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Old 01-30-04, 09:06 AM   #1
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Join Date: Jan 2004
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Default build problems with provided gl.h and glext.h headers in newest nvidia version


i would like to report a problem with the provided nvidia gl headers in the latest nvidia
driver version.

if one tries to compile the following code snippet by using the provided headers,
the following happens:

#include <GL/gl.h>
int main(int argc, char *argv[]) { return 0; }
In file included from GL/gl.h:62,
from test.c:2:
GL/glext.h:3178: parse error before "boolean"
In file included from test.c:2:
GL/gl.h:1706: conflicting types for `glPointParameterfv'
GL/glext.h:2114: previous declaration of `glPointParameterfv'
GL/gl.h:1731: conflicting types for `glMultiDrawArrays'
GL/glext.h:2111: previous declaration of `glMultiDrawArrays'
GL/gl.h:1749: conflicting types for `glSecondaryColorPointer'
GL/glext.h:2131: previous declaration of `glSecondaryColorPointer'
this is creating an issue in building certain software that makes use of the GL_GLEXT_PROTOTYPES preprocessor define and is documented in full detail on

i also attached a patch against the 5328 version to remedy the situation which you
can find here: http://bugs.gentoo.org/attachment.cg...81&action=view

you also just recently added the glext.h to your driver release where i somehow can't
loose the impression that this was not meant to be included.

thanks in advance for any comment on this and for your continued support of the
Unix community!

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Old 05-01-04, 05:37 PM   #2
Gernot Ziegler
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Join Date: May 2004
Location: Saarbruecken, Germany
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Question Re: build problems with provided gl.h and glext.h headers in newest nvidia version

Thanks for that bugfix - I just registered here to report that bug .... did you receive any feedback from the Linux driver team ?
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