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Old 08-05-04, 06:45 AM   #1
analogmaster
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Default getting sort of blocks when moving around quickly?

hay doodz....

just got doom³ and first of all i must admit that this game kinda looks very cool.... all in all the game is running very kewl with my gainward 6800 Ultra GS @ 430/1200 (except from the time when the gfx is loading itself up into the ram but that does not take too long tho) but what i rally dislike is that when i look around it seems to me that a part of the gfx somehow "delays" whilst moving, thus resulting in a part of the screen looking a bit blocky or sort of when moving around.... no matter if i turn fast or quick....

my card is well operating in e.g. farcry, i can turn around as fast as i want and it does not look like a part of the gfx "delays" in a certain way

all my driver like agp are newest

A64 3000+
Asus K8V SE
win xp prof sp1
1024gb pc3200
FW 61.77
directx 9.0c

now if some1 with a comparable card can plz test if he/she gets some of these blocky parts ob the screen when turning around quickly or slowly and has fixed this issue it would be nice to reply to my post...
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Old 08-05-04, 06:53 AM   #2
Kamel
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Default Re: getting sort of blocks when moving around quickly?

go into advanced options and turn on vsync
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Old 08-05-04, 07:14 AM   #3
Skrot
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Default Re: getting sort of blocks when moving around quickly?

Ah, of course! VSync problems didn't come to mind when analogmaster was explaining it
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Old 08-05-04, 07:35 AM   #4
analogmaster
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Default Re: getting sort of blocks when moving around quickly?

yea, the vsync fixed that prob....

thx doodz
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Old 08-05-04, 09:55 AM   #5
nippyjun
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Default Re: getting sort of blocks when moving around quickly?

I was having the same issue as well and the vsync turned on seemed to help. Is this what "tearing" is?
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