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Old 08-21-04, 09:20 PM   #13
Sazar
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Default Re: if you had the opportunity to redesign D3 .... what will u do?..

it was a decent enough game

a coupla larger maps/less repetitive levels and a little better story-line woulda made a nice difference..

wrt face... a 3D rendered body woulda been kewl too

on the whole... since I have spent a week w/o playing this game I kinda have over-looked some of the "flaws" and am concentrating more on the positive aspects of the game
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Old 08-22-04, 04:58 AM   #14
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Default Re: if you had the opportunity to redesign D3 .... what will u do?..

You guys have got it all wrong :-

Naked chicks and lots of them :P
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Old 08-22-04, 05:00 AM   #15
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Default Re: if you had the opportunity to redesign D3 .... what will u do?..

Quote:
Originally Posted by ultimate17
I agree jakup...it doesnt feel like doom at all.

I would include a higher res texture pak, for those with high-end cards...

Co-op mode

Brighter areas that arent so small.

Less monsters jumping out at you and more A.I with them using ways to sneak attack you, etc.

Better MP

I'd fire carmack
Two words for ya buddy :-

DICK HEAD.

You'd fire Carmack. LOL You have no chance in life of ever getting to where he's at. Get over your lame self.
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Quote:
Originally Posted by NVJoe
In defense of Cooper Lawrence : "I hate gamers and the gaming community."
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Old 08-22-04, 09:19 AM   #16
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Default Re: if you had the opportunity to redesign D3 .... what will u do?..

Quote:
Originally Posted by mezkal
Two words for ya buddy :-

DICK HEAD.

You'd fire Carmack. LOL You have no chance in life of ever getting to where he's at. Get over your lame self.
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Old 08-22-04, 02:13 PM   #17
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Default Re: if you had the opportunity to redesign D3 .... what will u do?..

edited to stop the flame war and prevent banning.
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Last edited by ultimate17; 08-22-04 at 07:01 PM.
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Old 08-22-04, 06:47 PM   #18
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Default Re: if you had the opportunity to redesign D3 .... what will u do?..

I hate people.
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Old 08-22-04, 06:53 PM   #19
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Default Re: if you had the opportunity to redesign D3 .... what will u do?..

i dunno if i would redesign anything. the dble barrel shotty would be nice. a greenhouse level would have been nice too
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Old 08-23-04, 12:38 AM   #20
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Default Re: if you had the opportunity to redesign D3 .... what will u do?..

1) vehicles. vehicles are a new and good trend -- operation flashpoint started it, battlefield 1942 made it enjoyable, ut2004 perfected it.

2) make the environment more manipulative, not make it feel like you're being thrown into a fake world with a bunch of fancy looking things which are only there for your eye's entertainment (as opposed to your mind's entertainment).

3) for fekks sake put some high quality textures in it, even higher than can be placed on the fastest cards' memory, because the cards will expand for it; i'm sure.

4) make the physics worth a crap

5) the whole fixed ticks thing is completely retarded. i would make it an option, and possibly only enabled for multiplayer, depending on punkbuster.

6) i would make a geometry detail setting that actually changes geometry detail an amount worth mentioning. who gives a **** if it brings the fastest card down to its knees, you don't need to have it enabled.

7) the plot is seriously lacking. i would add a girl or some drama or something, anything, to make the plot more in depth. if need-be, i would have contacted the people who wrote storylines for anime series about possibly making the plot for the game.

8) add more mind games and puzzles; challenges to the player who needs to logically work out the sequences. this game is fairly easy to go straight through. sure it's got a small puzzle type scenerio from time to time, but it feels like its been tacked on and given very little care.

that's all i guess. really my biggest complaint is how horribly unscalable this game is. i guess that's how i feel about most every game though. really, as far as the actual game and the enjoyment goes though, definitely the plot.
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Old 08-23-04, 12:54 AM   #21
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Default Re: if you had the opportunity to redesign D3 .... what will u do?..

Quote:
Originally Posted by Cheimison
I hate people.
I'm sure they feel the same way about you Mr. Misanthrope :P
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Quote:
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In defense of Cooper Lawrence : "I hate gamers and the gaming community."
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Old 08-23-04, 11:22 AM   #22
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Default Re: if you had the opportunity to redesign D3 .... what will u do?..

a: larger areas... this game is pretty tight hallcrawlwise. the tightest I ever played to date. Too tight.

b: more outdoor areas, and windows showing more outdoor areas.

c: I wouldn`t place the enemy triggers in the same areas all the time. Do the unexpected... put powerups/ammo in spots where the player THINKS he may get attacked but doesn`t. Mix it up more.

d: co op

e: more than 4 player mp.

f: darkness is way overused in games to scare players, or try to scare players. What scares me the most is not getting jumped in the dark. It is seeing the creatures coming... the knowing they are coming after me. So more dimly lit areas as apposed to totally dark.

I can even handle totally dark.... if we were just allowed the weapon with attached flashlight. You would think they felt DOOM 3s scare factor totally relied on the darkness. If so... that blows. Dark does not equate to making the games more scary. It may help somewhat, but if overused, it gets old really fast.
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