Go Back   nV News Forums > Software Forums > Gaming Central

Newegg Daily Deals

Reply
 
Thread Tools
Old 09-12-04, 09:31 AM   #13
Seoulstriker
Registered User
 
Seoulstriker's Avatar
 
Join Date: Feb 2004
Posts: 281
Default Re: New HL2 binktrailer "Coastline"

Quote:
Originally Posted by Woodelf
Am I the only one here that think's this game looks totally dated compared to doom 3?.
And what's up with that music.
The only thing I see going for HL2 anymore is the ability to use the environment as a weapon.

I totally agree. As I said before, non-unified lighting is going to kill them.
Seoulstriker is offline   Reply With Quote
Old 09-12-04, 02:14 PM   #14
NAZCA M12
Master Thief
 
NAZCA M12's Avatar
 
Join Date: May 2003
Location: The City
Posts: 448
Default Re: New HL2 binktrailer "Coastline"

Could it be that the actual game was going to be a bunch a bink files? Because with the release of the latest bink video, we may have just finished the game folks (doh). They're cool on re-releasing stuff we've seen months ago on higher resolutions but maybe it would be better to not do it at all unless they have sth new to show. Can't see myself buying it when it comes out just for that fake hype they're doing.
__________________
P4 3,2@3,85GHz - Asus P4C800-E - 2Gb DDR-500 OCZ - 2x WD Raptors (Raid 0) - Creative Audigy 2 - ATI AIW 9800Pro - Antec 550W - LG GSA 4163b - NEC ND-3540A - Viewsonic VG700 - Antec Plus 660 AMG - Creative Inspire T7700 - Win98SE/XP
NAZCA M12 is offline   Reply With Quote
Old 09-12-04, 04:43 PM   #15
aAv7
 
aAv7's Avatar
 
Join Date: Jul 2004
Location: chicago
Posts: 2,250
Default Re: New HL2 binktrailer "Coastline"

Still so close to winning my $50 dollar bet. Only 3 and a half more months to go... a bet I want to lose, but know i'll win.
__________________
[SIZE="1"][B]CPU:[/B] AMD64 3200+ Winchester @ 2.2 [B]RAM:[/B] 2GB Kingston Dual Channel DDR 400 [B]Motherboard:[/B] Gigabyte K8 Triton nForce4 [B]VideoCard:[/B] eVGA GeForce 7800GTX 512MB [B]Hard Drive:[/B] WD 250GB Sata [B]OS:[/B] Dual boot, Windows XP Home/Windows Professional x64 Edition Retail[B] Audio:[/B] X-Fi Xtreme Music [B]Mouse:[/B] Logitech MX 310 [B]PSU:[/B] 500W Ultra Connect (34A on the 12V+)[/SIZE]

[SIZE="1"][B]Xbox 360:[/B] w/ Intercooler @ 1280x1024 , Dynasty Warriors 5, Fight Night Round 3, Kameo, NBA 2K6, Perfect Dark Zero CE, and PGR 3[SIZE="1"][/SIZE][/SIZE]
aAv7 is offline   Reply With Quote
Old 09-12-04, 04:45 PM   #16
aAv7
 
aAv7's Avatar
 
Join Date: Jul 2004
Location: chicago
Posts: 2,250
Default Re: New HL2 binktrailer "Coastline"

Quote:
Originally Posted by Woodelf
Am I the only one here that think's this game looks totally dated compared to doom 3?.
And what's up with that music.
The only thing I see going for HL2 anymore is the ability to use the environment as a weapon.

I agree to an extent. The character models in doom 3 are awesome...(especially with the new skin mod pack) They blow away anything i've seen character-wise in HL2. But the enviornments are much more detailed in HL2.
__________________
[SIZE="1"][B]CPU:[/B] AMD64 3200+ Winchester @ 2.2 [B]RAM:[/B] 2GB Kingston Dual Channel DDR 400 [B]Motherboard:[/B] Gigabyte K8 Triton nForce4 [B]VideoCard:[/B] eVGA GeForce 7800GTX 512MB [B]Hard Drive:[/B] WD 250GB Sata [B]OS:[/B] Dual boot, Windows XP Home/Windows Professional x64 Edition Retail[B] Audio:[/B] X-Fi Xtreme Music [B]Mouse:[/B] Logitech MX 310 [B]PSU:[/B] 500W Ultra Connect (34A on the 12V+)[/SIZE]

[SIZE="1"][B]Xbox 360:[/B] w/ Intercooler @ 1280x1024 , Dynasty Warriors 5, Fight Night Round 3, Kameo, NBA 2K6, Perfect Dark Zero CE, and PGR 3[SIZE="1"][/SIZE][/SIZE]
aAv7 is offline   Reply With Quote
Old 09-12-04, 04:52 PM   #17
Seoulstriker
Registered User
 
Seoulstriker's Avatar
 
Join Date: Feb 2004
Posts: 281
Default Re: New HL2 binktrailer "Coastline"

Quote:
Originally Posted by ultimate17
I agree to an extent. The character models in doom 3 are awesome...(especially with the new skin mod pack) They blow away anything i've seen character-wise in HL2. But the enviornments are much more detailed in HL2.
I don't agree. There are indeed good textures of european-style buildings, but that doesn't make it detailed. It's the lightmaps that really fool everyone.
Seoulstriker is offline   Reply With Quote
Old 09-12-04, 05:41 PM   #18
ENU291
Die spammer!! DIE!!!
 
ENU291's Avatar
 
Join Date: Sep 2003
Location: New York, NY
Posts: 2,312
Send a message via AIM to ENU291 Send a message via Yahoo to ENU291
Default Re: New HL2 binktrailer "Coastline"

After viewing the latest bink video I think HL2 is going to be a great game. The only thing that bothered me on that video is the shadows. What's up with the the shadows of storage container and the magnet? Pretty weak...
ENU291 is offline   Reply With Quote
Old 09-12-04, 11:49 PM   #19
Edge
3d animator for hire!
 
Edge's Avatar
 
Join Date: Oct 2002
Location: Minnesota, USA
Posts: 3,564
Default Re: New HL2 binktrailer "Coastline"

Yeah, it just uses basic projection shadows, same as Farcry's outdoor environments (where I also noticed a few "object casts shadow but rope holding object doesn't" scenarios). It's fast at least, but it would've been cool if they could've added stencil shadows or something for indoor environments.
Edge is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 10:27 AM.


Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright 1998 - 2014, nV News.