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Old 10-09-04, 04:35 AM   #1
omry_y
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Join Date: Oct 2004
Posts: 11
Default Driver problem - x crashing when enemy territory starts

I just installed the driver, and when I start the game enemy teritorry, my X server crashes.
I see this in the X log file after I run the game:
-------------------------------------
(II) NVIDIA(0): Setting mode "800x600"
SwitchToMode - Succeeded
SwitchToMode - scrn: 0 clock: 202500
hdsp: 1600 hbeg: 1664 hend: 1856 httl: 2160
vdsp: 1200 vbeg: 1201 vend: 1204 vttl: 1250 flags: 5
Checking against clock: 202500 (202500)
hdsp: 1600 hbeg: 1664 hend: 1856 httl: 2160
vdsp: 1200 vbeg: 1201 vend: 1204 vttl: 1250 flags: 5
SwitchToMode - scrn: 0 clock: 78800
hdsp: 1024 hbeg: 1040 hend: 1136 httl: 1312
vdsp: 768 vbeg: 769 vend: 772 vttl: 800 flags: 5

*** If unresolved symbols were reported above, they might not
*** be the reason for the server aborting.

Fatal server error:
Caught signal 11. Server aborting
-------------------------------------

so it looks to me like there is a problem switching to full screen (800x600).
I have another problem, which might be related:
no video playing program can switch to full screen properly.
when I try, they use a tiny part of the screen, maybe 100x100 for the 'full screen'.

any suggestions?
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Old 10-09-04, 06:03 AM   #2
SanjuroX
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Join Date: Oct 2004
Posts: 11
Default Re: Driver problem - x crashing when enemy territory starts

When it crashes, can you get out of it with ctrl+alt+backspace? You should read the readme, there are various reasons why you may have stability problems. Some I can think of:
1)it is possible that your agp chipset isn't supported by NvAGP. You can find out by typing 'dmesg | more'(in freebsd, not sure if it is the same in linux) in the terminal. and looking at the topmost part there should be a description of your agp chipset.
An example of mine:

'agp0: <Intel 82865 host to AGP bridge> mem 0xf8000000-0xfbffffff at device 0.0 on pci0'

Then you can look at the linux readme and see if your agp chipset is supported, if it isn't then you should use the AGPGART which you can enable by either rebuilding your kernel with support for it, or I believe you can load it as a module. Now, if your agp chipset is supported by NvAGP, and you have agp support in your kernel, NvAGP won't work unless you disable the OS agp.

Anyway, you can also try disabling acpi, and one thing that may have worked for me is setting your agp rate from 8x to 4x.
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