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Old 09-18-04, 11:23 AM   #13
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Default Re: 1.0-6111 for Linux X86-64 Released

How can you tell if rivafb is being used?

I believe you can tell by a simple lsmod and checking that rivafb is not among the modules listed.

Last edited by Overdone; 09-18-04 at 11:25 AM. Reason: Point to question which I am attempting to answer
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Old 09-18-04, 04:10 PM   #14
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Unhappy Release Notes: "problem that prevented multiple simultaneous X servers"

In NVIDIA_Changelog I read:
"Fixed problem that prevented multiple simultaneous X servers..." in versions 1.0-6111 and 1.0-4363
From this I guessed that multiple simultaneous X servers
should be ok.

This is my configuration:
I have nVidia Corporation NV34 [GeForce FX 5200] (rev a1)
and 2 CRT Monitors. I start the two simultanous
XServers with a short script:

X -layout CRT0 vt7 &
X :1 -layout CRT1 vt8 &

I attach my /etc/X11/XF86Config.

This is what I get:
1) the monitor connected to CRT-1 shows an image and
the monitor connected to CRT-0 is blank.
2) When I press <Ctrl-Alt-F7> CRT-0 shows an image and
CRT-1 is blank
3) When I press <Ctrl-Alt-F8> CRT-1 shows an image and
CRT-0 is blank

What I expect is that both monitors show an
image simultanousely.

Please understand me correctly:
A) I do not want two X11 screens on one X-Server.
I have tried it and it works nicely but I do not
want it.
B) I do not want one big X11 screen that streches across
two monitors (Twinview or however it is called).
C) I want two independent XServers that both show an
independent image on my two monitors.
I want this because a single XServer can have only
one CoreKeyboard and one CorePointer, and later
I will later give each of the two independent XServers
its own keyboard and its own mouse.

The documentation says very little about having multiple
XServers running simultanously, so please explain
what I can expect from my new GeForce FX 5200.
Also please explain why always one monitor goes blank when
the other shows an image.

I must point out that having two simultanous XServers
was my reason for buying this graphic card.

I have ASRock K8S8X Mainboard, AMD64,
nVidia Corporation NV34 [GeForce FX 5200] (rev a1),
Linux 2.4.27 x86_64

Thank you very much in advance,
Johannes Gajdosik
Attached Files
File Type: txt XF86Config.txt (4.6 KB, 503 views)

Last edited by gajdosik; 09-18-04 at 04:18 PM. Reason: Attachment
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Old 10-07-04, 08:48 AM   #15
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Default Re: 1.0-6111 for Linux X86-64 released

Since I seem to be in the habit of finding NVIDIA driver bugs, I thought I'd ask if anybody else is having problems with these x86-64 drivers.

As AMD64 continues to come down in price, a lot of people are upgrading to it. I'm successfully running the new NVIDIA drivers for x86-64 on 6.8.1/apic/acpi/vesafb. No lockup problems at all, though (incidentally) the drivers did lock up if noapic was specified (nv locked up too, so this isn't systemic to nvidia).

However, within about 5 minutes things start going horribly wrong. KDE, which is based on the Qt toolkit, exhibits random pixmap corruption which is cleared up only after the program in question is restarted. I can only assume the NVIDIA driver keeps some sort of cache of recently used widgets for acceleration purposes. The open-source "nv" driver does not exhibit corruption, and RenderAccel (thankfully!) has nothing to do with it; setting it on or off, the corruption persists.

Could anybody suggest a configuration parameter that would, temporarily, disable the driver's caching behaviour, as it's clear there's a bug somewhere.

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Old 10-07-04, 12:52 PM   #16
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Default Re: 1.0-6111 for Linux X86-64 released

I have to ask here if someone else is having same issues as I am

64-bit opengl applications run just fine, but if I try to run 32-bit opengl application they see less extensions in 32-bit libraries than 64-bit app would. Also direct rendering seems to be missing for 32-bit applications. This happens even though applications seems to be using nvidias 32-bit libraries.

This wouldn't matter if I only wanted to run simple apps like glxgears (wich btw runs almost as fast as 64-bit version). However for example doom3 is 32-bit app and it fails to run because these missing extensions and I wouldn't like to reinstall my pure 64-bit platform to 32-bit just for running doom3.

I attached glxinfo outputs (both 64-bit and 32-bit).
Attached Files
File Type: txt glxinfo-32.txt (4.4 KB, 408 views)
File Type: txt glxinfo-64.txt (6.9 KB, 399 views)
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Old 10-16-04, 07:36 AM   #17
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Default Re: 1.0-6111 for Linux X86-64 released

I tried this and it worked fine in X, but when i tried to use my tty:s the text is completly unreadable. How do i fix this?

Extract the nvidia.run package with -x option, then edit <nvidia source>/usr/src/nv/nv.c

switch (state) {
/* PM_SAVE_STATE is no longer defined in kernels > 2.6.8 needed to compile nvidia module so we nuke it.
nv_printf(NV_DBG_INFO, "NVRM: ACPI: received standby event\n");
status = rm_power_management(nv, 0, NV_PM_ACPI_STANDBY);
break; */
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Old 10-22-04, 01:19 AM   #18
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Default GE Force 6800GT on Mandrake 10.0 AMD64: nvidia-installer: installation failed

Hello all
would appreciate advice:

My box: K8N Neo2 Mobo with GE FORCE 6800GT graphics card.

X failed following installing Mdk 10.0 AMD kernel 2.6.3-19mdk on my LG L1730B flatron monitor. I put it down to the VESA driver configuration, couldn't find a better driver, so determined to install the NVIDIA-Linux-x86_64-1.0-6111-pkg2.run

Unfortunately, this installation failed. Please see attached installer log.

Where to go now?
Attached Files
File Type: txt nvidia-installer_log.txt (2.3 KB, 432 views)
File Type: txt XF86Config-4.txt (1.3 KB, 348 views)
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