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#13 | |
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Registered User
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And if I put 2 posts, I fear absolutely no one will read more than the conclusion. Not like it's that important for the 0.01 people who'll look at the entire thing if it was 1 post. It's a really huge thing, explaining the VSA influence on NV3x, the ways it gives a strategical advantage for nVidia in markets such as PDAs and stuff. A lot of it is a huge analysis of quotes by David Kirk & Geoff Ballew. I hope to have it posted by tommorow, still got to do the HTML formatting and stuff. Uttar |
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#14 | |
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Registered User
Join Date: Sep 2002
Posts: 49
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Well , a couple of things
1. If I had Nvidia news to post I would post it. Until GeforceFX reviews get online , I'd imagine that their news will be scarce. I don't generally post rumors (errr that DX9 rumor came out of left field though heh) 2. The ATI OpenGL issue is quite a biggie. While I did receive one "pathetic" email (the title of the email said 9700 issue-pathetic) the vast majority (20+ as of this post) either tried to provide suggestions for the fix, or asked for help. This tells me that the issue was important enough to post and not only Nvidia card owners visit NVNews. Anyway, that's my perspective. |
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#15 | |
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Registered User
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#16 | |
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TypeDef's assistant
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What are these issues in OpenGL everyone is talking about?
I play all my OpenGL games without a hitch, is it just me?
__________________
"Never before has any voice dared to utter the words of that tongue in Imladris, Mr. Anderson" - Elrond LOTR |
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#17 | |
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Apple user. Deal with it.
Join Date: Jul 2001
Location: The 'burbs, IL USA
Posts: 12,502
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#18 | |
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TypeDef's assistant
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Ahhh, the mysterious stutters that do not exist on my system.
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__________________
"Never before has any voice dared to utter the words of that tongue in Imladris, Mr. Anderson" - Elrond LOTR |
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