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Old 02-17-05, 10:07 AM   #61
msxyz
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Default Re: KOTOR II Ships !

This is a list of stuff cut out from Kotor II while some scripts and dialogues still remain in the final game: http://forums.obsidianent.com/index....c=29764&st=150

Read only if you've completed the game. Obviously there are a lot of spoilers.

From additional endings to additional sidequest, cut scenes and better dialogues/interactions with the party members. The more I read into the more I feel angered for how this game had been butchered.

Since most of the dialogues and the script are still on the CD, I do hope modders will come to the rescue. Although Obsidian/LucasArts should realize the error on their part. Since they delayed the PC port fo the game, they should have taken their time to add the unfinished stuff. Unless the 2 months delay was only meant to be a favor to Microsoft.
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Old 03-02-05, 01:29 PM   #62
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Default Re: KOTOR II Ships !

I got the game & been playing for while ... the game needs a patch so bad which is reported to be coming soon thankfully :
http://forums.obsidianent.com/index....pic=31125&st=0

1) i get some serious slowdowns in some places for no reason .
2) teammates dont attack the target assigned to them !
3) when starting the fight with a power attack .. the player/teammate dosent use it , instead he/she goes for the basic attack move . unless you select the power attack again .
4) crashes & sometimes lockups

2-3 especially are driving me nuts
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Old 03-02-05, 02:54 PM   #63
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Default Re: KOTOR II Ships !

Did you use the Disable Vertex Buffer etc command? It eliminates the slowdown on ATI cards in specific spots etc.
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Old 03-02-05, 03:12 PM   #64
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Default Re: KOTOR II Ships !

Quote:
Originally Posted by Lfctony
Did you use the Disable Vertex Buffer etc command? It eliminates the slowdown on ATI cards in specific spots etc.
Yeah i'm using it just now .. though the saved games in places where i had slowdowns are overwritten now .
so far it seems to be good .. a little slowdowns here & there but not as bad as i had on Peragus II .
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Old 03-02-05, 03:18 PM   #65
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Default Re: KOTOR II Ships !

Just return to Dantooine, that's where the game crawled for me without the given command. This is at its worst when you have a field in sight.
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Old 03-02-05, 03:20 PM   #66
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Default Re: KOTOR II Ships !

I also find the game much better with the Hardcore mod they just released, the bosses are actually very challenging now and I have trouble with some simple enemies as well.
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Old 03-02-05, 04:43 PM   #67
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Default Re: KOTOR II Ships !

Quote:
Originally Posted by Lfctony
Just return to Dantooine, that's where the game crawled for me without the given command. This is at its worst when you have a field in sight.
I just arrived to Dantooine . no slowdowns so far !
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Old 03-02-05, 06:41 PM   #68
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Default Re: KOTOR II Ships !

And you won't get any, that little line fixes everything.
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Old 03-03-05, 03:49 AM   #69
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Default Re: KOTOR II Ships !

Some modders over at Holowan Laboratory already unlocked the "Droid planet" and the HK-50 robot factory.

The "cut-ending stuff" thread I pointed out reached 660 post and 200000+ views before being locked by a moderator. Hopefully modders will remedy to the rushed-out disaster this game becomes after the dantooine academy.
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