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#14 | |
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PeterJensen, I never said I hated DOA4. I personally love DOA and DOA2 but after that I thought the series became stale. While other Fighting series grew and have changed for the better, DOA stayed the same with all its flaws. Its fighting system is not as deep as others and also is too button smasher friendly. All I stated that from what was currently shown DOA4 does not represent what I would expect a next gen title to look like, not only does it lack more detailed characters (Tekken 5s look better) but enviroment detail lacks simple features that are present in many current gen titles. What DOA needs is a complete rehaul, they need to take less time working on the enviroments and work more on the fighting engine and character details. The enviroments are way to big for the game, the fights do not last long enough for you to even explore them. It would be different if you could have a truly 3D fight (Tobal or Bushido Blade style) but as it stands now you never see all that the levels have to offer in the fights. |
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#15 | |
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Bush's Doppleganger
Join Date: Jan 2005
Location: Bangor North Wales UK
Posts: 5,204
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Core i5 2500K@ 4.5, KFA2 GTX 570, Gigabyte Z68, 8GB Corsair XMS 1600MHZ, Antec Truepower New 650w, Coolermaster Storm Sniper, 1TB Samsung F1, Yamakasi Catleap 27", Samsung 245B, Asus Xonar DG...blah blah blah |
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#16 | |
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Registered User
Join Date: Jul 2003
Posts: 2,447
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__________________
We're all in it together. Intel Core 2 Quad Q6700 2.66GHz CPU | Intel G965WH mobo | 8GB (4x2GB) DDR2-667mhz CAS5 RAM (1066MHz FSB) | BFG GeForce 285 GTX OC 1GB | Dell E228WFP 22" DVI-HDCP LCD Monitor | 1TB Western Digital RE3 SATA2 Main Drive | 500GBx2 Western Digital RE3 SATA2 Scratch Drives in RAID0 | Western Digital RE3 1TB SATA2 Media Drive | External 2TB Western Digital MyBook Backup Drive | Adaptec eSATA 3.0gbps PCI-E interface | Sandisk External 12-in-1 Flash Card Reader | LG GGC-H20L HD DVD/BD reader, DVD writer | LG GGW-H20L HD DVD/BD reader, DVD/BD writer | Microsoft E4000 Ergonomic Keyboard | Logitech Trackman Wheel | Antec P182 ATX Case | Thermaltake ToughPower XT 850w modular PSU | KRK RP-8 Rokit Studio Monitors | Windows Vista Ultimate x64 |
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#17 | ||
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Registered User
Join Date: Jul 2003
Posts: 2,447
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http://xbox360.ign.com/articles/615/615667p1.html And its still far better than xbox1 quality even at 15% completion on an alpha devkit running at 33% of full power. DOA4 runs at 720p with 4xAA, XBOX1 can just about handle 480p with no AA. Not to mention the much more detailed backgrounds, much better texture detailed, and more interactive environments. Quote:
Team Ninja will likely develop for both XBOX360 and PS3 just like they developed for XBOX and PS2, and both will most likely result in similar graphics based on the specs. However, the only games they have announced so far have been for XBOX360.
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We're all in it together. Intel Core 2 Quad Q6700 2.66GHz CPU | Intel G965WH mobo | 8GB (4x2GB) DDR2-667mhz CAS5 RAM (1066MHz FSB) | BFG GeForce 285 GTX OC 1GB | Dell E228WFP 22" DVI-HDCP LCD Monitor | 1TB Western Digital RE3 SATA2 Main Drive | 500GBx2 Western Digital RE3 SATA2 Scratch Drives in RAID0 | Western Digital RE3 1TB SATA2 Media Drive | External 2TB Western Digital MyBook Backup Drive | Adaptec eSATA 3.0gbps PCI-E interface | Sandisk External 12-in-1 Flash Card Reader | LG GGC-H20L HD DVD/BD reader, DVD writer | LG GGW-H20L HD DVD/BD reader, DVD/BD writer | Microsoft E4000 Ergonomic Keyboard | Logitech Trackman Wheel | Antec P182 ATX Case | Thermaltake ToughPower XT 850w modular PSU | KRK RP-8 Rokit Studio Monitors | Windows Vista Ultimate x64 Last edited by Ruined; 05-23-05 at 01:11 PM. |
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#18 | |
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Guest
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IGN... You mean the guys who said a system is more powerful because it has more Transistors? Ya... I will believe them.... The Xbox can handle 1080i and 720p just fine as well as have AA (why do you think the system didn't suffer from jaggies).
Team Ninja became exclusive to the Xbox once it launched, the last game they created for the PS2 was Dead or Alive: Hardcore. I don't know where people keep thinking the EE (and being compared to GPUs rather then CPUs sicne its not a GPU) was weak, Its actually very powerful but the lack of ram on it hurt developers and forcing developers to code in assembly hurt aswell. The PS2s GPU is called the Sony Graphics synthesizer, It only had 4MB of Ram which we all know is not enough for high res textures and software AA (it couldn't do Hardware AA). This is what should be blamed for the PS2s lack of higher graphics, The Emotion Engine was the CPU and honestly was produced most of the graphics due to the SGs lack of ram. So most games were in ran on the CPU rather then a dedicated GPU. |
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#19 | ||
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Registered User
Join Date: Jul 2003
Posts: 2,447
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if you were around during xbox1 launch, same thing happened - all the games at e3 ran with poor framerates and lower detail because alpha devkits were being used with much less power than the final product. People thought Halo looked like crap. Obviously when the console launched it was awesome. Quote:
re: sony stuff, dont hijack the thread ![]()
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We're all in it together. Intel Core 2 Quad Q6700 2.66GHz CPU | Intel G965WH mobo | 8GB (4x2GB) DDR2-667mhz CAS5 RAM (1066MHz FSB) | BFG GeForce 285 GTX OC 1GB | Dell E228WFP 22" DVI-HDCP LCD Monitor | 1TB Western Digital RE3 SATA2 Main Drive | 500GBx2 Western Digital RE3 SATA2 Scratch Drives in RAID0 | Western Digital RE3 1TB SATA2 Media Drive | External 2TB Western Digital MyBook Backup Drive | Adaptec eSATA 3.0gbps PCI-E interface | Sandisk External 12-in-1 Flash Card Reader | LG GGC-H20L HD DVD/BD reader, DVD writer | LG GGW-H20L HD DVD/BD reader, DVD/BD writer | Microsoft E4000 Ergonomic Keyboard | Logitech Trackman Wheel | Antec P182 ATX Case | Thermaltake ToughPower XT 850w modular PSU | KRK RP-8 Rokit Studio Monitors | Windows Vista Ultimate x64 |
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#20 |
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You do know that 4xAA, 8xAA 2xQA do not exist on consoles right? They run AA that is all, there isn't an option in the dev kits to select which setting you want to run like there is on your PC. The AA method is precompiled and hardcoded into the hardware.
As for titles in 720p, you much have alot of fingers on a single hand because I count over 30 and 6 that support 1080i. |
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#21 | ||
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Registered User
Join Date: Jul 2003
Posts: 2,447
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NVIDIA XGPU 0.15-micron Process 233 MHz 4 Pixel Pipelines 2 Texels per Pixel Pipeline 8 Texels per Clock Cycle 4 Texture Layers per Rendering Pass (2 clock cycles) 0.93 Gigapixels per Second 1.87 Gigatexels per Second 3.73 Billion Anti-Aliased Samples per Second Point, Bilinear, Trilinear, Anisotropic, Quadlinear Mip-Map Filtering Perspective-Correct Texture Mapping DotProduct3 Bump Mapping (DOT3) Environment Mapped Bump Mapping (EMBM) Cubic Environment Mapping (CEM) Volumetric Textures (3D Textures) Z, Stencil, Shadow, and Multisampling Buffers S3TC and DirectX DXT1-DXT5 Texture Compression Full-Scene Anti-Aliasing (2x, Quincunx, 4x) 32-bit Color (RGBA) 32-bit Z Buffer Programmable Pixel and Vertex Shading Processors 2 Vertex Pipelines 233 Million Particles per Second 116.5 Million Polygons per Second Triangle Tessellation Z-Buffer Compression and Hidden Surface Removal (HSR) 1 Trillion Operations per Second (1000 BOPS) 80 GFLOPS 2xQ (Quincunx) is what is used by default on XBOX1 when AA is enabled in devkits, but it is not enabled on all games as you imply. There are even games that have 2xQ enabled for offline mode and no AA for online mode, like Unreal Championship. http://www6.tomshardware.com/consume...4/xbox-04.html XBOX360 will use 4x, from comments I've heard on all games, which is far superior. Quote:
http://www.hdtvarcade.com/xboxlist.htm (note none of the DOA games support it, and with the exception of 2-3 games the ones that do support it are not graphically intensive) Every XBOX360 game supports 720p. So basically from the get go, you are going from: 720x480 with no AA or 2xQ AA (XBOX1/480p) to 1280x720 with 4xAA (XBOX360/720p) A big difference just to start with. And as I stated before, XBOX1 would choke on even DOA:Ultimate running at 1280x720 with 4xAA, nevermind DOA4.
__________________
We're all in it together. Intel Core 2 Quad Q6700 2.66GHz CPU | Intel G965WH mobo | 8GB (4x2GB) DDR2-667mhz CAS5 RAM (1066MHz FSB) | BFG GeForce 285 GTX OC 1GB | Dell E228WFP 22" DVI-HDCP LCD Monitor | 1TB Western Digital RE3 SATA2 Main Drive | 500GBx2 Western Digital RE3 SATA2 Scratch Drives in RAID0 | Western Digital RE3 1TB SATA2 Media Drive | External 2TB Western Digital MyBook Backup Drive | Adaptec eSATA 3.0gbps PCI-E interface | Sandisk External 12-in-1 Flash Card Reader | LG GGC-H20L HD DVD/BD reader, DVD writer | LG GGW-H20L HD DVD/BD reader, DVD/BD writer | Microsoft E4000 Ergonomic Keyboard | Logitech Trackman Wheel | Antec P182 ATX Case | Thermaltake ToughPower XT 850w modular PSU | KRK RP-8 Rokit Studio Monitors | Windows Vista Ultimate x64 Last edited by Ruined; 05-23-05 at 09:59 PM. |
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