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Old 08-28-05, 12:01 AM   #85
PNY7800GTX
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Default Re: My Shimmer Hell

Quote:
Originally Posted by ChrisRay
And what if Nvidia hadnt said anything about it? Would you still be complaining that "its not here yet". Its not a spin to suggest that these things take time. Will likely take more time. While I understand its frustrating to many users. There are many work arounds that you can try until then. You can trust that when someone here knows about the upcoming fix that we can post. It will be posted for everyone here.

I noticed the shimmering the first time I ran Far Cry, and then I saw it in every other game (COD, HL2, etc). I'm not complaining 'it's not here yet', - I was counting on selling the 7800GTX for a r520 when they were available to be completely honest with you. The shimmering was driving me nuts. I really didnt expect nvidia to addres this.
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Old 08-28-05, 12:05 AM   #86
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Default Re: My Shimmer Hell

you have a 7800gtx, put that horsepower to use by using an ssaa mode. may also want to try setting the mipmap lod in rivatuner to .3+
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Old 08-28-05, 12:10 AM   #87
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Default Re: My Shimmer Hell

Quote:
Originally Posted by gram_vaz
you have a 7800gtx, put that horsepower to use by using an ssaa mode. may also want to try setting the mipmap lod in rivatuner to .3+

Yea SSAA rocks. I have an LCD 1280x1024 using 4x/16x SSAA everything just looks incredible with these settings and plays smooth too!

I couldn't believe SSAA when I enabled it in HL2, it's like watching a movie
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Old 09-01-05, 04:18 PM   #88
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Default Re: My Shimmer Hell

Thanks for your thoughts on the subject.

I hope things are sorted out soon.

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Old 09-01-05, 08:07 PM   #89
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Default Re: My Shimmer Hell

Good news:
http://www.theinquirer.net/?article=25820
Quote:
New Nvidia driver will fix over optimisation

Nvidia says officially

By Fuad Abazovic in Londinium: Wednesday 31 August 2005, 09:33
NVIDIA WAS very fast to react to a story we pixellated yesterday. We wrote here about Nvidia's over optimisation. Well, as expected Nvidia said it's a bug and it could not be fixed by changing to high quality driver setting, which was the case with Geforce 6 series cards.

Nvidia claims that a new beta driver, version 78.03, will fix the problem, and the driver is already with reviewers. Nvidia will post this driver later at its nzone.com website but after it gets feedback from the reviewers. Don't you get the feeling sometimes that reviewers are the final unpaid quality check for these hardware manufacturers, but without the big salaries?

You can expect a few per cent performance decrease but it won't be even close to 30 per cent. The decrease will occur in the high quality mode, of course. Nvidia claims that it has nothing to fight, it's just a bug and nothing more.

The 78.03 driver will also fix a separate bug reported by some users. Some of them complained that certain application profile settings didnít work. Nvidia addressed this and fixed it in its upcoming drivers. Some of our colleagues will sure provide you with some tests as we are set to be away for a gaming event in London. Ķ
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Old 09-01-05, 08:12 PM   #90
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Default Re: My Shimmer Hell

LMAO people where have you been ??!
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Old 09-01-05, 10:35 PM   #91
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Thumbs up Re: My Shimmer Hell

The 78.03 drivers provided a noticeable reduction in the degree of texture shimmering in the following Half-Life 2 scene.



The extensive shimmering that took place on the wall to the left with the 77.77 driver is very close to being eliminated in the 78.03 beta.

The degree of shimmering in the area outlined in white was also reduced, but is still noticeable (at a 90% reduction in the default forward movement speed). However, the shimmering that was particularly noticeable with the 77.77 drivers in the two areas outlined in green has been eliminated in the 78.03 drivers.

At 1600x1200 with 4XAA and 8XAF, the average frame rate dropped by 1 frame (from 77 to 76 fps) using the 78.03 driver with Anandtech's C17_C12 demo.

Verdict:

Send me a PM and I will be glad to provide you with links to two uncompressed 1024x768 videos that can be used for comparisons. The videos require the Fraps codec to be played back and each one is around 86 MB.

Note that the default forward movement speed was decreased by 90% (cl_maxforwardspeed was changed from 400 to 40) when the videos were recorded!
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Old 09-01-05, 10:40 PM   #92
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Default Re: My Shimmer Hell

Good info there Mike. Thanks.
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Old 09-01-05, 11:26 PM   #93
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Default Re: My Shimmer Hell

Yep thanks Mike.
just to make sure .. was that on HQ ?? & since you tested the drivers .. is the profile issue fixed ?
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Old 09-02-05, 01:20 AM   #94
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Default Re: My Shimmer Hell

Try forcing on Mipmaps from the advanced control panel. It looks like some of those textures have no mip-maps applied.

Some developers rely on artists to manually turn on or generate mip-maps, which often leads to missing mip-maps in game. In this case, it looks like the real texture aliasing issue is on the city areas, which could be satellite photos, which most likely don't come with mip-maps already...
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Old 09-02-05, 09:15 AM   #95
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Default Re: My Shimmer Hell

Quote:
Originally Posted by MikeC
The 78.03 drivers provided a noticeable reduction in the degree of texture shimmering in the following Half-Life 2 scene.

The extensive shimmering that took place on the wall to the left with the 77.77 driver is very close to being eliminated in the 78.03 beta.

The degree of shimmering in the area outlined in white was also reduced, but is still noticeable (at a 90% reduction in the default forward movement speed). However, the shimmering that was particularly noticeable with the 77.77 drivers in the two areas outlined in green has been eliminated in the 78.03 drivers.

At 1600x1200 with 4XAA and 8XAF, the average frame rate dropped by 1 frame (from 77 to 76 fps) using the 78.03 driver with Anandtech's C17_C12 demo.

Verdict:
(I hightlighted the areas of interest in the above post)

I thought this was going to FIX the issue, not band-aid it. If it's a bug why is the shimmering just reduced and not fixed entirely? Thats great to hear it's only 1 FPS drop so far, but how many more frames will we lose once it is fixed entirely? So out of the four areas that are highlighted only the green areas are fixed completely which from the total affected area base is maybe 30-40%. Maybe this is why the 78.03 hasn't seen the light of day yet.

Sorry to be so down about this - but I heard about these new drivers over at Anandtech forums and then I saw this post. I was under the misunderstanding that the 78.03 was going to fix the issue and that the drivers were hours away from public consumption....

Sorry but my verdict would be an overwhelming:
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Old 09-02-05, 09:31 AM   #96
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Default Re: My Shimmer Hell

Are the 78.03 drivers still in the Beta phase or are they finished?
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