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#37 | |
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Registered User
Join Date: Jun 2004
Posts: 179
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It's better to be dead and cool than alive and uncool. |
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#38 | ||
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god of war.
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did you even watch the full length video? he had words cell processor and mgs4 winning the "console war" all over it. if it comes to the xbox360 it will be years from now which it will no longer matter. and kojima wont be the one whos porting it because this will be his last mgs. Quote:
get your mind out of the gutter. that last post of yours where you quoted me, i wasnt even talking to you, i was talking to Sorrow.
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[PS ID: Bad_Boy]
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#39 | |
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Guest
Posts: n/a
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Now please shush... never dout Kojima. |
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#40 | |
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Join Date: Apr 2004
Location: Kentwood, Michigan
Posts: 4,200
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Oh and I almost forgot... ![]()
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[COLOR="Red"][SIZE="4"]People should not be afraid of their governments. Governments should be afraid of their people. -[B] V[/B][/SIZE][/COLOR] [url="http://folding.extremeoverclocking.com/user_list.php?s=&t=35216"]Folding for Team# 35216 : NvNews + OSNN + SP[/URL] |
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#41 | |||
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Agent-Fx
Join Date: Aug 2002
Location: everywhere
Posts: 2,216
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ANd I disagree.. ![]() http://www.gamespot.com/news/2005/09...s_6133820.html Quote:
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It was the real thing dude .. yes it looks so good that people find hard to believe that its real but it was . .What you saw in the MGS4 video is what you will see in the game. Whether the final game will be heavily scripted or not.. its the way you will play the game. ![]() In fact Kojima told it will be better from here in the final game ,since they arent working with the final console .. but beta development PS3 kits with much lower performance that the final console will have. the demo was 100% scripted (pre-controlled) but realtime sequences.. because a couple of months with the development kits is too short time to create a playable demo even less a game with something they have never worked before. Epic in the other hand 4 years in development with their GOW game. And Microsoft made the Xbox360 development very easy to port PC games to their console. The skeptics argument now is that yes it was realtime but it was scripted. But this is no diferent with almost any other PC game that begins it development ,and their developers show scripted trailers of something very early of the game. just like Doom3 earlier trailers that where heavily scripted. the final game looks identical and plays almost the same way. Doom3 cutscenes where in realtime and are no very diferent than the playable game.the key word here is REALTIME.. if the scripted demo or cutscenes can run in realtime ,the playable game can run too in real time (something that could end all discussions but people forget).. All they need is to keep the number of characters ,polygons ,textures ,physics,particles and animations at the same level of their scripted demo ,but this time using a very advanced AI as they hint in their interviews that will be using. Where the game characters will try to use a lot mind games to do all they want . ![]() |
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#42 | |
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Takin 'er easy
Join Date: Jul 2004
Location: Jowjah
Posts: 6,687
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6GB Mushkin DDR3-1600 RAM eVGA GTX 570 SC | Auzen X-Fi Prelude 7.1 CORSAIR CMPSU-850TX Dell U2410 |
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#43 |
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I'm a Back Door Man
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Anyone who has followed the MGS series and isn't a complete frakking idiot knows those scenes while scripted are running real time. Too bad the complete frakking idiots have taken over this thread. Go find a pile of crap to rot in. I think they xbox fanboys are ****ting themselves silly after watching that trailer.
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o <---- Dev |\_o <---- Paladin // \ |
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#44 | |
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Play with conviction.
Join Date: Dec 2004
Location: Maryland, USA
Posts: 951
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We clear now? |
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#45 | |
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Guest
Posts: n/a
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I have come to the conclusion that you do not know what "Pre Rendered" means. If a game is displaying a sequence in real-time then its a scripted scene, the models and characters are scripted to accomplish a certain scene, the player just watches. MGS Series always does this, and so do games like HL2 and DOOM 3.
"Pre Rendering" is when the movie is animated and drawn in a simple manner (usually wire frames) and then is rendered to an output file which can take days if not months. These output files can not be manipulated onces they have been compiled. Final Fantasy is known for using Pre Rendered scenes, the Final Fantasy movie is nothing more then one long pre rendered movie. On and you clearly misunderstood your own post...and I quote... Quote:
You honestly are one of the biggest bias person (Had a worse word but trying to keep it nice) I have seen in a long time, not only can you outright deny plain and simple facts but then you go on and state your own opinions as facts... |
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#46 | |
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Play with conviction.
Join Date: Dec 2004
Location: Maryland, USA
Posts: 951
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Me biased? I believe that I have been the most moderate of all people here. You all are jumping on MGS4 like the second coming of christ proclaiming it as the best looking next-gen thing ever, when it was clearly "scripted", and not as good looking as other games. The second that I refute your ritual you all glaze over and go into kill anyone that denounces this video mode. You lot are a bunch of PR *****s that probably skeeted all over the screen when you saw that KZ trailer at E3. Sony could stick a boot up on stage and tell you it was a hologram and you all would believe it. I am as excited as anyone else for next-gen (360 mostly, but PS3 too), but lets get serious. How many real-time demos of games have been shown? 1. How many playable demo's have been shown? 0. Sony has given me absolutely nothing to work with here but a bunch of PR bull**** and one video of a real-time game that looks great, but was scripted nonetheless. People that buy into that PR bull**** and proclaim it better then something else that is legit piss me off. Sorry if this is bad thing. |
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#47 |
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Guest
Posts: n/a
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Um alot more then a single real-time demo has been shown... actually the nextgen Sonic at the show was played on the PS3 infront of everyone...
So because you personally didn't see him (even though hundreds of other people in the media who attended TGS did), what was shown is fake? Scripted means nothing, there are plenty of games that are scripted. There is nothing wrong with that. Heck even alot of GoW that was shown was scripted scenes... almost all od DoA4 when first shown was Scripted and so was Ghost Recon x360... and well almost every other game. When a game is not in a playable state but is shown its a SCRIPTED SCENE. So the developers still have a chance to show the game off in its current state even though its not fully playable. I consider this conversation done... your just too stupid to comprehend anything. |
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#48 | |
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Agent-Fx
Join Date: Aug 2002
Location: everywhere
Posts: 2,216
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1)running on the real engine 2)was running on the real hardware 3)it wasnt an engine demo.. but MGS4 in game footage. 4)and was running in real time. in the other side ,CG movies in the FIlm industry arent real time.. , they are all pre-rendered. they are thousands of recorded frames that each one takes hours to render the scene usually in powerfull workstations. that is pre-rendendered stuff. they use professional software to produce the images. GAmes (playable games) are thousands of non-recorded frames that are displayed on the fly on your screen and that you can control . it doesnt take hours the rendering of frames but just 1 second to render more than 30 frames at a time.. that is what realtime means.. 25-30 frames per second. MGS4 trailer was captured from the real Game 100% rendered in realtime. even the otagon small videos in the RObot where in real time They could change the lighting on the fly.The only diference between a playable game and MGS4 demo is that this latest one is scripted. this mean the characters actions .. when to run ,walk or fight was already programmed in some script and not controlled by someone in the public. that was Scripted means.. the intructions of what the characters will do in the game and where to go was already programmed in the demo. But this was already explained because they only had a couple of months to show something of their game. THis is a non issue ,because all games are scripted in some degree. it just that they allow you to control at least the main character. This IS not diferent than EPic Unreal engine3 demo on the PS3 .. that was running in real time too , but just like MGS4 it was scripted .Was not in playable in any form, The only thing that can be controlled or "played" was the camera.. where you can freely navigate it in the game ,just like MGS4 demo in TGS event.. And this is clearly impossible to do in something that was previously recorded ,pre-rendered or CG stuff. Most likely most of the Xbox360 trailers released where scripted too.. if their developers had few time to work in their games. |
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