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#1 | |
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Agent-Fx
Join Date: Aug 2002
Location: everywhere
Posts: 2,216
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Interesting.. another Mod to fix some of the limitations with D3 Lighting . it will be usefull to recreate a diferent look with softer lighting in games.. mixed with real time per pixel lighting.
FInally soft shadows and soft lighting emulation in the game..that doesnt require a 10Giga watts lamp to hurt your eyes .,(aka.. bloom mods). http://fuzzpopfx.com/tutorials/doom3 This technique aparently could be used too for quake4 mods ,to recreate a more closer style of quake3 lighting ,but enhanced with normal mapping and realtime lighting . |
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#2 | |
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Pink GBA
Join Date: Apr 2005
Location: State College, PA
Posts: 207
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Wait till the Unified Lighting fanbois hear about this...
![]() They'll probably rip you apart for using the words "limitation" and "D3 lighting" in the same sentence ... Personally, I believe that the world is not yet ready for 100% real-time lighting, so this looks like a welcome mod.
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