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Old 01-19-06, 03:46 AM   #1
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Join Date: Jan 2006
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Default 1.0-8178, GLSL and ARB_texture_non_power_of_two


I use ARB_texture_non_power_of_two extension, and it works without shaders. When I use shader, I get a black screen. I read some tips about sampler2DRect type and texture2DRect in GLSL, but I can't compile mys shaders with these one.
(9) : warning C7506: OpenGL does not define the global type sampler2DRect
(46) : warning C7506: OpenGL does not define the global function texture2DRect
What can I do ?

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