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#1 | |
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Registered User
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System: NVidia 7800 GTX 256Mb (SLI system - alienware)
OS: Gentoo Linux Driver: 1.0.8178 While running an app (my app in openGL), I get segfaults at shutdown after my code is done. Here is a backtrace: --------------------------------------------- Quiting... Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 16384 (LWP 3089)] 0xb64ae135 in _nv000004gl () from /usr/lib/opengl/nvidia/lib/libGL.so.1 (gdb) bt #0 0xb64ae135 in _nv000004gl () from /usr/lib/opengl/nvidia/lib/libGL.so.1 #1 0xb6497c26 in _fini () from /usr/lib/opengl/nvidia/lib/libGL.so.1 #2 0x00004000 in ?? () #3 0xb7ff6ab4 in _dl_rtld_di_serinfo () from /lib/ld-linux.so.2 #4 0xb6feece9 in exit () from /lib/libc.so.6 #5 0xb6fd95e7 in __libc_start_main () from /lib/libc.so.6 #6 0x080519b1 in _start () --------------------------------------------- That "quiting" comes from my main() in C++: int main(...) { ... cout << "Quiting..." << endl; } I get this segfault every time. Any ideas, things I should look at? Need more info? Thanks in advance. ![]() |
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#2 | |
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NVIDIA Corporation
Join Date: Dec 2004
Posts: 8,763
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Please post your app, and a bug report.
Thanks, Lonni |
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#3 |
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I will come up with some basic simple code that crashes with the same results. It'll take some time.
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#4 | |
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Registered User
Join Date: Dec 2002
Location: Clausthal/Germany
Posts: 1,104
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Hi,
is you system build with sane CFLAGS? Are you using nstyx' 'optimized' glibc-ebuild? |
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#5 | ||
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Registered User
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Quote:
Quote:
Hmmm..... The error is now gone. Don't know why. But I'll keep track of the things, and see if anything returns.Thank you for your time. |
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