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Old 04-14-06, 07:56 PM   #1
thayerw
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Join Date: Apr 2006
Posts: 1
Default FIX: nvidia 8756 fullscreen not stretching in games

Keywords: quake 3, quake 4, games, 8756, fullscreen, black borders, occupying, window, bottom left, scaling

Just thought I'd pass along this solution that worked for me... I'm a linux newbie running Fedora Core 5 with the latest nvidia driver (8756), and whenever I loaded games like Quake 3 in fullscreen, the window wouldn't fill my viewport. The 800x600 in-game resolution I normally run would only fill the bottom left corner of my screen which runs at 1280x1024 on the GNOME desktop.

I found a workaround by manually adding available resolutions to my X config:

Code:
su -
gedit /etc/X11/xorg.conf
Look for
Code:
Modes
under
Code:
Section "Screen"
SubSection "Display"
Make sure that the Modes section shows all of the standard resolutions that your monitor can support. Do this for each color-depth (16 and 24). For example, my original config only listed 1280x1024 as an available mode, so I changed my config to look like this:

Code:
Section "Screen"
	Identifier "Screen0"
	Device     "Videocard0"
	Monitor    "Monitor0"
	DefaultDepth     24
	SubSection "Display"
		Viewport   0 0
		Depth     16
		Modes    "1280x1024" "1152x864" "1024x768" "960x720" "800x600" "640x480" "512x384" "400x300" "320x240"
	EndSubSection
	SubSection "Display"
		Viewport   0 0
		Depth     24
		Modes    "1280x1024" "1152x864" "1024x768" "960x720" "800x600" "640x480" "512x384" "400x300" "320x240"
	EndSubSection
EndSection
Restart X or reboot to apply the new settings.

It works like a charm now... I hope this helps everyone else suffering from the same issue.

Cheers.
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