|
|
#1 | |
|
Registered User
Join Date: Apr 2006
Posts: 1
|
Keywords: quake 3, quake 4, games, 8756, fullscreen, black borders, occupying, window, bottom left, scaling
Just thought I'd pass along this solution that worked for me... I'm a linux newbie running Fedora Core 5 with the latest nvidia driver (8756), and whenever I loaded games like Quake 3 in fullscreen, the window wouldn't fill my viewport. The 800x600 in-game resolution I normally run would only fill the bottom left corner of my screen which runs at 1280x1024 on the GNOME desktop. I found a workaround by manually adding available resolutions to my X config: Code:
su - gedit /etc/X11/xorg.conf Code:
Modes Code:
Section "Screen" SubSection "Display" Code:
Section "Screen" Identifier "Screen0" Device "Videocard0" Monitor "Monitor0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 16 Modes "1280x1024" "1152x864" "1024x768" "960x720" "800x600" "640x480" "512x384" "400x300" "320x240" EndSubSection SubSection "Display" Viewport 0 0 Depth 24 Modes "1280x1024" "1152x864" "1024x768" "960x720" "800x600" "640x480" "512x384" "400x300" "320x240" EndSubSection EndSection It works like a charm now... I hope this helps everyone else suffering from the same issue. Cheers. |
|
|
|
|
![]() |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Need Help Installing NVIDIA Tesla M2070Q in Linux RHEL5 | Ferianto85 | NVIDIA Linux | 0 | 05-18-12 08:35 PM |