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#1 | |
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Registered User
Join Date: Sep 2005
Posts: 63
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This could be a wine bug but it probably shouldn't crash the driver like this, either. What happens is we get an exception in libgl.so.1 when we enable pixel shaders.
$ glxinfo | grep OpenGL && uname -r OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 6800/AGP/SSE2 OpenGL version string: 2.0.2 NVIDIA 87.56 OpenGL extensions: 2.6.17-rc2.4_FC5 $ wine eq2.exe [massive amounts of debugging info stripped] trace:loaddll:load_native_dll Loaded module L"D:\\Sony\\EverQuest II\\Miles\\mssdolby.flt" : native trace:loaddll:load_native_dll Loaded module L"D:\\Sony\\EverQuest II\\Miles\\msssrs.flt" : native trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\dsound.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\lz32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system32\\version.dll" : builtin fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0100: stub! fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x1025f72c, 1023): stub fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x1025fb30, 260): stub fixme:d3d_shader:IWineD3DVertexShaderImpl_Generate ProgramArbHW Constant 95 fixme:d3d:IWineD3DDeviceImpl_Reset (0x123bd2a0) : stub fixme:d3d_shader:IWineD3DVertexShaderImpl_Generate ProgramArbHW Constant 95 fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:CreateScalableFontResourceA (0,"UI/Fonts/zcal801b.TTF.fot","UI/Fonts/zcal801b.TTF",(null)): stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:CreateScalableFontResourceA (0,"..\\..\\UI/Fonts/zcal801b.TTF.fot","..\\..\\UI/Fonts/zcal801b.TTF",(null)): stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:d3d 3DFmt2GLType Unhandled fmt(63,WINED3DFMT_Q8W8V8U8)fixme:d3d 3DFmt2GLType Unhandled fmt(63,WINED3DFMT_Q8W8V8U8)fixme:d3d 3DFmt2GLType Unhandled fmt(63,WINED3DFMT_Q8W8V8U8)fixme:d3d 3DFmt2GLType Unhandled fmt(63,WINED3DFMT_Q8W8V8U8)fixme:d3d 3DFmt2GLType Unhandled fmt(63,WINED3DFMT_Q8W8V8U8)fixme:d3d 3DFmt2GLType Unhandled fmt(63,WINED3DFMT_Q8W8V8U8)wine: Unhandled page fault on read access to 0x00000c7c at address 0x4cf9be46 (thread 003b), starting debugger... WineDbg starting on pid 0x39 fixme:dbghelp:SymLoadModule Should have successfully loaded debug information for image C:\windows\system32\wined3d.dll fixme:dbghelp:SymLoadModule Should have successfully loaded debug information for image Unhandled exception: page fault on read access to 0x00000c7c in 32-bit code (0x4cf9be46). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:006b GS:0063 EIP:4cf9be46 ESP:7f193c1c EBP:7f194338 EFLAGS:00010216( - 00 -RIAP1) EAX:00000000 EBX:7f613f70 ECX:123bc758 EDX:123bc758 ESI:00000337 EDI:00000001 Stack dump: 0x7f193c1c: 7f5c25dd 00000001 1da2f2a0 00000061 0x7f193c2c: 7f193fd9 7f194304 7f193fd9 7f608bdb 0x7f193c3c: 00000000 3ff00000 00000000 3ff00000 0x7f193c4c: 7e070f4d 00000002 00000000 00000000 0x7f193c5c: ffff0101 7f19420a 7f1942d2 7f193ed9 0x7f193c6c: 1da2f2ac 00000234 7f193e11 7f1941d8 Backtrace: =>1 0x4cf9be46 glEnableVertexAttribArrayARB+0xa6 in libgl.so.1 (0x4cf9be46) 2 0x7f5a96f3 IWineD3DDeviceImpl_CreatePixelShader+0x83 in wined3d (0x7f5a96f3) 3 0x7f70d809 IDirect3DDevice9Impl_CreatePixelShader+0x89 in d3d9 (0x7f70d809) fixme:dbghelp:sffip_cb NIY on 'D:\live\eq2\output\User_Optimized\Client\EverQues t2.pdb' 4 0x0088ceea in everquest2 (+0x48ceea) (0x0088ceea) 5 0x00892c12 in everquest2 (+0x492c12) (0x00892c12) 6 0x00892ce4 in everquest2 (+0x492ce4) (0x00892ce4) 7 0x007cd53a in everquest2 (+0x3cd53a) (0x007cd53a) 8 0x7f194760 (0x7f194760) 9 0x00000003 (0x00000003) 10 0x00a01d29 in everquest2 (+0x601d29) (0x00a01d29) 11 0x00000014 (0x00000014) 12 0x00000000 (0x00000000) 0x4cf9be46 glEnableVertexAttribArrayARB+0xa6 in libgl.so.1: jmp *0xc7c(%eax) Wine-dbg> Last edited by fozner; 04-26-06 at 01:06 AM. |
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