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Registered User
Join Date: Jul 2006
Posts: 1
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Dear All!
I am trying to render OpenGL content on 2 Geforce 6600GT cards in non-SLI configuration. I need that to generate output to all heads of the card. I have a small app that can render the same (medium polygoncount) model either with display lists or with VBO-s. The VBO rendering however is slower than the DL rendering. http://www.nvnews.net/vbulletin/imag...lies/frown.gif (If I render to one screen I get the opposite.) Can anyone give me an explanation why? Yours sincerely: Attila Barsi |
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