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Old 11-14-07, 02:30 PM   #25
Saintster
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Default Re: BlackSite: Area 51

Quote:
Originally Posted by HiCZoK4
i knew whis game will suck

How do you know did you play it or are going off some lame review site. Some of you guys that listen to a review and base your games off that have the frigging follow the leader syndrome and can't think for yourself obviously.
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Old 11-14-07, 04:06 PM   #26
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Default Re: BlackSite: Area 51

this game is really getting butched in reviews. Unless demo changes my mind. I will skip it.
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Old 11-14-07, 06:38 PM   #27
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Default Re: BlackSite: Area 51

I'm playing it now. So far I'm un-impressed. Game is jerky and it shouldn't be. There is an in game FSAA setting but clicking on does nothing. It's set at 0 and it can't be changed. Setting Override in the control panel to 4X does nothing. I don't see any .ini's or .cfg's to adjust anything. Dunno what to think.
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Old 11-14-07, 08:13 PM   #28
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Default Re: BlackSite: Area 51

Haven't made it that far yet.
Everything here is made of gold.








Again after Mikey (on another site) I will post my little mini review.

Quirks.

Well, I always put the framerate on my screenshots so people can see the performance for my rig and judge how it will run on theirs. I feel the performance is a little too low for the game and there are stutters quite often but I don't see the hard drive light on so it's not loading off of it. Also the game does not remember the resolution you selected after you exit it. I'm sure there are more problems too.

Gameplay.

It's not too bad but nothing special so far. Aiming seems to be ok and a low framerate does not seem to make me miss like some games do. There is not really a lot of strategy to it. Just maybe crouch and pop up to shoot with the occasional grenade to lob. Seems you can only carry two weapons at a time plus grenades. It has a health regeneration system so popular in todays games especially recently.

The way the environments are set up bothers me a little. In the begining levels you get ushered down a path and then come to drop off points (like a ledge or broken stairs, too many in a row) where you can't return to the previous location since you can't reach it. I don't mind a little of that but this is set up so blatently it defies logic.

Some of the early inferior enemies remind me of playing Serious Sam where you are bombarded with a lot of uninteresting cannon fodder. They don't seem to respawn unless it's a certain scene that calls for it.
There is some humour in the game as well. At one point I was reminded of Star Wars and then a little further down the line it was referenced and that brought a smirk to my face. There seem to be some little comedy touches here and there which I don't mind.

Audio.

I like the weapon sounds, it's a plus I guess. I was using a headset, Plantronics DSP 500.

Graphics.

There are pretty decent but everything seems overly shiny like many modern games and their engines. Not all rocks are supposed to be shiny you know. It runs too slowly too kind of like Rainbow Six Vegas but not quite as bad. Models aren't too shabby at all. Weapons are fine looking. It's the environments that suffer a little by poor design and the excess shine.

Multiplayer.

I can't comment on this.



Overall I'd give it two thumbs up. Unfortunately, one of those thumbs is up my bum.
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Old 11-14-07, 09:47 PM   #29
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Default Re: BlackSite: Area 51

So sick of no AA coming with all these newer games.
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Old 11-15-07, 02:53 AM   #30
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Default Re: BlackSite: Area 51

Is the Unreal Engine , for employ the AA, with Nhancer or rename the exe
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Old 11-15-07, 03:01 AM   #31
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Default Re: BlackSite: Area 51

Why is the sky completely white (or yellow)?
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Old 11-15-07, 04:20 AM   #32
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Default Re: BlackSite: Area 51

At first, I did not know anything about this game.
Then I found Harvey Smith was involved.
So I madly downloaded the Xbox demo!
But the demo bored me to death.
..After a brief reasurection..
I though the game must be like Half Life!
I must have just missed something in the demo?
But I hadn't.
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Old 11-16-07, 06:00 PM   #33
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Default Re: BlackSite: Area 51

I'm just played it a bit before and it was ok, but yes too much of this glowing hdr thing, looks kinda cool for a sec, but it makes everything yes like someone said yellow, and kinda sucks although you get used to it eventually LOL.
Enemies are nothing special at lest from the beginning, later on there are starting to appear some mutations, lol mosters attack, like that octopus human thing stalker, at least the fist ones that attack.
The game seems quite interesting not something huge from what i've expected it to be but its a good game.

But there are some issues with the gmae loading new scenes, i patched the game to 1.1 and it still stutters, i have a 8800gts 320mb and play on 1280x1024 reso so my guess is that there isn't a mem cap here. I'm on xp and use the latest driver's 169.09, has anybody else tested with other drivers and not experiencing these stutters. It lags to like a 5fps and back again to normal wdf .
I also saw a antialiasing mode present with patch 1.1 but its grayed out, is it a dx10 bs feature only?
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Old 11-16-07, 06:24 PM   #34
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Default Cannot control the game ?

It allways go up in circle, cannot control the mouse ?? I reinstalled the game, patch 1.1 and still has this bug ? anybody ? I'm using Vista but I tried in XP and it's the same.
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Old 11-16-07, 06:30 PM   #35
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Default Re: Cannot control the game ?

Quote:
Originally Posted by tijean
It allways go up in circle, cannot control the mouse ?? I reinstalled the game, patch 1.1 and still has this bug ? anybody ? I'm using Vista but I tried in XP and it's the same.
Do you have a joystick or gamepad plugged in? If so, unplug those and try it again...
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Old 11-16-07, 06:37 PM   #36
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Default Re: BlackSite: Area 51

Crap, and here I was hoping the patch was going to do something (with FSAA and the stuttering).
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