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Old 10-10-07, 01:28 PM   #37
mumstheword
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Default Re: Crysis low, med, high, very high screen compare here

http://www.youtube.com/watch?v=uDbp9ZXl1OM

video is low quality, but this is the best area to see the sunshafts.

The DX9(High) screenshot is strange. There is no haze. However, the beta has haze just like in the dx10 screenshot.
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Old 10-10-07, 01:42 PM   #38
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Default Re: Crysis low, med, high, very high screen compare here

Quote:
Originally Posted by agentkay
It's against the NDA to post screenshots of the beta so I don't recommend it but it's your choice.

By the way, the screenshots at incrysis were sent from Nvidia and are not based on the retail build either and Ron Taylor gave a hint that there will be more DX10 effects than just the four screenshots have shown.

http://www.incrysis.com/index.php?op...sk=view&id=512
well, heh, I've already broken the NDA. don't think this will make a difference

Crysis IQ Comparison -

Container -


Sand -


Garbage Bags -


Water -


hope you guys like it
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Old 10-10-07, 04:41 PM   #39
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Default Re: Crysis low, med, high, very high screen compare here

Quote:
Originally Posted by Jonelo
i can imagine those leaves shimmering in motion.

is it 4x aa max and no trss, so it won't make the x360 look bad to people who can't tell that it looks like ****?

also, i'm concerned about the very high textures being blurrier than the high. i've come to a theory. there's no difference in dx10 between ati's af and nvidia's or so i've been told. in an af tester they look very different. i wonder if microsoft has made dx10 force filtering optimisations? I wouldn't be surprised.

i expect the highest quality af on the 8series to be removed from the 9 series.

damn, i wouldn't even have the transistors for anything but the highest quality mode.

but that's just me.
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Old 10-10-07, 05:22 PM   #40
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Default Re: Crysis low, med, high, very high screen compare here

Quote:
Originally Posted by agentkay
Might actually be HDR/eye adaption effect since you face the sun. When sun is behind you, the sand should be a little bit ligher.
I hadn't thought of that. That would make kinda make sense.

Now that I've seen evox's screenshots I've determined the true purpose of Crysis: It's the best garbage bag renderer ever created by man.
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Old 10-10-07, 07:13 PM   #41
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Default Re: Crysis low, med, high, very high screen compare here

Quote:
Originally Posted by SH64
Nice work Tork!

What happened to DX9 'Very High' or are there no screenies as yet ?
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Old 10-10-07, 07:23 PM   #42
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Default Re: Crysis low, med, high, very high screen compare here

dx 9 stops at high
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Old 10-10-07, 08:31 PM   #43
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Default Re: Crysis low, med, high, very high screen compare here

The 8-series from Nvidia currently holds the Picture-Quality Crown, as well as the performance crown.
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Old 10-11-07, 03:24 AM   #44
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Default Re: Crysis low, med, high, very high screen compare here

Incrysis.com got the DX9 vs. DX10 screens in high quality now. And some more new comparisons...

http://www.incrysis.com/index.php?op...sk=view&id=511
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Old 10-11-07, 03:42 AM   #45
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Default Re: Crysis low, med, high, very high screen compare here

The same marketing with the famosous SM 2.0 versus SM 3.0 in Far Cry . And now MS is associate with Crytek in Crysis
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Old 10-11-07, 03:48 AM   #46
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Default Re: Crysis low, med, high, very high screen compare here

Quote:
Originally Posted by Luminal
wow, huge difference between DX9 and DX10
Are you joking ??
Were do you see the huge difference ?

plus DX10 motion blur in Crysis SUCKS !!
It is the most ugly effect in the DirectX history

if thats what DX10 only can do compared to DX9 then i am disappointed
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Old 10-11-07, 04:16 AM   #47
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Default Re: Crysis low, med, high, very high screen compare here

Are you blind ?

In bump mapping, especially on the ground. Also look at the new screens DX9 vs. DX10 on Incrysis.com

Overall visual is quite noticeable and a bit more realistic lighting in DX10, as i said especially bumpmapping.

PS: i like the motion blur...
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Old 10-11-07, 10:45 AM   #48
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Default Re: Crysis low, med, high, very high screen compare here

Quote:
Originally Posted by Vasot02
Are you joking ??
Were do you see the huge difference ?

plus DX10 motion blur in Crysis SUCKS !!
It is the most ugly effect in the DirectX history

if thats what DX10 only can do compared to DX9 then i am disappointed
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