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Old 10-11-07, 08:34 PM   #85
Dazz
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Default Re: COD4 Demo Feedback Thread

Well the gfx are basic but i think they have limited it in the demo with most options being normal pretty sure full game will have higher rez. I just installed windows so don't have FRAPS on yet to check the frame rates but was smooth all the way. Need to update my drivers can't get in the NV control panel.
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Old 10-11-07, 08:34 PM   #86
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Default Re: COD4 Demo Feedback Thread

I alt-tabbed, and from what I see it was at least using two.
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Old 10-11-07, 08:42 PM   #87
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Default Re: COD4 Demo Feedback Thread

Quote:
Originally Posted by Dazz
Well the gfx are basic but i think they have limited it in the demo with most options being normal pretty sure full game will have higher rez. I just installed windows so don't have FRAPS on yet to check the frame rates but was smooth all the way. Need to update my drivers can't get in the NV control panel.
Yes, I just noticed that as well when I was looking through the options. I've have to imagine the full game will have high for all of those settings.
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Old 10-11-07, 08:50 PM   #88
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Default Re: COD4 Demo Feedback Thread

i finally finished it, it took me forever, i had to take a few breaks for some things. but anyways, i loved it. i really dont have any complaints. it looked great, and i know it will look way better with settings on high since the demo was limited.

the gameplay was great too. i loved it.
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Old 10-11-07, 08:51 PM   #89
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Default Re: COD4 Demo Feedback Thread

Only two more hours to go.
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Old 10-11-07, 08:52 PM   #90
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Default Re: COD4 Demo Feedback Thread

Bleh. This game didn't do much for me. I like how it felt a bit more open area'ed and is NOT WW2 based. Other than that, its COD2 recycled.

Messy gfx abound. Crazy, forced duck hunt action.

I'm sure the COD fans will like it but the TimeShift demo simply blew me away compared to this rerun they call COD4.
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Old 10-11-07, 08:52 PM   #91
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Default Re: COD4 Demo Feedback Thread

Just finished the demo after a hundred failed download attempts...grrr.

Not quiet what I expected graphics and gameplay wise but overall it was good.

I will be picking this one up also when it's released.
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Old 10-11-07, 09:06 PM   #92
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Default Re: COD4 Demo Feedback Thread

Quote:
Originally Posted by breathemetal
i finally finished it, it took me forever, i had to take a few breaks for some things. but anyways, i loved it. i really dont have any complaints. it looked great, and i know it will look way better with settings on high since the demo was limited.

the gameplay was great too. i loved it.
it wont look much better... i think only the model detail and water detail were set to normal... textures went up to extra and even there it looks like crap
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Old 10-11-07, 09:24 PM   #93
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Default Re: COD4 Demo Feedback Thread

finally, another game that utilizes SLi. i'm running it @ 1600x1200 16xCSAA 16xAF. max settings, and it run's SMOOTH! not a hint of a slowdown.


as far as originality and gameplay. i'm quite happy that it's *typical* COD.
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Old 10-11-07, 09:25 PM   #94
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Default Re: COD4 Demo Feedback Thread

I think the graphics are great and I love the depth of field. This is a really fun game that is on my Christmas list. 2007 is an awesome year for games!
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Old 10-11-07, 09:33 PM   #95
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Default Re: COD4 Demo Feedback Thread

thank god AA works. i never usually like these kinds of games but it was pretty intense and looked great.
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Old 10-11-07, 09:34 PM   #96
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Default Re: COD4 Demo Feedback Thread

Quote:
Originally Posted by XxDeadlyxX
Good point... it's getting frustrating the number of games where AA wont work properly for whatever reason... I think the whole Unreal Engine 3, HDR craze isn't helping.

At least we know Gears of War and UT3 will have AA in DX10... now for Bioshock...

I wish STALKER had AA in DX9 too.
Stalker has the 'fake' aa which is pretty cool. Its not perfect AA but it does a decent job, and is nice for the GF7 people who cant do AA/HDR.

SOF and this..looks similar in graphics -.-
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