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Old 10-29-07, 05:20 PM   #85
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Default Re: CRYSIS DEMO Vista 64 DX9 Mode with tweaked Ini is the way to go!

I just tested it again and I've noticed that DX9 + ini tweaks runs just the same as DX10 very high except post processing and shaders on high. Considering the minor benefits you get from running the DX10 path, I'd so much just pick it were it not for the mouselag. My point is that at least on my system there is not even a performance benefit to the tweaked DX9 mode, which leaves me even angrier on the damn mouselag
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Old 10-29-07, 05:23 PM   #86
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Default Re: CRYSIS DEMO Vista 64 DX9 Mode with tweaked Ini is the way to go!

Quote:
Originally Posted by gfx_demon
Legend, the thing is that with Directx10 you get a different color palette than using Directx9 that looks much more realistic. It's due to the r_colograding setting in postprocessing effects but only works in DX10 in very high

DX9 high shaders/very high postprocessing:


DX10 very high shaders/very high postprocessing:
That's a good comparison. IMO The DX9 shot looks like a very pretty videogame while the DX10 one just stepped up the realism a notch, looks much more real; im simple words true nextgen. Unfortunately you can safely say that the framerate was knocked down a notch as well. That 9800GTX can't come soon enough...
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Old 10-29-07, 05:28 PM   #87
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Default Re: CRYSIS DEMO Vista 64 DX9 Mode with tweaked Ini is the way to go!

Quote:
Originally Posted by Gaco
That's a good comparison. IMO The DX9 shot looks like a very pretty videogame while the DX10 one just stepped up the realism a notch, looks much more real; im simple words true nextgen. Unfortunately you can safely say that the framerate was knocked down a notch as well. That 9800GTX can't come soon enough...

Only thing I found odd is that my comparison pics of DX10 vs DX9 With ini tweaks look nothing like that at all. The colors in DX9 were just as good as DX10 in my shots.
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Old 10-29-07, 05:29 PM   #88
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Default Re: CRYSIS DEMO Vista 64 DX9 Mode with tweaked Ini is the way to go!

See for yourself.


Quote:
Originally Posted by Legend
DX9 with Ini Tweaks VS DX10. Enjoy!!!






DX10


DX9


DX10


DX9


DX10


DX9


DX10


DX9


DX10


DX9






In the DX9 shots the background Mountain is more detailed because I was using Vista 64 for DX9. Just wanted to point that out.




And for all the nay sayers that say you cant run the Demo under DX10 and get playable FPS I beg to differ! Just look at how close DX10 runs to DX9 for ME!
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Old 10-29-07, 05:51 PM   #89
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Default Re: CRYSIS DEMO Vista 64 DX9 Mode with tweaked Ini is the way to go!

Legend it may be because you've not disabled/moved/deleted the tweak properly when changing to DX10 mode, because they should clearly not be similar in colors/lightning. I don't think Post Processing and Shaders are very high on those shots.

Anyway I've just taken a few DX9/DX10 shots myself but I wanna make them into a GIF for easy comparison. Does anyone know the best way to do this in highres?
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Old 10-29-07, 06:02 PM   #90
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Default Re: CRYSIS DEMO Vista 64 DX9 Mode with tweaked Ini is the way to go!

Quote:
Originally Posted by Gaco
Legend it may be because you've not disabled/moved/deleted the tweak properly when changing to DX10 mode,
No no I made sure that I did that so I know thats not an issue. And I never claimed to be running Shaders and Post processing at very high settings. Those two settings at very high kills performance and thats why I had them at high. I dont know why you guys cannot grasp this.
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Old 10-29-07, 08:30 PM   #91
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Default Re: CRYSIS DEMO Vista 64 DX9 Mode with tweaked Ini is the way to go!

Quote:
Originally Posted by Legend
No no I made sure that I did that so I know thats not an issue. And I never claimed to be running Shaders and Post processing at very high settings. Those two settings at very high kills performance and thats why I had them at high. I dont know why you guys cannot grasp this.
Well because those two particular settings are the exciding part of DX10 mode, but I can see what you're getting at.

Anyway I dropped the gif thing and made something much more extensive, you'll all see in a min
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