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#1 | |
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Registered User
Join Date: Sep 2007
Posts: 5
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When closing in on items (I.E. rocks/ammo/guns etc) you can see the object "phase" in as if it was being teleported into the game molecule by molecule.
I'm not sure how many of you experience this isssue but it bugs the crap out of me and just kills immersion. I'm sure there is a setting to reduce or altogether elimiate pop in but I haven't found it yet. Anyone know which line of code I need to edit in the Cvar groups to fix this? |
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#2 | |
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Registered User
Join Date: Aug 2005
Location: Europe
Posts: 3,866
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e_detail_materials_view_dist_xy = 4096
e_vegetation_sprites_distance_ratio = 1.5 e_view_dist_ratio_vegetation = 50 One of these three commands inside the autoexec.cfg fixes this. You can try all three at once because the performance hit is very low.
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Intel I7-920 aircooled by Prolimatech Megahalems @ 3.8Ghz (200x19) | Gigabyte GA-X58-UD3R | OCZ Platinum 3x2GB DDR3-1600 RAM (7-7-7-24) @ 1600 | Gainward GTX 480 | WD Raptor 74GB + 150GB + Samsung 1TB | Soundblaster X-Fi Platinum | Corsair AX850 Gold | Coolermaster Stacker 830 silver | Logitech Z-5500 Digital 5.1 | Logitech G15 keyboard | Logitech G25 Racing Wheel | Sharp LC-46 XL1E (gaming and work) |
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#3 |
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Bush's Doppleganger
Join Date: Jan 2005
Location: Bangor North Wales UK
Posts: 5,204
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Will try those tweaks now.
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Core i5 2500K@ 4.5, KFA2 GTX 570, Gigabyte Z68, 8GB Corsair XMS 1600MHZ, Antec Truepower New 650w, Coolermaster Storm Sniper, 1TB Samsung F1, Yamakasi Catleap 27", Samsung 245B, Asus Xonar DG...blah blah blah |
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