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Old 12-29-07, 05:43 PM   #193
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Default Re: Crysis Screenshot Thread

why is there such a large fps difference in last 2 pics?
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Old 12-30-07, 07:37 PM   #194
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Default Re: Crysis Screenshot Thread



Crysis 720p DX10 versus DX9 very high. See in fullscreen

1280 x 720 Resolution
47 mb File size
0:26
Bitrate 15.000 kbps Divx 6.7 codec
The framerate is under the FRAPS


But the bigger difference is this



The visor of the sniper - and the FPS . In DX9 and DX10 is under Vista in all videos and screens
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Old 12-30-07, 09:51 PM   #195
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Default Re: Crysis Screenshot Thread

What drivers are you using jonelo? And are those compare pictures taken with any config tweaks? Or is it default veryhigh settings for dx10 and tweaked veryhigh settings for dx9 and nothing else?
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Old 12-30-07, 09:55 PM   #196
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Default Re: Crysis Screenshot Thread

Default veryhigh settings for dx10 and tweaked very high settings for dx9
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Old 12-30-07, 10:03 PM   #197
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Default Re: Crysis Screenshot Thread

you forgot tell me what display drivers you have
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Old 12-31-07, 05:46 AM   #198
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Default Re: Crysis Screenshot Thread

why AF 16X if it doesn't work?
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Old 12-31-07, 06:17 AM   #199
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Default Re: Crysis Screenshot Thread

It works without POM - paralax oclusion mapping -. In very high I would say that works in sites that there is no POM

Nanosuitguy , is with the 169 series ... It works without POM. In very high I would say that it works in sites that there is no POM

I donīt remember the number
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Old 12-31-07, 12:25 PM   #200
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Default Re: Crysis Screenshot Thread

Jonelo is right, AF works even if POM is activated, but it wont work on the textures that got POM. U can see this example by starting up the Shore MP map and go to the bridge, the ground surface of the bridge got working AF.. but not the rest of the textures, because of POM. I mailed Crytek about this and they told me they would discuss this and maybe fix it in a patch.
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Old 12-31-07, 01:55 PM   #201
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Default Re: Crysis Screenshot Thread

Quote:
Originally Posted by Nanosuitguy
Jonelo is right, AF works even if POM is activated, but it wont work on the textures that got POM. U can see this example by starting up the Shore MP map and go to the bridge, the ground surface of the bridge got working AF.. but not the rest of the textures, because of POM. I mailed Crytek about this and they told me they would discuss this and maybe fix it in a patch.

nice!
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Old 12-31-07, 09:06 PM   #202
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Default Re: Crysis Screenshot Thread

Quote:
Originally Posted by Zeus666
nice!

Yes, this is a quote from the mail Alex at Crytek send me on my question;

Quote:
Originally Posted by Alex
We chose to use a certain kind of texture lookup for performance – this lookup type does not support Anisotropic texture filtering. In most cases this should not be that much visible. We will discuss this here and maybe for a patch we consider to improve this for high quality settings. We just need to make sure we don’t loose too much performance and at the same time we cannot afford too many shader variations on this (means having it as an option can cost performance or memory).

So there is still hope Things i want apart from this is;

- Greater range/radius for the POM
- Greater range/radius for the 3d ocean (fft based ocean algorithm)
- Ingame setting for vegetation supersample AA (so we dont have to force it in control panel)
- Even higher textures available
- Overall improvements of the graphics aka Ultrahigh settings

This will ofcourse obviously not be playable on todays hardware (10fps :S), but even so, i would like have it to be possible and available in the engine in crysis for those who really wants... Maybe to set up for those who for example like to take beautiful screenshots for example. But we lay our hopes on nvidias geforce 9 series.. first out to come, the 9800Gx2, cant wait! nVidia dont let us down!


Share your thoughts please and.... Happy new year!
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Old 01-01-08, 07:57 AM   #203
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Default Re: Crysis Screenshot Thread

I believe that the actual problem with the AF and the POM is the perfomance, not the issues







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Old 01-01-08, 07:58 AM   #204
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Default Re: Crysis Screenshot Thread








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