|
|
#1 | |
|
Registered User
Join Date: Apr 2003
Location: ROMANIA
Posts: 1
|
hello
i would like to make an OpenGL application which doesn't use XFree86(and GLX). Is this thing possible ? |
|
|
|
|
|
|
#2 | |
|
Registered User
Join Date: Mar 2003
Posts: 72
|
Open GL without Xree...should be stable. :-) Best part is removed part. I have no clue if its possible but idea seems interesting. :-)
-Tommi |
|
|
|
|
|
|
#3 |
|
Registered User
Join Date: Nov 2002
Posts: 78
|
The short answer is, no, you can't get hardware accelerated OpenGL without using XF86 at this time. That said, there's also no reason to _not_ use XF86 for it. All the exaggerated latency problems don't rear their head since it uses direct rendering to bypass the network layer.
-Erwos |
|
|
|
![]() |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| OpenGL book | Airstrip1 | Software Development | 2 | 08-12-12 08:55 AM |
| Major WineX prob... I think it has to do with the vidcard... | Linewbie | NVIDIA Linux | 20 | 10-09-02 09:58 PM |
| Multiple OpenGL applications and NVidia | gbrauer | NVIDIA Linux | 7 | 09-01-02 04:47 PM |
| Option "NvAGP" "0" causes crash w/ OpenGL. | mujtaba | NVIDIA Linux | 5 | 08-25-02 12:16 PM |
| Slow OpenGL on 7.3 | kl899 | NVIDIA Linux | 1 | 08-04-02 07:58 PM |