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Old 01-15-08, 02:44 PM   #157
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Default Re: *** Official Retail Crysis Review Thread ***

Quote:
Originally Posted by H4yd3n
Use the boost as much as possible, and you can go to the left or right, if you go to the right, you don't get pulled by the tornadoes, but you DO have to worry about the white sphere growing...because if you get stuck in it you die. So just make sure to be as close as you can to the white sphere, but not in it. And, in case you don't know this, the sphere grows...rapidly.
thx for all the tips guys. finally got through, and am now on the last level, finally
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Old 01-15-08, 05:17 PM   #158
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Default Re: *** Official Retail Crysis Review Thread ***

All you guys that have trouble with the VTOLs... please never ever try to fly FSX.
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Old 01-15-08, 05:24 PM   #159
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Default Re: *** Official Retail Crysis Review Thread ***

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Originally Posted by agentkay
All you guys that have trouble with the VTOLs... please never ever try to fly FSX.
you should see me pilot a chopper in BF2
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Old 01-15-08, 05:34 PM   #160
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Default Re: *** Official Retail Crysis Review Thread ***

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Originally Posted by Burnt_Ram
you should see me pilot a chopper in BF2
Good return.

Still I'm surprised that quite a few apparently had trouble with that level and I managed on the first attempt. I replayed the level a few times and yes once you get a little too close to the tornadoes it is kind of impossible to get out of them even with the afterburners.
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Old 01-15-08, 07:25 PM   #161
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Default Re: *** Official Retail Crysis Review Thread ***

Quote:
Originally Posted by agentkay
Good return.

Still I'm surprised that quite a few apparently had trouble with that level and I managed on the first attempt. I replayed the level a few times and yes once you get a little too close to the tornadoes it is kind of impossible to get out of them even with the afterburners.
i ended up going as high and as far to left as i could, then it was no prob.
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Old 01-19-08, 06:18 PM   #162
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Default Re: *** Official Retail Crysis Review Thread ***

Meh Just finished it short & bitter sweet.....

For everything they did right they just so much horribly wrong

Some rants im sure they been said before and im sure the fanboyz will disagree...

Headshots....Ok i dont care if your wearing a helmet if i shoot you INTHEFACE @ 10 yards with a sniper rifle you should die....

Weak ass weapons...just like the original unreal crysis's weapons are pretty much limp wristed The SCAR is pretty crappy has almost no ammo & feels like a BB gun...Rocket luncher is just ripped stright from HL/HL2 Sniper rifle still wobbles even in prone i mean wtf i have a hightech nanosuit on but it cant even help steady my aim???

The helio battles are bull**** and just feel really old(& again stright out of HL2) **** the US army doesnt need to bother with the VTOL(while im on the subject of the VTOL who ever coded the handling of those thing wants a kick in the head)astThe KPA's HIND alikes seem to beable to track me through a forest in the dark while im invisable and defy the laws of helo flight why dont they just buy those instead?

it also seems that for most of the first half of the game it felt like id got a helio stuck to my ass every step of the way these things seem to pop out of nowhere & you just cant get away from them once they spawn if you dont have the weapon to take them down forget it just load an old save and hope one doesnt show up

Tanks....stright out of COD2 which also did them better....

i also found a number of bugs even after 1.1 things like falling through the flight deck,not being able to swap/pickup weapons & ammo full messages on totally empty weapons when trying to pickup more ammo for them

There more i could bitch about (totally agree about the C&V of the prey stuff btw)but over all it just seems that Crytek spent so long of the GFX (and yes it looks stunning)that when it came to gameplay they just either fell back on old cliches(take out the turrets>lower the sheild> ect ec tect)or just ripped off the worse parts of other games(COD2 tanks...HL2 helo fights,Prey/matrix)
cant really say it lives upto its hype on anything else than a GFX lvl

I dout i'll replay anytime soon maybe once next gen hardware hits or to make my 360 only owning friends green with envy over the GFX.....
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Old 01-20-08, 01:12 PM   #163
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Default Re: *** Official Retail Crysis Review Thread ***

how do you kill that giant crab on the ship?
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Old 01-20-08, 01:14 PM   #164
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how do you kill that giant crab on the ship?
Use aard + igni. And RPG's.
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Old 01-20-08, 01:16 PM   #165
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Default Re: *** Official Retail Crysis Review Thread ***

Quote:
Originally Posted by cOnSOLeDaPlaya
huhuhuhuhu... dork.
huhuhuh... banned.
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Old 01-20-08, 01:17 PM   #166
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Default Re: *** Official Retail Crysis Review Thread ***

hurr
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Old 01-20-08, 01:29 PM   #167
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Default Re: *** Official Retail Crysis Review Thread ***

Quote:
Originally Posted by methimpikehoses
Use aard + igni. And RPG's.
you mean the rocket launcher? or that TAC?
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Old 01-20-08, 01:30 PM   #168
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Default Re: *** Official Retail Crysis Review Thread ***

cOnSOLe = engrish

Da = italian

Playa= italian

interesting ....
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