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Old 11-15-07, 06:43 PM   #37
avirox
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Default Re: Post your final config for retail crysis here!

Anyone have a nice config that scores 60fps average @ 1680x1050 w/ an 8800? I know there will have to be some sacrifices obviously, but I'd like to find a good performance/quality balance for my next play-through. (and not everything need be set to "High", just not quite med :x)
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Old 11-15-07, 07:51 PM   #38
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Default Re: Post your final config for retail crysis here!

Quote:
Originally Posted by avirox
Anyone have a nice config that scores 60fps average @ 1680x1050 w/ an 8800? I know there will have to be some sacrifices obviously, but I'd like to find a good performance/quality balance for my next play-through. (and not everything need be set to "High", just not quite med :x)
Not possible, you can probably play around 25 fps with everything on high. However, the good news is, is that Crysis feels pretty smooth even for it being 25 fps.

I have everything set to high and a custom processing and water config posted by someone earlier in the thread, and I got around 20 fps on average. Yeah it sucks, but what can you do? I hate sacrificing quality in this game....
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Old 11-15-07, 08:11 PM   #39
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Default Re: Post your final config for retail crysis here!

Quote:
Originally Posted by Gaco
I'll probably make two sets of configs and post them when they're done then.. But you must be playing at 1920*1600 having to go that low?

Correct, native res is 19x10 here. I tried 12x7 but I just couldn't take the horrible LCD blurriness. Medium does actually look VERY good still compared to almost all other games out there.
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Old 11-15-07, 09:05 PM   #40
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Default Re: Post your final config for retail crysis here!

Here's mine:


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Old 11-15-07, 09:43 PM   #41
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Default Re: Post your final config for retail crysis here!

Quote:
Originally Posted by PaiN
With more play time, I realised I wasn't happy with the frame rates, especially in the jungle areas...so I killed the 2xAA I was using and that made a huge performace improvement. I guess Crytech needs to work on thier AA routines because even that piddly 2X setting had a huge cost
Ya, I had to turn off AA completely at 1920x1200... however I am using edgeAA and that is giving me much less of a performance hit while still smoothing things out just enough to not look like ****. Currently playing with everything on High and using the following system.cfg

r_sunshafts = 1
r_WaterGodRays 1
r_UsePOM=1
r_colorgrading=1
e_water_ocean_fft=1

I should read up more on other settings to see what I can cut or add. But at this point I just want to play the damn game already. It looks great with my current settings and plays at about 20~25 FPS average. Not great, but oddly, it seems smooth while playing. I might try to up the OC on my video card and see what that does...
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Old 11-15-07, 09:50 PM   #42
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Default Re: Post your final config for retail crysis here!

here is my very high system.cfg file if anyone wants it... the performance is only 4-5fps lower than with high only and almost all of the very high effects are on except shadows and part of the shaders (POM is still there)... running the game under in XP at 1920x1200 8xAF and im getting around 25-30FPS average

(note in the cfg i turned off motion blur, depth of field and edge AA since i hate that stuff... but you can easily enable it if you want to)

rename the file extension to .cfg

benchmarks:
Vista DX10 all very high 0xAF: 13FPS
Vista DX10 all very high no blur/dof 0xAF: 17FPS
XP DX9 all high 8xAF: 31FPS
XP DX9 original very high tweak no blur/dof 8xAF: 20FPS
XP DX9 my tweaked very high config no blur/dof 8xAF: 27FPS
Attached Files
File Type: txt system.txt (2.8 KB, 242 views)
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Old 11-15-07, 10:54 PM   #43
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Default Re: Post your final config for retail crysis here!

My performance isn't that great since I'm running it on an X2 4800+ and single 8800 GTX but no way I'm lowering settings (using 1920x1200, 2xAA, 16xAF, high settings). It looks too good at high settings (using XP) so I'm living with the less than desirable framerates. Strangely, it doesn't seem as bad as most games when running at 20 or less fps. Hopefully I'll get a better system at some point though.
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Old 11-15-07, 10:56 PM   #44
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Default Re: Post your final config for retail crysis here!

Quote:
Originally Posted by Mr_LoL
This is the one ill be using at the bottom of that post. Posted some comparison shots as well

http://forums.overclockers.co.uk/sho...postcount=2957

thanks
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Old 11-15-07, 11:00 PM   #45
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Default Re: Post your final config for retail crysis here!

Quote:
Originally Posted by nekrosoft13
thanks
I tried that, but it made some scenes especially those with a lot of grass to look really really ugly. I'm using the configs FastRedPony posted along with his recommendations on the system.cfg. Great combination and you get all the goodies one should see on their first play through.
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Old 11-15-07, 11:44 PM   #46
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Default Re: Post your final config for retail crysis here!

Quote:
Originally Posted by parecon
I hate sacrificing quality in this game....
Same here! So here's what I'm running right now for a config.

Produces around 20 FPS so far through the game with specs. below.

Code:
sys_spec_GameEffects = 3
sys_spec_ObjectDetail = 3
sys_spec_Particles = 3
sys_spec_Physics = 3
sys_spec_PostProcessing = 0
sys_spec_Quality = 3
sys_spec_Shading = 3
sys_spec_Shadows = 2
sys_spec_Texture = 3
sys_spec_VolumetricEffects = 3
sys_spec_Water = 3
sys_flash_curve_tess_error = 1
e_foliage_wind_activation_dist = 30
e_max_entity_lights = 16
e_obj_quality = 4
e_particles_max_emitter_draw_screen = 32
e_particles_quality = 4
e_shadows_cast_view_dist_ratio = 0.8
e_vegetation_sprites_distance_ratio = 1.5
e_view_dist_ratio_vegetation = 45
e_water_ocean_fft = 1
e_water_tesselation_amount = 10
e_detail_materials_view_dist_xy = 4096
e_detail_materials_view_dist_z = 256
e_view_dist_ratio = 80
e_view_dist_ratio_detail = 30
es_DebrisLifetimeScale = 1
g_battleDust_enable = 1
g_breakage_particles_limit = 250
q_Renderer = 3
q_ShaderFX = 3
q_ShaderGeneral = 3
q_ShaderGlass = 3
q_ShaderHDR = 3
q_ShaderIce = 3
q_ShaderMetal = 3
q_ShaderPostProcess = 3
q_ShaderShadow = 3
q_ShaderSky = 3
q_ShaderTerrain = 3
q_ShaderVegetation = 3
q_ShaderWater = 3
r_BeamsDistFactor = .05
r_BeamsMaxSlices = 200
r_Beams = 1
r_ColorGrading = 1
r_DepthOfField = 1
r_DetailNumLayers = 2
r_DynTexAtlasSpritesMaxSize = 32
r_MotionBlur = 0
r_ShadowJittering = 2.5
r_SSAO_quality = 2
r_SSAO_radius = 2
r_sunshafts = 1
r_TexAtlasSize = 2048
r_UsePom = 1
r_WaterReflectionsQuality = 3
r_WaterUpdateDistance = 0.2
r_WaterGodRays = 1
PC Specs:
DFI NF4 SLI-DR
AMD 64 4200+ x2 @ 3.04 ghz
2 gig G-Skill
EVGA 8800 GTX
X-Fi Fatality

Please, let me know if there's some setting I'm missing that makes a nice difference in IQ!
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Old 11-16-07, 12:55 AM   #47
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Default Re: Post your final config for retail crysis here!

This game is very much just simply amazing! Looks so sweet! Here is my current config. I play at 1920x1200.... about 25~30 FPS solid .... dips to about 20 FPS in a gun fight.... still very playable and looks sooo amazing! Also worth noting is im running on DX10 with these settings and FPS

Set EVERYTHING to High Settings in options menu, then used this system.cfg

r_sunshafts = 1
r_WaterGodRays 1
r_UsePOM=1
r_colorgrading=1
e_water_ocean_fft=1
con_restricted=0
r_GlowScreenMultiplier = 0.2
r_Flares=1
r_Coronas=1
r_MotionBlur=0
r_VSync=1
r_useedgeaa=0

Looks simply amazing and plays quite smooth. Just managed to pull myself off to post this after about 3 hours of enjoying this current config. I just love to walk around in some parts of this game and stare in awe of the graphics!
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Old 11-16-07, 01:07 AM   #48
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Default Re: Post your final config for retail crysis here!

sys_spec_GameEffects = 3
sys_spec_ObjectDetail = 3
sys_spec_Particles = 3
sys_spec_Physics = 3
sys_spec_PostProcessing = 0
sys_spec_Quality = 3
sys_spec_Shading = 3
sys_spec_Shadows = 3
sys_spec_Texture = 3
sys_spec_VolumetricEffects = 3
sys_spec_Water = 3
e_foliage_wind_activation_dist = 25
e_max_entity_lights = 16
e_obj_quality = 4
e_particles_max_emitter_draw_screen = 32
e_particles_quality = 4
e_shadows_cast_view_dist_ratio = 0.8
e_vegetation_sprites_distance_ratio = 1.5
e_view_dist_ratio_detail = 30
e_view_dist_ratio_vegetation = 45
e_water_ocean_fft = 1
e_water_tesselation_amount = 10
es_DebrisLifetimeScale = 1
g_battleDust_enable = 1
g_breakage_particles_limit = 250
g_ragdollDistance = 40
g_ragdollMinTime = 15
q_Renderer = 3
q_ShaderFX = 3
q_ShaderGeneral = 3
q_ShaderGlass = 3
q_ShaderHDR = 3
q_ShaderIce = 3
q_ShaderMetal = 3
q_ShaderPostProcess = 3
q_ShaderShadow = 3
q_ShaderSky = 3
q_ShaderTerrain = 3
q_ShaderVegetation = 3
q_ShaderWater = 3
r_BeamsDistFactor = .05
r_BeamsMaxSlices = 200
r_ColorGrading = 1
r_DepthOfField = 2
r_DetailNumLayers = 2
r_DynTexAtlasSpritesMaxSize = 32
r_MotionBlur = 0
r_ShadowJittering = 2.5
r_SSAO_quality = 2
r_SSAO_radius = 2
r_sunshafts = 1
r_TexAtlasSize = 2048
r_WaterReflectionsQuality = 3
r_WaterUpdateDistance = 0.2
e_detail_materials_view_dist_xy = 4096
e_detail_materials_view_dist_z = 4096
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