Go Back   nV News Forums > Linux Support Forums > NVIDIA Linux

Newegg Daily Deals

Reply
 
Thread Tools
Old 12-07-07, 01:59 PM   #1
Dark Helmet
Registered User
 
Join Date: Sep 2006
Posts: 23
Default High Quality texture filtering activation - HOW?

I gather the Windows NVidia driver has a "High Quality Texture Filtering" toggle.

http://www.hexus.net/content/item.php?item=7177&page=8

How do I activate this setting in the Linux NVidia drivers?

Thanks.
Dark Helmet is offline   Reply With Quote
Old 12-07-07, 02:38 PM   #2
mooninite
Registered User
 
Join Date: May 2006
Posts: 477
Default Re: High Quality texture filtering activation - HOW?

Correct me if I'm wrong, but the link you provided is to a Direct3D game. Linux doesn't have/use Direct3D.
mooninite is offline   Reply With Quote
Old 12-08-07, 10:10 AM   #3
Dark Helmet
Registered User
 
Join Date: Sep 2006
Posts: 23
Default Re: High Quality texture filtering activation - HOW?

Quote:
Originally Posted by mooninite
Correct me if I'm wrong, but the link you provided is to a Direct3D game. Linux doesn't have/use Direct3D.
No, something may be wrong with your browser. That links points to an NVidia GeForce 8800 GTX review, specifically the page on the Anisotropic texture filtering Image Quality Analysis. OpenGL/Direct3D is irrelevant here.

The question is, do the Linux nVidia drivers provide access to this high-quality texture filtering toggle, as the Windows nVidia drivers do, and if so where?

Thanks.
Dark Helmet is offline   Reply With Quote
Old 12-08-07, 12:18 PM   #4
Thunderbird
 
Join Date: Jul 2002
Location: Netherlands, Europe
Posts: 2,105
Default Re: High Quality texture filtering activation - HOW?

Nvidia-settings allows you to adjust aniso tropic filtering in the opengl settings.
Thunderbird is offline   Reply With Quote
Old 12-08-07, 02:49 PM   #5
Dark Helmet
Registered User
 
Join Date: Sep 2006
Posts: 23
Default Re: High Quality texture filtering activation - HOW?

Quote:
Originally Posted by Thunderbird
Nvidia-settings allows you to adjust aniso tropic filtering in the opengl settings.
Ah! Thanks for the tip! Doing some testing it appears that flipping "Image Settings" from "Quality" (default) to "High Quality" does the trick. The aniso texture filter sparkling isn't totally cured, but it's greatly reduced!

(Before I was focused on the Antialiasing Settings space which mentions anisotropic texture filtering -- in particular, the Texture Sharpening toggle, which wasn't doing anything to improve the problem. Image Settings sounded like full-window ops. Probably should be named "Texture Settings". But my bad for not trying all the knobs.

And nvidia-settings supports batch-loading of this setting from a config file, so I can auto-set this on boot-up -- excellent! We'll be using this on our multi-node rendering systems at work ASAP.

Thanks for your help, Thunderbird!
Dark Helmet is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


Similar Threads
Thread Thread Starter Forum Replies Last Post
My UT2003 Tweak Guide DXnfiniteFX Gaming Central 48 10-31-02 12:59 AM
GeForce4 image quality - need some HONEST opinions ErrorS NVIDIA GeForce 7, 8, And 9 Series 24 08-22-02 07:39 AM

All times are GMT -5. The time now is 10:47 AM.


Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright 1998 - 2014, nV News.