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Old 01-13-08, 09:49 AM   #13
lee63
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Default Re: OCing G92 GTS

Quote:
Originally Posted by slaWter
Lee, are you on 2 G92 GTS now?
Yeah, I got tired of spending so much cash on the high end cards, I'm also running 1680x1080 res, the smaller monitor doesn't bother that much.
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Old 01-13-08, 09:53 AM   #14
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Default Re: OCing G92 GTS

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Originally Posted by grey_1
I haven't overclocked mine yet, (G80 GTS) but I understand ocing the shader can add a nice bump, downside, from reading up on it, is a pretty high increase in heat output.

I know quite a few here have played lots with the shader clocks, I'm sure someone will jump in with that pretty quick.

EDIT: "780" holy crap!
These cards OC good Yeah I need a little help with the shader clocks.
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Old 01-13-08, 10:13 AM   #15
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Default Re: OCing G92 GTS

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Originally Posted by slaWter
Ok cool. But why not a single card system with 1 highend card and an Intel chipset?

True very nice OC
I'm all ready in line for a 780i, it was only $90.
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Old 01-13-08, 11:19 AM   #16
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Default Re: OCing G92 GTS

Hey lee63... I run my 8800GTS @ 720/1800/2000 ( core/shader/mem ) for everyday use.
Max stable has been 800/2050/2200 http://www.nvnews.net/vbulletin/show...&postcount=900
The shaders really do make all the difference.... core overclock is no where near as important as shader as they bottleneck the core.
Lets see some great numbers.
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Old 01-13-08, 12:36 PM   #17
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Default Re: OCing G92 GTS

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Originally Posted by Delbert
Hey lee63... I run my 8800GTS @ 720/1800/2000 ( core/shader/mem ) for everyday use.
Max stable has been 800/2050/2200 http://www.nvnews.net/vbulletin/show...&postcount=900
The shaders really do make all the difference.... core overclock is no where near as important as shader as they bottleneck the core.
Lets see some great numbers.
Hey Delbert - so if the core is raised unlinked from the shaders the shaders are still bottlenecking it? And it would be the same issues to watch for as ocing the core - artifacts, temps, stability etc?

Thanks..
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Old 01-13-08, 01:17 PM   #18
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Default Re: OCing G92 GTS

Quote:
Originally Posted by grey_1
Hey Delbert - so if the core is raised unlinked from the shaders the shaders are still bottlenecking it? And it would be the same issues to watch for as ocing the core - artifacts, temps, stability etc?

Thanks..
i can only quote from my experiments... I tried 780/2000/2200 ( core/shader/mem) got a 3DM06 of 16379... moved to 800/2000/2200 and got the same... only managed to improve when i moved the shaders to 2050.... 16499...
Artifacts, temps etc all come in to it.... in my opinion, the G92 GTS needs a reliable Volt mod to unleash it... there is so much left in it with the right cooling setup.

I may look at changing the cooler if the next gen is delayed ( or disappoints ).
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Old 01-13-08, 01:24 PM   #19
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Default Re: OCing G92 GTS

Thanks - those clock speeds are amazing, can't wait to get my G92...
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Old 01-14-08, 09:30 PM   #20
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Default Re: OCing G92 GTS

I'm getting 760/1800/2000, core /shader/mem, for everyday use not bad I guess
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Old 01-15-08, 08:39 AM   #21
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Default Re: OCing G92 GTS

Quote:
Originally Posted by lee63
I'm getting 760/1800/2000, core /shader/mem, for everyday use not bad I guess
Thats pretty freakin sweet if you ask me.
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Old 01-15-08, 03:46 PM   #22
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Default Re: OCing G92 GTS

Quote:
Originally Posted by lee63
I'm getting 760/1800/2000, core /shader/mem, for everyday use not bad I guess

Holy crap lee,i looked at that link :

Quote:
Originally Posted by jason4207
hope you don't mind VJ.

Edit: Reboot, my clocks are in my sig for my GTS. I think my results are fairly typical, and these clocks are rock-solid stable as far as I can tell.

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Old 01-27-08, 11:19 PM   #23
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Default Re: OCing G92 GTS

So far I got my Galaxy 8800gts 512 runnin at 800 core and 2150 mem. fan speeds are at 70%. I can tolerate the noise at that setting.
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Old 02-03-08, 07:38 AM   #24
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Default Re: OCing G92 GTS

I am running Riva on a single G92 GTS my clocks are stable at
Core:802
Shader:2001
Mem:1001

Idle temps are 50 deg C and load temps in Crysis are about 62 deg.

-J
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