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Old 09-14-08, 02:23 AM   #25
Mr. Hunt
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Default Re: Pure (PS3/X360/PC) Announced - Screens & Trailer

On the demo you can definitely crash on a jump. Not a perfect landing always.
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Old 09-14-08, 06:51 AM   #26
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Default Re: Pure (PS3/X360/PC) Announced - Screens & Trailer

Yeah, when I was in middle or about to finish doing stunt while landing, I crashed.

Didn't know it's coming for PC. That's good to know... I'm going to get Star Wars The Force Unleashed instead.
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Old 09-17-08, 09:49 PM   #27
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Default Re: Pure (PS3/X360/PC) Announced - Screens & Trailer

I had to go ahead and pick this up with Warhead. Very fun game and it performs very well. 60-85fps 1600x1200. Seemed about the same at 2048x1536 but for screenshots I used the later. I've played more Pure than I have Warhead. I'm about to take a break and go back to Warhead. It's hard to pull away from this game, it's got a nice power up trick boost combo thing going on. Once I really got the hang of the controls I was able to pull off a few of the special tricks. No in game options for AA, I forced 8xSQ but at some points in the menus it seemed like it wasn't working. I haven't unlocked the super fast ATVs so no really high flying yet. 8.5/10



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Old 09-17-08, 09:57 PM   #28
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Default Re: Pure (PS3/X360/PC) Announced - Screens & Trailer

By your screens looks like an exact port. Texture are no better than console and has a blurry over all look. Can you turn any gfx blur setting off? Pic of gfx menu please?
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Old 09-17-08, 10:55 PM   #29
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Default Re: Pure (PS3/X360/PC) Announced - Screens & Trailer

THis came out today?? I thought it comes out next week!!! This game is great on the 360.
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Old 09-18-08, 09:53 AM   #30
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Default Re: Pure (PS3/X360/PC) Announced - Screens & Trailer

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By your screens looks like an exact port. Texture are no better than console and has a blurry over all look. Can you turn any gfx blur setting off? Pic of gfx menu please?
Yeah, np. I don't mind the post-processing but here are some with it turned off and the menus. It's just a blast to play, the only thing I don't like is only a single camera view but I would probably use 3rd person anyway.


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Old 09-18-08, 11:29 AM   #31
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Default Re: Pure (PS3/X360/PC) Announced - Screens & Trailer

Is AA working?
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Old 09-18-08, 11:38 AM   #32
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Default Re: Pure (PS3/X360/PC) Announced - Screens & Trailer

Imma grab this as soon as it hits the shelf at EB here in Canada,looks kinda like MTX vs ATV with bigger everything,hopefully the gameplay is similar....hell I still fire that one up once in a while when my bike is unavailable or I'm too loaded to ride but want to ride
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Old 09-18-08, 01:06 PM   #33
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Default Re: Pure (PS3/X360/PC) Announced - Screens & Trailer

Motocross Madness feat. Motorstorm
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Old 09-18-08, 01:54 PM   #34
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Default Re: Pure (PS3/X360/PC) Announced - Screens & Trailer

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Is AA working?
I don't think it is, stopping and looking around I can see jaggies and don't see any change in FPS. None of those screenshots are resized and it's kinda hard to tell. I tried renaming the exe a few times but couldn't get it working. While I'm racing I don't notice at all.
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Old 09-18-08, 02:04 PM   #35
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Default Re: Pure (PS3/X360/PC) Announced - Screens & Trailer

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Originally Posted by MaXThReAT View Post
I don't think it is, stopping and looking around I can see jaggies and don't see any change in FPS. None of those screenshots are resized and it's kinda hard to tell. I tried renaming the exe a few times but couldn't get it working. While I'm racing I don't notice at all.
Bah, no AA sucks.
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Old 09-18-08, 02:14 PM   #36
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Default Re: Pure (PS3/X360/PC) Announced - Screens & Trailer

bha all the talk a bout AA (Alcoholics Anonymous) get me angry and thirsty vodka some one
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