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Old 02-25-08, 01:15 PM   #37
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Default Re: GDC CryEngine2 Streets of SF

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Originally Posted by jeffmd
genius, your 8800 has a hard enough time rendering the graphics. You would get much better performance by letting your quad core do it.
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Old 02-25-08, 01:23 PM   #38
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Default Re: GDC CryEngine2 Streets of SF

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Old 02-25-08, 01:58 PM   #39
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Default Re: GDC CryEngine2 Streets of SF

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Oh, Sir, RLY?
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Old 02-25-08, 04:32 PM   #40
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Default Re: GDC CryEngine2 Streets of SF

i think all is real excpt the balls flying around too real to be a game engine way too real
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Old 02-25-08, 09:21 PM   #41
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Default Re: GDC CryEngine2 Streets of SF

Quote:
Originally Posted by jeffmd
genius, your 8800 has a hard enough time rendering the graphics. You would get much better performance by letting your quad core do it.
Incorrect. A GPU is far better suited for physics calculations than a CPU- even compared to a quad core CPU. If one could have dual 8800s to process graphics, and a single 8800GT or so for the physics... that'd be quite ideal. That'd leave the CPU to deal with AI and background processes.
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Old 02-26-08, 02:16 AM   #42
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Default Re: GDC CryEngine2 Streets of SF

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Originally Posted by Redeemed
Incorrect. A GPU is far better suited for physics calculations than a CPU- even compared to a quad core CPU. If one could have dual 8800s to process graphics, and a single 8800GT or so for the physics... that'd be quite ideal. That'd leave the CPU to deal with AI and background processes.
Quote:
Originally Posted by jeffmd
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Old 02-26-08, 04:28 AM   #43
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Default Re: GDC CryEngine2 Streets of SF

What's with these ****ing owles? ´man its the second time i spott em... is it some internet ploy?
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Old 02-26-08, 06:38 AM   #44
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Default Re: GDC CryEngine2 Streets of SF

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What's with these ****ing owles? ´man its the second time i spott em... is it some internet ploy?
It a way of showing the silliness of a particular post.
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Old 02-26-08, 12:37 PM   #45
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Default Re: GDC CryEngine2 Streets of SF

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I don't like your long hair
i dont like your mask
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Old 02-26-08, 12:45 PM   #46
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Default Re: GDC CryEngine2 Streets of SF

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i dont like your mask
I don't like your mom .... wait...
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Old 02-26-08, 02:59 PM   #47
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Default Re: GDC CryEngine2 Streets of SF

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Originally Posted by BioHazZarD
i dont like your mask
I do liek mudkipz however!
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Old 03-18-08, 06:54 AM   #48
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Default Re: GDC CryEngine2 Streets of SF

Quote:
Originally Posted by Redeemed
Incorrect. A GPU is far better suited for physics calculations than a CPU- even compared to a quad core CPU. If one could have dual 8800s to process graphics, and a single 8800GT or so for the physics... that'd be quite ideal. That'd leave the CPU to deal with AI and background processes.
Perhaps are 3 8800 Faster then one Quadcor when Nvidia has intigrated PhysiX with CUDA but with the money of two extra Graphic cards you can easily build a skulltrail system^^.

On the other Hand:
Quote:
Originally Posted by jeffmd
You would get much better performance by letting your quad core do it.
"You would" if crysis would support Quadcors.
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