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Old 03-06-08, 02:01 AM   #1
OldOfEvil
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Default Life Tap nerf reversed..

http://blue.cardplace.com/newcache/us/5103773379.htm

If you follow the link, Kalgan brings up some good points, but looking at the chart he has, I have a feeling the Life Bloom nerf isn't going to be reversed.


At least they came to their sense WRT Life Tap.
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Old 03-06-08, 06:38 AM   #2
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Default Re: Life Tap nerf reversed..

Because locks have a tough enough time already?
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Old 03-06-08, 07:48 AM   #3
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Default Re: Life Tap nerf reversed..

I wasn't one of the warlocks crying about it on the boards, but I am glad they reverted the change. I'm one of the SL/SL locks with 13khp and 8k mana,and this would have been a pretty good nerf to my play style indeed.

I did quietly start leveling a hunter though as they seem to be gods in BGs(all I care about doing) and I'm already at level 58, so I guess it'll just make my 4th 70 heh.
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Old 03-06-08, 11:14 AM   #4
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Default Re: Life Tap nerf reversed..

Quote:
Originally Posted by lIqUID
my 4th 70 heh.
+1 on the 4th 70 being a hunter lol
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Old 03-06-08, 03:28 PM   #5
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Default Re: Life Tap nerf reversed..

Quote:
Originally Posted by vampireuk
Because locks have a tough enough time already?

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Old 03-06-08, 08:24 PM   #6
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Default Re: Life Tap nerf reversed..

They need to look at the damn spec as well as the class, especially for druid before they decide to hit it with the nerf bat some more. There aren't very many similarities between the play style of a balance druid vs a feral druid for example. Play style of a balance druid works more like a warlock or a mage, feral druid plays more like a rogue or a warrior. Resto druid is kind of his own thing and doesn't really play like anything else I know of (not as meaty as a healer palladin, and more mobile and better at single target healing than a priest.)

What sucks about all of this is they are going to nerf the balance druid which will have some impact on the performance of the other specs that people like to play (as feral druid I use my HoT's often) without giving any kind of appreciable buff to that other spec. I'm not going to respec to no god damn resto druid just to get my pvp gear.

I don't care if they don't nerf locks though. I haven't played arena yet, but outside of the arena I kill locks often The only class/spec that really gives me any problems is shadow priest; they're very much the anti-druid.
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Old 03-09-08, 09:03 AM   #7
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Default Re: Life Tap nerf reversed..

Quote:
Originally Posted by AlphaWolf_HK
I haven't played arena yet, but outside of the arena I kill locks often The only class/spec that really gives me any problems is shadow priest; they're very much the anti-druid.
Arena is a whole different ball game, not gonna say its more balanced than Battlegrounds, but it is a lot more skill dependent due to the small setting. While you will always have the rock, paper, scissors aspect in 2v2 and 3v3, 5v5 seems a lot more open to unique team make up.

My mage's 5s team actually consists of 1 holy pally, 1 ret pally, and 3 mages. You have a lot of burst and everyone has the ability to go immune to avoid being bursted down which is the major issue with burn (four dps) teams. We've been hovering in the low 1800s for two weeks, so close to Season 3 weapons. =/
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Old 03-10-08, 08:23 AM   #8
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Default Re: Life Tap nerf reversed..

it appears the PvE lifebloom nerf got reverted to a PvP lifebloom nerf.
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