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Old 09-09-02, 05:41 PM   #61
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Quote:
Originally posted by StealthHawk


why would you want to play at anything but fullscreen, unless of course you are using some nifty widescreen resolution
Because framerate increases exponentially!
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Old 09-09-02, 05:42 PM   #62
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Quote:
Originally posted by sytaylor
im bitchin cus my rig is capeable of far better than 2fps even in tenabre, nevermind the origional quake (as thats what tenabre seems to load)
You HAVE to run at 32bpp
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Old 09-09-02, 06:30 PM   #63
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demo 1
800x600 - 32
1024x768 - 27

with Celeron 850@952Mhz and Gf4 Ti4200 128MB Win98SE

bleh
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Old 09-10-02, 10:01 AM   #64
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Quote:
Originally posted by [Corporal Dan]

You HAVE to run at 32bpp
i AM running at 32bpp!!!!!!!!!!!!!!!!!!!!!!!!!
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Old 09-12-02, 02:43 AM   #65
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*bump*
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Old 09-12-02, 06:12 AM   #66
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Quote:
Originally posted by sytaylor
*bump*
what exactly is your problem?

are you running the shareware version? full version?

list your computer specs. what OS are you running? etc.
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Old 09-13-02, 06:59 PM   #67
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Quote:
Originally posted by StealthHawk


what exactly is your problem?

are you running the shareware version? full version?

list your computer specs. what OS are you running? etc.
shareware version

winxp pro
1.2ghz tbird
512mb 133mhz cas 2 ram
geforce 4 ti 4400 running the 27.50s
abit kt7a raid mobo
sb128
anything else you want?
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Old 09-15-02, 12:52 PM   #68
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lol. sytaylor, that name seems familiar.

downloading this tenebre thingy now, im pissed i lost my quake 1 cd, never thought id be using that again, guess ill just get the shareware version.
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Old 09-15-02, 08:36 PM   #69
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although with the two people who have tried using the shareware have experienced problems. maybe it doesn't work with the shareware
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Old 09-16-02, 07:21 AM   #70
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Quote:
Originally posted by StealthHawk
although with the two people who have tried using the shareware have experienced problems. maybe it doesn't work with the shareware
damn the guys at madonion, they provided a link to the damn thing... anyone got a self compiled copy of the public domain quake code they could send me

it must be thge shareware version, since quake 3 runs seemlessly on this box, and ut2k3 runs like a sonofabitch too
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Old 09-16-02, 01:31 PM   #71
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confirmed, the full version works fine for me

shareware version = dont touch!
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Old 09-19-02, 07:21 AM   #72
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Quote:
The first version of the map will be released together with the next tenebrae version which will be early this weekend.
This is from the email that I have received today ! So we might have another version of Tenebrae this weekend !

GREAT !!!

Personally, I`m looking more to this than to Unreal Tournament 2003, which has disappointed me from engine standpoint due to low-poly count on characters and a lack of some cool graphics effects (at least playability is the same as old UT1).
But Tenebrae has it all. How come that UT2003 doesn`t have bumpmapping (or at elast I didn`t spot one) ???? And this was supposed to be better than doom3 engine...

I also hope that next version shall have smoothed character animation. But the rippling effects on water look unbelievably real ... (although they were having fun that you`ll need a GF6 to play it fast (probably over 10 fps :-) )


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