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Old 03-06-08, 07:05 PM   #25
yxx
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Default Re: Crysis Patch 1.2 Released

i installed 1.2patch on a fresh install of crysis and all my vehicles don't have the rear tires on them........i played a bit of level 1 and 2 and the vehicles drive fine but no rear tires............i have no mods or anything installed......the only thing is i didn't uninstall my saved games... i'm on xp pro and haven't installed the beta drivers that were just released......maybe that might fix it i dunno ill try later.
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Old 03-06-08, 07:20 PM   #26
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Default Re: Crysis Patch 1.2 Released

Quote:
Originally Posted by TheManko
That's not what they did with Far Cry! In order to keep up with graphics, or just make sure that you by far have the best looking game at release you sort of have to make the graphics better than the hardware can run when you're making the game, otherwise your game will actually look a year old if you make it for a year old hardware.

I think Crytek just like me expected Nvidia and Ati to actually release real next-gen hardware at this time and not rehashes of really old stuff. The stuff that will run Crysis as well as the Radeon 9700 ran Far Cry is coming later this year, but if you can't wait just live with 1280*720 @ very high or high settings at 1680*1050 or something. On my machine those two settings and resolutions are very playable and both look a mile better than any other game out now.

Games like Crysis are very good, even if it can be frustrating to have those pretty graphics there but not be able to run them, because those games actually put pressure on the industry. ID used to do that, but now they hardly release anything anymore, so I guess Crytek has taken that role.

And for their demos, maybe the demo maps and machines were pretty different from the final versions? There's all kinds of stuff they could've done to the maps for the sake of making a demo that could've made it run faster. They could've used special made config files tailored for just those machines similar to the config files available on forums now that enable certain very high features but still somehow keep the framerate up.

Anyway, my post may not have anything to do with the patch, but I'm just getting tired of people complaining over the fact that they're dissapointed over not being able to play the by far best looking game with hardware that frankly is growing pretty old now. I was hoping that this geforce 9 series would at least provide with a leap in performance similar to the 7 series over 6, but that doesn't seem to be happening. Even if Crysis can't be run at its "full potential" or whatever right now at 1600*1200 it's still a fantastic game. Frankly of all the fps games released last year its the only one I keep playing over and over again in singleplayer just because its so much fun. I have some experience in game editors, so I'm thinking of making modified versions of all the maps in the game with all sorts of fun stuff to do while replaying the game, just like all those demo level modifications that came out.
What he said... releasing games that will still look awesome next year is a good thing, in my book. When Doom 3 came out I had to use medium settings, and when I could put it in again and play it on super high it was even more awesome.
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Old 03-06-08, 07:54 PM   #27
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Default Re: Crysis Patch 1.2 Released

Anyone have a weird bug that there's some sort of loud/obnoxious noise whenever you hit an enemy with bullets?
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Old 03-06-08, 07:59 PM   #28
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Default Re: Crysis Patch 1.2 Released

when doom3 came out i was playing it with all setting high thats back when i had my Fx 5900 ultra
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Old 03-06-08, 08:01 PM   #29
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Default Re: Crysis Patch 1.2 Released

i have the missing rear wheels bug too....
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Old 03-06-08, 08:23 PM   #30
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Default Re: Crysis Patch 1.2 Released

Quote:
Originally Posted by ATi
when doom3 came out i was playing it with all setting high thats back when i had my Fx 5900 ultra
Hahaha... I don't remember what I had, but I still think my point is valid... I'm good with games that look ahead in hardware, as long as they're very playable on current hardware, which Crysis is.
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Old 03-06-08, 08:36 PM   #31
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Default Re: Crysis Patch 1.2 Released

Seems this patch breaks more than it fixes.
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Old 03-06-08, 08:55 PM   #32
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Default Re: Crysis Patch 1.2 Released

Installed the patch and suddenly the rear axle/wheels went missing from this truck,weird thing was that it was still drivable



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Old 03-06-08, 09:15 PM   #33
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Default Re: Crysis Patch 1.2 Released

MAXIMUM CLOAK!

...

I have no problem, I think.
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Old 03-06-08, 09:29 PM   #34
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Default Re: Crysis Patch 1.2 Released

Quote:
*Added multisample shading for shadows.
So whats the result of that ? better IQ or Performance ? .. did you guys notice anything different ?
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Old 03-06-08, 09:37 PM   #35
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Default Re: Crysis Patch 1.2 Released

game runs fine for me, ran fine before the patch too.... I didn't notice any differences at all. DX10 is still pretty ****ty, DX9 runs smooth as silk



You guys with the bugs... are you running the 169.44 drivers that are recommended for the patch?
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Old 03-06-08, 10:42 PM   #36
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Default Re: Crysis Patch 1.2 Released

Rear wheels missing here too, but not running new Beta drivers. Also, DX10 performance seems worse, but again, using 169.25.
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