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#1 | |
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Teh lazy swede
Join Date: Mar 2008
Location: Svea
Posts: 1,978
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Hello, i just got the benchmark tool working. So i decided to test it out in crysis. I tested it on my old drivers first (pic 1) then downloaded the latest beta drivers 174.74 (pic 2). Then i wanted to see what Overclocking did to crysis(pic 3). Comments are welcome!
Well, here is my system and the results: Intel C2D E8400 Geforce 8800GTX 2GB of ram Windows XP pro Here are the results: ![]() ![]() ![]() Fist picture is taken with the old drivers and no overclocking. Second picture is taken with the new beta drivers and i gained approximately 2.4 fps. Third picture is taken with the new drivers and here i also overclocked my 8800gtx (pretty much as much as i could on the stock cooler) and gained about 4 fps. Now, as you can see below i found this pertty interesting. ![]() I figured out that going from 1280x to 1600x cost me as much as about 15 fps. Whyle staying at 1280x and adding 4xAA cost about 10 fps. Pretty interesting. Conclusion, updating your drivers and adding some OC to your graphic card could raise your ingame fps by about 6 - 7 fps. And thats not bad if you run the game at 20, 20 and 27 fps is pretty much in crysis, anyway after my experience. That's my 2 cents. I will do some more testing when i get a new CPU cooler so i can see what CPU overclocking does to crysis. Peace! |
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#2 | |
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Embrace the plague!
Join Date: Jan 2008
Location: California
Posts: 194
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That's some very interesting stuff, I can't wait till I get my new 9800GTX and OC it and my Q6600.
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#3 |
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Registered User
Join Date: May 2007
Location: UK
Posts: 6,362
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Cheers Soetdjuret for your info. Good to know
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#4 | |
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Teh lazy swede
Join Date: Mar 2008
Location: Svea
Posts: 1,978
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Quote:
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#5 | |
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Embrace the plague!
Join Date: Jan 2008
Location: California
Posts: 194
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Yeah, I can't wait either.
If you wouldn't mind posting a link to the program you used it would be great. I'll try and get a before and after, I just OCd my Q6600 to 3.01 ghz so I can do one now with that and my 8800GT and then one after with my Q6600 (maybe ocd higher) and my 9800GTX. Again, those screenshots of yours are awesome. Very useful information. ![]()
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#6 | |
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Teh lazy swede
Join Date: Mar 2008
Location: Svea
Posts: 1,978
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Quote:
http://www.crymod.com/filebase.php?fileid=280&lim=0 - crysis benchmark tool http://downloads.guru3d.com/download.php?det=163 - Rivatuner, multi monitoring (temps, loads, clocks, fps, fan speeds etc) aswell as a great OC'ing program, mainly the only one i use for overclocking and fan controlling my graphic cards. It also provides any information you want on screen ingame, just like fraps but better Very usefullThen these, maybe you have them already but i'll post them anyway: http://www.softpedia.com/progDownloa...load-6980.html - Cpu-z http://www.techpowerup.com/downloads...-Z_v0.1.9.html - Gpu-z |
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#7 |
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Resident Tire Destroyer
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Using this Cvar list
Code:
; |---------------------------------------------------------------------------------------| ; |Helder [HP] Pinto - Very High Quality Costum Config 1.3 FINAL | ; |This config has been tweaked to run Crysis withtin it's maximum beauty, | ; |while still getting minimaly smooth/playable FPS! | ; |Minimum System recomended is a Nvidia 8800, 2GB RAM and a fairly good dual core CPU. | ; |C&C: http://crymod.com/thread.php?threadid=13790 | ; |---------------------------------------------------------------------------------------| ; User Options commands con_restricted = 0 r_displayinfo = 0 r_VSync=0 d3d9_TripleBuffering=0 e_screenshot_width = 4096 e_screenshot_height = 3072 e_screenshot_quality = 100 e_screenshot_file_format = jpg ; Post Processing r_ColorGrading = 1 r_DepthOfField = 2 r_MotionBlur = 1 ; Shaders and Lighting r_EyeAdaptationBase=0.25 r_SSAO=1 r_ssao_amount=0.4 r_SSAO_darkening=1.25 r_SSAO_quality=2 r_SSAO_radius=2 r_SSAO_blur 4 r_SSAO_blurriness 1 r_HDRlevel=0.75 r_Usepom = 0 r_sunshafts = 1 r_Beams=3 r_BeamsDistFactor = 0.1 r_BeamsMaxSlices=250 ; Shadows e_shadows = 1 r_ShadowsMaskResolution=0 e_shadows_on_alpha_blended=1 e_shadows_from_terrain_in_all_lods = 0 e_shadows_cast_view_dist_ratio = 0.6 r_ShadowBlur=3.0 e_shadows_max_texture_size=1024 r_ShadowJittering=1.5 ; Object Detail e_obj_quality=4 ca_useDecals=1 e_decals_allow_game_decals=1 e_decals_life_time_scale=2 i_rejecteffects=1 sys_flash_curve_tess_error=2 e_view_dist_ratio=60 e_max_view_dst_spec_lerp=1 es_DebrisLifetimeScale=1 e_cbuffer_resolution=256 e_dissolve=1 ca_DrawFaceAttachments=1 ca_AttachmentCullingRation=60 e_terrain_occlusion_culling = 1 e_terrain_occlusion_culling_max_dist=200 ; Vegetation e_foliage_wind_activation_dist = 30 es_DebrisLifetimeScale = 1 r_DetailNumLayers = 2 r_VegetationSpritesTexRes = 128 r_DynTexAtlasSpritesMaxSize = 32 r_TexAtlasSize = 2048 e_vegetation_bending = 2 e_vegetation_min_size=0 e_proc_vegetation=1 e_vegetation_use_terrain_color=1 ; Particles e_particles_quality=4 e_water_ocean_soft_particles= 1 e_particles_max_emitter_draw_screen = 16 e_particles_object_collisions=1 r_UseSoftParticles = 1 e_particles_thread=1 ; Water r_WaterReflectionsQuality = 3 r_WaterUpdateDistance = 0.2 r_WaterCaustics=1 r_WaterRefractions=1 r_WaterReflections=1 r_WaterGodRays = 1 e_water_ocean_fft=1 e_water_tesselation_amount = 10 e_water_tesselation_swath_width=10 q_ShaderWater=3 e_phys_ocean_cell = 0.3 ; Misc e_max_entity_lights = 16 g_battleDust_enable = 1 g_breakage_particles_limit = 250 g_ragdollDistance = 35 g_ragdollMinTime = 15 e_terrain_ao=1 e_terrain_normal_map=1 ; LODs e_vegetation_sprites_distance_custom_ratio_min = 1 e_vegetation_sprites_distance_ratio=1.5 e_cull_veg_activation = 60 e_view_dist_ratio_vegetation = 50 e_particles_lod=0.6 es_MaxPhysDist=60 es_MaxPhysDistInvisible=25 e_terrain_lod_ratio=0.8 e_view_dist_ratio_detail=30 e_lod_ratio=6 e_lod_min=0 e_lods=1 e_detail_materials_view_dist_xy=4096 e_detail_materials_view_dist_z=256 r_DetailDistance=12 ; FPS Gain commands r_UseEdgeAA=2 r_TerrainAO_FadeDist=1 r_GeomInstancing=1 e_vegetation_static_instancing=0 e_gsm_lods_num = 5 e_gsm_range = 3 e_gsm_cache = 0 e_ram_maps = 1 e_dissolve = 1 r_TexturesStreaming=0 ; Successfully loaded - Helder [HP] Pinto - Ultra High Quality Custom Config ![]()
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#8 |
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Time waits for no man!
Join Date: Feb 2005
Location: Somerset, UK
Posts: 736
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Nah CPU-Zis right it looks as if you have SpeedStep(C1E) enabled in the bios. down clocking you from 9X to 6X
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#9 |
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Resident Tire Destroyer
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does the speed step thing hinder performance? I'll have to go check that tonight after work. If I right click on my computer and hit properties, it shows it running at the correct speed.
__________________
- Desktop - Core I7 D0 revision 920 @ 3.75 ghz - XSPC Rasa 750 RS240 H2o Cooling - EVGA GTX 680 @1325mhz - ASUS P6T Deluxe - 128 gig Crucial RealSSD C300 - 150 gig Velociraptor +2.75 Terrabytes of WD Sata 3.0 storage - 12 Gigs Mushkin DDR3 1600 - 910 watt PC P&C PSU - Saffire Pro 40 firewire audio interface w/ Adam A7 studio monitors - Corsair Obsidian 650D case - Win 7 Pro x64 - PCBank 2700 27" LED - Laptop - MSI 16F2-012 - i7 2630QM - GTX570m @ 750Mhz - 8 gigs HyperX 1866 - 120 gig OCZ Vertex 3 SSD- 750 gig Scorpio Black - BluRay - 95% Gamut Screen - IC Diamond goop |
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#10 |
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Resident Tire Destroyer
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I found the side stepping (C1E) and disabled it. CPUZ now reads the correct value but benchmark numbers are identical.
oh well... like they're anything to complain about.
__________________
- Desktop - Core I7 D0 revision 920 @ 3.75 ghz - XSPC Rasa 750 RS240 H2o Cooling - EVGA GTX 680 @1325mhz - ASUS P6T Deluxe - 128 gig Crucial RealSSD C300 - 150 gig Velociraptor +2.75 Terrabytes of WD Sata 3.0 storage - 12 Gigs Mushkin DDR3 1600 - 910 watt PC P&C PSU - Saffire Pro 40 firewire audio interface w/ Adam A7 studio monitors - Corsair Obsidian 650D case - Win 7 Pro x64 - PCBank 2700 27" LED - Laptop - MSI 16F2-012 - i7 2630QM - GTX570m @ 750Mhz - 8 gigs HyperX 1866 - 120 gig OCZ Vertex 3 SSD- 750 gig Scorpio Black - BluRay - 95% Gamut Screen - IC Diamond goop |
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