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Old 05-01-08, 01:42 PM   #1
Gaco
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Question GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

I'm one of those poor bastards who doesn't have an HDTV yet, though I'm working on it. I do have both an X360 and PS3 so it kinda sucks :/

Anyway my question: would you rather play GTA IV (on the X360) in 480p on a 32" CRT or move a little closer to the screen and play it on a 22" Widescreen PC monitor instead capable of 720p (native: 1680*1050)? I'll start playing it tomorrow with a buddy of mine so we'll be two playing it.

Some games are more sensitive towards resolution than others. Dead Rising is unbearable in 480p, it needs 720p. But perhaps it's different with other games? I dunno. Originally I was planning on the 22" 720p but I just came in doubt. Would like some opinions
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Old 05-01-08, 01:45 PM   #2
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

I would say 22" 720p, the map would be hard to follow on low resolution and well it will also just look better.
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Old 05-01-08, 04:54 PM   #3
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

Hard choice. The monitor will probably scale like crap and both will look kinda bad. ::
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Old 05-01-08, 05:28 PM   #4
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

Saw this game on both 720p CRT and LCD; CRT won easily. But if its only a 480p CRT that may get pretty bad. I have to go with the LCD in your case.
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Old 05-02-08, 02:25 PM   #5
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

I am i the same situation. Currently running on standatd ****ty 32 tv
But i have 226bw connected to my pc. Getting vga cable isnt so easy so I am asking here is it worth the effort
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Old 05-02-08, 04:39 PM   #6
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

****. I am SO disappointed with the game's graphics. I had read something about blurryness and a high volume of jaggies but ****. It's almost unbearable. It's gonna have to get a lot of time getting used to. I definently think it ruins part of the experience, no ****. Perhaps my 22" 16:10 LCD is scaling badly in any resolution, I tried several so my plans are now to put GTA IV on hold until I get a real native 1080p HDTV. Also my Z-5500 sorround sound just stopped working last night, reeeal good timing. So the sound was crap too. Be didn't have a very good experience overall though there were some really good moments in between. Problem just is that they were too far in between to keep going on for more than a few hours in succession.

I think I read that somebody else on this board decripted it as though someone had just smeared butter all over their screen. It's not far from my experience. The visuals are incredibly unfocused just 20 meters ahead, I really hope most of it is caused by some kind of bad scaling by my monitor
As it looks for me now I'd give graphics somewhere around 6.5/10.

But overall the game is pretty cool. Lot of attention to detail, lots of cool stuff going on.

Another criticism I have is that the controls (on foot) doesn't feel tight or accurate at all. Anyone experiencing the same thing? Or do I just need adjusting?
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Old 05-02-08, 05:21 PM   #7
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

I play the Xbox 360 version on a 24" Widescreen Dell 2407WFP HC and I'm a tad dissapointed (coming in over VGA and displaying at 1080p 1:1 pixel mapping) with how it looks. My roommate's CRT 24 inch looks nicer (then again his is the PS3 version) in my opinion. I'll admit it has it's moments, but after playing racing games like Burnout and Dirt on this monitor, GTA just dissapoints

Just a note though, text is sometimes hard to read on my roommates screen. Not as bad as Dead Rising, but not amazing for the weak eyed geeks sitting 3 or more feet away

About the controls on foot: it does feel odd to me, but only because right stick is "look" rather then the normal "turn character in that direction". Hope that makes sense. Overall it's different than how most 3rd person shooters I've played work, but mainly because most 3rd person games always have a receptacle full time. I don't like it, and wish you could change it, but meh

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Old 05-02-08, 05:23 PM   #8
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

Quote:
Originally Posted by kev13dd
I play the Xbox 360 version on a 24" Widescreen Dell 2407WFP HC and I'm a tad dissapointed (coming in over VGA and displaying at 1080p 1:1 pixel mapping) with how it looks. My roommate's CRT 24 inch looks nicer (then again his is the PS3 version) in my opinion. I'll admit it has it's moments, but after playing racing games like Burnout and Dirt on this monitor, GTA just dissapoints

K
The PS3 version looks slightly worse than the Xbox360 version (aside from the slight difference in pop-in) so it's not that.

BTW I also noticed some pretty severe dithering at times, especially with the shadow :/
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Old 05-02-08, 08:25 PM   #9
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

(22" LCD 720P vs. 32" 480P CRT) -- The only thing making this decision hard for me is the text readability in 480p ,I played 360's version at a friends on his 32" SDTV CRT and we had problems reading some text but all of it was legible. however his CRT only has Composite inputs (yes the crappy yellow video cable), BUT if your CRT has Component or SVIDEO inputs then I would go with the CRT no doubt as it will destroy the LCDs scaled output.

GTA4 is a dark game and the CRT's superior black level performance will come through in a lot of the presentation / atmosphere.
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Old 05-02-08, 10:30 PM   #10
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

Quote:
Originally Posted by Gaco
The PS3 version looks slightly worse than the Xbox360 version (aside from the slight difference in pop-in) so it's not that.

BTW I also noticed some pretty severe dithering at times, especially with the shadow :/
YES!

I could not think of the word for that effect, but it was pissing me off hardcore. The best I could come up with is "checkboardish fuzzy shadows" but I was afraid I'd get laughed at if I complained using those terms. GTA wouldn't be so horrible if it fixed the framerate, dithering, texture pop in, and draw distance issues (objects popping in). The way the reviews talked I thought I'd finally get a nice looking GTA compared to the bug ridden ones of the past. It's better, still annoying

K
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Originally Posted by eD
Maybe the guys at Shugashack should play around with their gamma correction just a little bit because most of the screenshot are so dark you can't get an idea of what this game is really going to look like
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Old 05-03-08, 03:49 AM   #11
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

Quote:
Originally Posted by Mathesar
(22" LCD 720P vs. 32" 480P CRT) -- The only thing making this decision hard for me is the text readability in 480p ,I played 360's version at a friends on his 32" SDTV CRT and we had problems reading some text but all of it was legible. however his CRT only has Composite inputs (yes the crappy yellow video cable), BUT if your CRT has Component or SVIDEO inputs then I would go with the CRT no doubt as it will destroy the LCDs scaled output.

GTA4 is a dark game and the CRT's superior black level performance will come through in a lot of the presentation / atmosphere.
Yes exactly. I constantly tried to turn down the brightness and adjust the contrast when playing on my LCD, I couldn't find a good looking setting..

That being said I still think GTA IV looked waaay better on the night. Much less noticable aliasing and much less noticable blurring.

Quote:
Originally Posted by kev13dd
YES!

I could not think of the word for that effect, but it was pissing me off hardcore. The best I could come up with is "checkboardish fuzzy shadows" but I was afraid I'd get laughed at if I complained using those terms. GTA wouldn't be so horrible if it fixed the framerate, dithering, texture pop in, and draw distance issues (objects popping in). The way the reviews talked I thought I'd finally get a nice looking GTA compared to the bug ridden ones of the past. It's better, still annoying

K
Yeah I'm pretty sure that's what it's called: http://en.wikipedia.org/wiki/Dither#...age_processing

I'm thinking it will hopefully look a better once I get a real 1080p screen that has the correct ratio (16:9, not 16:10) that can upscale from 720p to 1080p pretty good. Until then I'm definently putting GTA IV "on hold", I've been wanting an HDTV for ages anyways, I finally just wrote a job application..
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Old 05-03-08, 05:02 AM   #12
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

btw. How to connect headphones or speakers when xbox360 connected to pc display which has no speakers ??!! I am new to consoles so dont blame me for my noobism
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