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Old 05-03-08, 10:17 AM   #13
kev13dd
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

Quote:
Originally Posted by Gaco
Yes exactly. I constantly tried to turn down the brightness and adjust the contrast when playing on my LCD, I couldn't find a good looking setting..

That being said I still think GTA IV looked waaay better on the night. Much less noticable aliasing and much less noticable blurring.


Yeah I'm pretty sure that's what it's called: http://en.wikipedia.org/wiki/Dither#...age_processing

I'm thinking it will hopefully look a better once I get a real 1080p screen that has the correct ratio (16:9, not 16:10) that can upscale from 720p to 1080p pretty good. Until then I'm definently putting GTA IV "on hold", I've been wanting an HDTV for ages anyways, I finally just wrote a job application..
My monitor is 16:10, but it's a native 1920x1200, so when I play at 1080p I can use 1:1 pixel mapping and there is no upscaling done by the monitor; just tiny black bars above and below. And it's still got all the issues you mentioned

I think this is one of the games that might look better at 720 with no upscaling

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Originally Posted by HiCZoK4
btw. How to connect headphones or speakers when xbox360 connected to pc display which has no speakers ??!! I am new to consoles so dont blame me for my noobism
The VGA cable has 2 RCA audio outs or a digital audio out that you can run to speakers (even if you use component to a monitor you can just run the audo cables elsewhere with extension cables). Personally I have my Xbox running into the audio-in on my PC soundcard. I always have those "wish I'd had a little forsight" moments where 2 weeks after buying my $130 sound card I bought my X360. If it had been the other way around, I probably would have bought a sound card with digital in

K
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Quote:
Originally Posted by eD
Maybe the guys at Shugashack should play around with their gamma correction just a little bit because most of the screenshot are so dark you can't get an idea of what this game is really going to look like
In reference to Doom 3 screenshots from 2001
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Old 05-03-08, 11:05 AM   #14
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

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Originally Posted by kev13dd
most 3rd person games always have a recepticle full time.
A recepticle eh?

Depending on what kind of recepticle it is I imagine it being kind of hard to aim...
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Old 05-03-08, 03:58 PM   #15
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

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Originally Posted by Starscream
A recepticle eh?

Depending on what kind of recepticle it is I imagine it being kind of hard to aim...
*reticle

Probably should have just said crosshair, but who knows what word I would have come up with if I typed that one wrong

Although I stand by the fact that GTA doesn't have any receptacle either

K
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Quote:
Originally Posted by eD
Maybe the guys at Shugashack should play around with their gamma correction just a little bit because most of the screenshot are so dark you can't get an idea of what this game is really going to look like
In reference to Doom 3 screenshots from 2001
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Old 05-17-08, 11:18 AM   #16
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

Quote:
Originally Posted by Gaco
****. I am SO disappointed with the game's graphics. I had read something about blurryness and a high volume of jaggies but ****. It's almost unbearable. It's gonna have to get a lot of time getting used to. I definently think it ruins part of the experience, no ****. Perhaps my 22" 16:10 LCD is scaling badly in any resolution, I tried several so my plans are now to put GTA IV on hold until I get a real native 1080p HDTV. Also my Z-5500 sorround sound just stopped working last night, reeeal good timing. So the sound was crap too. Be didn't have a very good experience overall though there were some really good moments in between. Problem just is that they were too far in between to keep going on for more than a few hours in succession.

I think I read that somebody else on this board decripted it as though someone had just smeared butter all over their screen. It's not far from my experience. The visuals are incredibly unfocused just 20 meters ahead, I really hope most of it is caused by some kind of bad scaling by my monitor
As it looks for me now I'd give graphics somewhere around 6.5/10.

But overall the game is pretty cool. Lot of attention to detail, lots of cool stuff going on.

Another criticism I have is that the controls (on foot) doesn't feel tight or accurate at all. Anyone experiencing the same thing? Or do I just need adjusting?

Connect it to a tv, any TV - even a 13" TV looked way better than my PC monitor. I dont think GTA is coming over the VGA cable in HD..ever. BO Paradise looked great but GTA IV only looks good on a CRT TV.
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Oh, if the whole world had only one neck for me to squeeze in my hands...
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Old 05-17-08, 12:49 PM   #17
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

It looks way better on 22lcd than on 20crtTV
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Old 05-17-08, 12:55 PM   #18
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

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Originally Posted by HiCZoK4
It looks way better on 22lcd than on 20crtTV

GTA IV looks like utter garbage on my 22 LCD. tried multiple monitors and HD VGA cables. Not good, TV looks better for this one.
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Originally Posted by General Lee View Post
Oh, if the whole world had only one neck for me to squeeze in my hands...
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Old 05-17-08, 01:01 PM   #19
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

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Originally Posted by mailman2
GTA IV looks like utter garbage on my 22 LCD. tried multiple monitors and HD VGA cables. Not good, TV looks better for this one.
Maybe you are setting somethig wrong ? I am just using standard vga cable and 1280x768 res with expand setting. 226bw btw.
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Old 05-18-08, 09:29 AM   #20
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

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Originally Posted by mailman2
Connect it to a tv, any TV - even a 13" TV looked way better than my PC monitor. I dont think GTA is coming over the VGA cable in HD..ever. BO Paradise looked great but GTA IV only looks good on a CRT TV.
Not true, GTA IV looks awesome on my 50" Kuro plasma, noticeably better than my 34" Sony XBR960 CRT HDTV.
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Old 05-18-08, 11:09 AM   #21
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

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Originally Posted by HiCZoK4
Maybe you are setting somethig wrong ? I am just using standard vga cable and 1280x768 res with expand setting. 226bw btw.

There aren't any settings other than the resolution. I tried 720P to 1280x1024 widescreen to even 1080. I think my monitor is stretching everything, it doesnt have an option for scaling so it fills the screen. Burnout looks good but GTA 4 looks terrible. I've got the Acer 22" x222w.

I guess it must be the scaling with the 360 and GTA. I have found alot of other people with the same issue, but it seems to only be GTA IV as even my other 360 games are fine on my x222w.

http://forums.gametrailers.com/showp...9&postcount=20
http://www.gamespot.com/xbox360/acti...=933037&page=1
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Oh, if the whole world had only one neck for me to squeeze in my hands...
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Old 05-18-08, 11:32 AM   #22
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

Someone who's complaining of the bad image quality should take pics of the game with a camera off their LCD.

The game looks really great on my CRT HDTV. Noticeably better than most other games.
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Old 05-18-08, 04:57 PM   #23
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

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Originally Posted by JigenD
Someone who's complaining of the bad image quality should take pics of the game with a camera off their LCD.

The game looks really great on my CRT HDTV. Noticeably better than most other games.

Maybe later I will hook it back up. Right now enoying it much more on the TV


This guy claimed to have found a problem, I dont think there are reference levels to play with over the VGA cable though.

http://forumplanet.gamespy.com/gta_i...91/19793827/p2
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Oh, if the whole world had only one neck for me to squeeze in my hands...
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Old 05-18-08, 05:58 PM   #24
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Default Re: GTA IV: (22" LCD 720p) vs. (32" 480p CRT)

Reference Levels are mainly for the benefit of VGA connections but that shouldn't have anything to do with blurriness but rather contrast specifically black contrast.
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