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Old 11-14-08, 01:06 PM   #1
NvFuchs
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Default Powermizer, OpenGL 3, XRandR

New driver out, some problems fixed (e.g. slow urxvt), some not yet (30 sec. hang on X restart), and some questions:

Attribute 'GPUAdaptiveClockState' (thinkfox:0.0): 1.
'GPUAdaptiveClockState' is an integer attribute.
'GPUAdaptiveClockState' is a read-only attribute.
'GPUAdaptiveClockState' can use the following target types: X Screen, GPU.

I don't like the third line here, any chances this will be changed in the near future? Being able to actually set the level would be even nicer.

Any informations on when we see OpenGL 3.0 in the official driver branch?

And any improvements on the XRandR side in the near future, as many distributions rely on it in their tools, and it is hard to tell the users each day to use nvidia-settings instead.

Thanks for the good work so far,

Fuchs
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Old 11-14-08, 01:33 PM   #2
zander
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Default Re: Powermizer, OpenGL 3, XRandR

There're tentative plans to give users more control over the performance level selection heuristics, but I don't yet know when/how this functionality will be exposed, nor what granularity will be offered.

The 180.06 BETA release has core OpenGL 3.0 support, but is missing the GLX pieces. This should change in one of the next 180.xx BETA releases.

Improved XRandR functionality is definitely also planned for the foreseeable future, but prioritized behind the continued performance work.
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Old 11-14-08, 01:52 PM   #3
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Default Re: Powermizer, OpenGL 3, XRandR

Thanks a lot for the quick and full answer to my questions. I am looking forward to these features and more bugfixes then.

Another small question which came up in the thread about the new Video API:

"VDPAU is currently supported on the following NVIDIA GPUs:"

I read this as "will be extended on other GPUs later on as well, as with my nvs140 (afair a 8400M) I can't use this yet. Is this correct?

In the meantime thanks again for the good work.

Kind regards

Fuchs
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Old 11-14-08, 01:59 PM   #4
zander
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Default Re: Powermizer, OpenGL 3, XRandR

It looks like that was just an oversight. I believe the GeForce 8400M series of GPUs is currently supported. I updated Andy's post.
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Old 11-14-08, 02:11 PM   #5
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Default Re: Powermizer, OpenGL 3, XRandR

Great news, then I'll play around with it when I find some time.

Thanks again for the fast response time and good work.

Kind regards

Fuchs
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