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Old 09-01-08, 07:20 PM   #13
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Default Re: video game industry need high resolution display.

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Originally Posted by duffy_chucky View Post
crysis highest detail texture are same than riddick . (2005) the only difference is the apply of multiple texture. up to 4 .
can you imagine a 30" display with 4000x2200 ? THAT is photorealistic.

720p make me laugh

ps: i need a 2nd HD4850 :/. 4850 is dying with such high res.
a 30" with 400x2200 texture resolution would run like **** because no hardware could run a game smoothly with that type of resolution.
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Old 09-01-08, 07:28 PM   #14
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Default Re: video game industry need high resolution display.

also if you use a non native resolution on an LCD its going to look like crap
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Old 09-01-08, 07:39 PM   #15
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Default Re: video game industry need high resolution display.

i nominate this thread as suck of the year.
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Old 09-01-08, 07:51 PM   #16
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Default Re: video game industry need high resolution display.

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i nominate this thread as suck of the year.
Too late, All the threads in the P&R Forum have that nomination.
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Old 09-01-08, 07:52 PM   #17
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Default Re: video game industry need high resolution display.

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Too late, All the threads in the P&R Forum have that nomination.
lol good point.

this one can at least be an honorable mention then.
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Old 09-01-08, 07:55 PM   #18
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Default Re: video game industry need high resolution display.

I think it's truly a good point. I'll never understand why anyone would buy anything with a dot pitch higher than .25. All these people buying crappy inferior LCD monitors. I'm afraid its the way the industry is going. Looking at the egg they have a total of 4 CRTs for sale, they simply don't make good displays anymore, slim and wide yes but good no, not for under $3k. It's nice that consoles have been brought up to 1920x1080 but PCs are now being brought down to this level and it's going to be the standard for quite a while. Most people have no idea what dot pitch is and if you ask them they say things like "um what?" or "I play in 1080p". I currently use a 22" p1230 Diamondtron Natural Flat that has a .24mm aperture grille pitch. It reaches up to 2048x1536@85Hz and I wouldn't trade it for 95% of LCDs out there.
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Old 09-01-08, 09:28 PM   #19
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Default Re: video game industry need high resolution display.

I would like to see .22 dot pitch LCD's My old CRT was .20 dot pitch.
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Old 09-01-08, 09:45 PM   #20
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Default Re: video game industry need high resolution display.

What's the dot pitch on the dell 2009WFP? It's 1680 x 1050 in a 20" monitor. I think it might be .258 but I can't find the exact specs on it.

Either way, dot pitch on an LCD seems a little different than a CRT. I've never noticed an issue with it. A lot of crappier CRT's however you can really a difference, but LCD's tend to be a lot sharper images IMO.

There are high resolution displays out there, like on laptops, but generally you sit closer to them than your 24" monitors. Take a dell latitude D820 for example, it packs 1920 x 1200 resolution onto a 17" widescreeen. I can tell you that if you turn that all the way up I have a hard time even reading the text on the monitor without making all of the fonts bigger. Having a 1:1 pixel mapping provides the best image anyway, so upping the resolution and then having to stretch all of your images kind of defeats the purpose.
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Old 09-02-08, 07:00 AM   #21
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Default Re: video game industry need high resolution display.

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Originally Posted by Bman212121 View Post
What's the dot pitch on the dell 2009WFP? It's 1680 x 1050 in a 20" monitor. I think it might be .258 but I can't find the exact specs on it.

Either way, dot pitch on an LCD seems a little different than a CRT. I've never noticed an issue with it. A lot of crappier CRT's however you can really a difference, but LCD's tend to be a lot sharper images IMO.

There are high resolution displays out there, like on laptops, but generally you sit closer to them than your 24" monitors. Take a dell latitude D820 for example, it packs 1920 x 1200 resolution onto a 17" widescreeen. I can tell you that if you turn that all the way up I have a hard time even reading the text on the monitor without making all of the fonts bigger. Having a 1:1 pixel mapping provides the best image anyway, so upping the resolution and then having to stretch all of your images kind of defeats the purpose.

all LCD have sharper image. it's inherent to technology. the counterpart is :

- backlight
- crappy color (often bluish)
- native resolution or centered display otherwise , image sucks.


Eizo seem to have very good LCD screen. with anti-backlight system on their 24" model.
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Old 09-02-08, 06:50 PM   #22
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Default Re: video game industry need high resolution display.

I hope I can get sony 24" GDM-FW900 before they all die.
http://nh.craigslist.org/ele/787497768.html $150 is a steal!!!!
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Old 09-03-08, 09:49 AM   #23
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Default Re: video game industry need high resolution display.

Quote:
Originally Posted by MaXThReAT View Post
I think it's truly a good point. I'll never understand why anyone would buy anything with a dot pitch higher than .25. All these people buying crappy inferior LCD monitors. I'm afraid its the way the industry is going. Looking at the egg they have a total of 4 CRTs for sale, they simply don't make good displays anymore, slim and wide yes but good no, not for under $3k. It's nice that consoles have been brought up to 1920x1080 but PCs are now being brought down to this level and it's going to be the standard for quite a while. Most people have no idea what dot pitch is and if you ask them they say things like "um what?" or "I play in 1080p". I currently use a 22" p1230 Diamondtron Natural Flat that has a .24mm aperture grille pitch. It reaches up to 2048x1536@85Hz and I wouldn't trade it for 95% of LCDs out there.
I feel exactly the same way right now.I almost bought a 25.5 samsung talked about in other threads here,but it is still an LCD.I think I'll hold onto my CRT for a while longer....
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Old 09-03-08, 11:30 AM   #24
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Default Re: video game industry need high resolution display.

Love my 17" CRT ( space restrictions )...... 0.20 dot pitch.... 1600x1200@85hz..... no AA required
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