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#61 | |
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Registered User
Join Date: Jul 2002
Posts: 2,602
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yeeesssss bitboys will rule you all
nvidia= dead ati= dead hehehe bitboys will rule you all so shut up all you fan boys out there heheheheh |
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#62 | |
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Treehugger
Join Date: Jul 2002
Posts: 942
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Quote:
If ATI's release of the 9700 goes anything like the release of the 8500, I won't be touching it with a three-foot pole. BTW, give it up already, we know you hate nVidia and we know that you don't have anything of value to say, so please don't post here anymore ![]() |
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#63 |
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Registered User
Join Date: Jul 2002
Posts: 169
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Originally posted by Cotita
>Some people state that these pic were rendered with a nv30 using a cg plug-in for Exluna's rendering software. Damn! Who? We want the names of the culprits! :P >I find that very difficult to believe, if nVidia had access to all these scenes then why not render them with a different angle or camera view? I mean, is it that difficult to change the camera angle in 3dsMAX? Because I think this is at least in part addressed to me, allow me to try to give an answer (even if it might not be the one you expect). Who cares if it was rendered or not on an nv30? I don't. What I am interested to know is if that CAN be rendered on an nv30. The chip does not need to be there already, it can be emulated (simulated on a computer, if you prefer) and those pictures can be rendered on the emulator. You have to remember that the chip designers do not have copies of their chips until their work is almost completely finished, very late in the whole process. Even more, I don't even care if they were not re-rendered using the emulator as long as the shaders used can be rewrote to run on the nv30. Remember that shaders are very small programs, and giving the specs already released at Siggraph, I have little doubt those shaders can be very easily programmed on an nv30. To tell the truth that even really seems like a piece of cake given the card's specs. Also, it should take less than a second to render, right? It would be good but that's not absolutely needed. From what we know at this time, what is needed is a rendering time that digital content creators will see as acceptable, and that can be more than one second. However, I expect and hope that the card will do rendering of such pictures faster than 1fps. How fast, I do not know. I don't think that nVidia needs this kind of hoaxes Is it a hoax? If one tells people that there will be FPS games looking like this on the shelves this winter, this is definitely a hoax! If one tells those pics can be rendered on an nv30 chip, that is a whole other thing... It may turns out to be false, but that does seem very unlikely. The nv30 is sure to rock the 3d world all over again. Looks like it might well! ![]() Last edited by Remi; 07-28-02 at 08:51 PM. |
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#64 | |
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Guest
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#65 | |
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#66 | |
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Guest
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whatever, i will believe it when i see it, either way. <-- waiting for the formal NV30 paper launch |
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#67 |
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polygons are fun!
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Ok, so the NV30 can render a bike, wow that bike is probably no more than 300000Polygons, which my friends GF2MX can render at 60FPS. No, where is the demo that shows a game with 25 such bikes plus a pretty detailed track?
PC Polygon performance article Last edited by GamblerFEXonlin; 03-28-04 at 10:50 PM. |
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#68 | |
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TypeDef's assistant
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ROTFLMAO @ that response. Who is he?
Quote:
__________________
"Never before has any voice dared to utter the words of that tongue in Imladris, Mr. Anderson" - Elrond LOTR |
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#69 | |
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Nvidia God
Join Date: Jul 2002
Posts: 341
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Quote:
__________________
Sometimes I hate being right everytime. Last edited by Cotita; 07-29-02 at 10:42 AM. |
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#70 | |
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Treehugger
Join Date: Jul 2002
Posts: 942
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Quote:
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#71 |
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Guest
Posts: n/a
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which brings up the point: CGI based movies aren't at reality level yet, no graphics can will do it this year. or next
![]() although yes, if games looked like Final Fantasy i wouldn't be complaining and in fact would be very thankful. but the fact is, even if the hardware could do it, the games wouldn't look like that. so it really doesn't matter. |
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#72 |
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Join Date: Jul 2002
Location: /dev/null
Posts: 1,556
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umm...why not leave him alone and go along with our own stuff?
fine if he doesn't behave then *make him go away* ![]() |
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