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Old 07-17-09, 02:44 PM   #277
rudedog
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Default Re: Call of Duty: World at War Feedback Thread

Good news:

1.5 has been released and it includes:

- 1.5 patch
- Map Pack 2 for the PC
- Mod tools 1.3
- Linux 1.5 bits included

More info:

Patch 1.5

* 3 new MP maps: Banzai, Corrosion, Sup Pens!
* 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
* CO-OP hosts can now kick players from their lobby
* Improved dog spawning in MP
* Addressed an issue with Zombie pathing
* Fixed an instance of the player model displaying incorrectly
* Some unhandled exception errors have been addressed
* Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
* Added support for CODTV
* “cg_DrawFPS 1” now only displays FPS and cg ms/frame
* Added RCon command "teamstatus" to display players’ team information
* Mods: Added joinsquad script function
* Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
* Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
* Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
* Mods: Increased the amount of mods displayable in the Mods menu
* Mods: Fixed a crash related to the mod.arena file

Mod Tools 1.3

Below you will find a list of the updated files included with Mod Tools 1.3. This package has over 2800 assets to help you create your own Shi No Numa-style levels in conjunction with Patch 1.5. Please visit http://wiki.treyarch.com for a brand new tutorial that gives step-by-step instructions on how to take advantage of these new assets.

--------------------------------

Added and Updated Files:

- DLC2 zombie .map prefabs.
- DLC2 zombie zone_source files.
- DLC2 Updated new scripts.
- DLC2 xmodel, xmodelparts, and xmodelsurfs files.
- DLC2 xanim files.
- DLC2 materials and material_properties files.
- DLC2 FX files.
- DLC2 weapons, vision, ui_mp, maps, collmaps, and animtrees files.


PC Link
http://extreme.planetcallofduty.game...PatchSetup.exe
http://mirrors.mycallofduty.com/Game...PatchSetup.exe
http://mycodfiles.com/codww/full/Pat...PatchSetup.exe
http://sanjose.gcops.com/codww/patch...PatchSetup.exe

Linux Link
http://extreme.planetcallofduty.game...142009.tar.bz2
http://mirrors.mycallofduty.com/Game...142009.tar.bz2
http://mycodfiles.com/codww/linux/co...142009.tar.bz2
http://sanjose.gcops.com/codww/patch...142009.tar.bz2

ModTools Link
http://extreme.planetcallofduty.game...DTOOLS_1.3.zip
http://mirrors.mycallofduty.com/Game...DTOOLS_1.3.zip
http://mycodfiles.com/codww/tools/Co...DTOOLS_1.3.zip
http://sanjose.gcops.com/codww/tools...DTOOLS_1.3.zip
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Old 07-18-09, 08:49 AM   #278
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Default Re: Call of Duty: World at War Feedback Thread

Awesome rudedog, thanks for the heads up and the links!
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Old 09-18-09, 04:40 PM   #279
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Default Re: Call of Duty: World at War Feedback Thread

Patch 1.6 + Map pack 3 is out for PC!

1.2gb

http://www.fileshack.com/file.x/1524...6+++Map+Pack+3
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Old 09-18-09, 04:44 PM   #280
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Default Re: Call of Duty: World at War Feedback Thread

nvm.
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Old 09-19-09, 12:53 AM   #281
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Default Re: Call of Duty: World at War Feedback Thread

The new maps are rather good! Big and lots of sniping areas!
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Old 09-19-09, 02:01 AM   #282
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Default Re: Call of Duty: World at War Feedback Thread

Campers paradise. Big though.
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Old 09-19-09, 05:29 PM   #283
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Default Re: Call of Duty: World at War Feedback Thread

is it true that the dynamic range is limited and not full on this?!?because the contrast sucks on this game I hope cod MW2 is not like this!any way to edit the contrast on this game?
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Old 11-04-09, 12:12 PM   #284
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Default Re: Call of Duty: World at War Feedback Thread

Anyone use Nhancer on this game? It really makes a difference with my system. The extra AA makes the game very smooth looking.
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Old 11-04-09, 12:36 PM   #285
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Default Re: Call of Duty: World at War Feedback Thread

Quote:
Originally Posted by musman View Post
Anyone use Nhancer on this game? It really makes a difference with my system. The extra AA makes the game very smooth looking.
+1

I still love MP on this game.
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Old 11-04-09, 01:32 PM   #286
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Default Re: Call of Duty: World at War Feedback Thread

I bought it through Steam. So Steam should apply the updates and give me the maps, right?
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Old 11-04-09, 01:35 PM   #287
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Default Re: Call of Duty: World at War Feedback Thread

I would think so.
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Old 11-04-09, 03:18 PM   #288
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Default Re: Call of Duty: World at War Feedback Thread

Quote:
Originally Posted by ViN86 View Post
I bought it through Steam. So Steam should apply the updates and give me the maps, right?
I have it through Steam too and yes they automatically install the updates, as long as you have not changed the auto update settings.
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