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Mr. Extreme!
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I think these two things say a lot.
____________________________________________ Since NVIDIA is not part in the FutureMark beta program (a program which costs of hundreds of thousands of dollars to participate in) we do not get a chance to work with Futuremark on writing the shaders like we would with a real applications developer. __________________________________________________ __ ATI stated: The 1.9% performance gain comes from optimization of the two DX9 shaders (water and sky) in Game Test 4 . We render the scene exactly as intended by Futuremark, in full-precision floating point. Our shaders are mathematically and functionally identical to Futuremark's and there are no visual artifacts; we simply shuffle instructions to take advantage of our architecture. These are exactly the sort of optimizations that work in games to improve frame rates without reducing image quality and as such, are a realistic approach to a benchmark intended to measure in-game performance. However, we recognize that these can be used by some people to call into question the legitimacy of benchmark results, and so we are removing them from our driver as soon as is physically possible. We expect them to be gone by the next release of CATALYST. __________________________________________________ As I see it Nvidia got ****ed by not staying with FM's beta program. ATI worked hand in hand with FM to make sure there shader was at top performance for "there bench". Nvidia did not. But "Game Companies" do work very close with nvidia. Even more so than ati. That is why you see the FX's suxing on PS 2.0 3DM03 and kicking butt in games. It's easy to read between the lines on this one just from what both companies have said. edit by StealthHawk: dont circumvent the swear filter. Thanks.
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Notebook! ![]() Compaq Presario CQ60-215DX AMD 64 Athlon X2 @ 2GHz (QL62) 15.6 inch HD WideScreen Nvidia 8200M-G 895mb 2Gig system ram 250Gig SATA 5400rpm HDrive Vista Premium |
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#2 | |
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eat. sleep. overclock.
Join Date: Dec 2002
Location: Chino, California
Posts: 17,744
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nvidia also said...
"We don't know what they did, but it looks like they have intentionally tried to create a scenario that makes our products look bad." i think not staying in the futuremark program was very bad for nvidia... that money is pocket change for them
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#3 | |
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Registered User
Join Date: Apr 2003
Posts: 489
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Until you start seeing PS 2.0 games, then Nvidia has to fix its **** architecture |
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#4 | |
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Mr. Extreme!
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I agree big time on that one. If nvidia had stayed with FM they would not be here today. They got left out in the cold. They need to sux it up and go on. Quite trying to cheat on 3DM03 and keep focas on the games. They can pick back up with FM on future benchmarks. Last edited by bkswaney; 05-23-03 at 11:20 PM. |
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#5 | |
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Mr. Extreme!
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It seems to be Nvidia's idea of 2.0. Most every game company is going to work with nvidia to give them what they need. Heck with 60% of the market I see why. Nvidia just did not match there PS up with futuremarks it seems. |
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#6 | |
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Agent-Fx
Join Date: Aug 2002
Location: everywhere
Posts: 2,216
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Quote:
i know there are journalists outhere,that has backed 3dmark as a reliable benchmark.. so maybe they are right.. but what if they are wrong and Nvidia is right? would you still pay thousands of $$$ for SOmething you dont believe? Last edited by Nv40; 05-23-03 at 11:35 PM. |
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#7 | |||
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Registered User
Join Date: Jan 2003
Posts: 101
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Listen guys, I hear a lot of people bitching about how 3dmark is not fair to Nvidia. The only thing not fair to Nvidia is Nvidia themselves. They chose to engineer a board that does not perform well using standard dx9 coding. They chose to engineer a board that developers will have to optimize specifically for in order to get it to perform acceptably. Nvidia made some pretty bad decisions and now they have to deal with it. Ati on the other hand engineered a board that runs DX9 shaders great right from the gate. No special optimizations needed. This is not Futuremarks fault or ATI's fault that Nvidia felt they had to deviate from dx9 standards. Not all games companies are going to be willing to spend the extra time to optimize specifically for the nv30 to get it to run up to speed. I'm sure a lot will though. They won't have much choice if they want to sell their games to a wider audience. You are right though. If Nvidia would have stayed in the Futuremark Beta they would not be in this position today. Not because the benchmark would have been programed any differently, but because they would have known about the developers version that allows you to go off the rails. They would have known they would be caught and not used that cheat, which turned out to be so easy to detect with the developers version. |
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#8 | |
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Agent-Fx
Join Date: Aug 2002
Location: everywhere
Posts: 2,216
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Quote:
i know there are journalists outhere,that has backed 3dmark as a reliable benchmark.. so maybe they are right.. but what if they are wrong and Nvidia is right? would you still pay thousands of $$$ for SOmething you dont believe? |
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#9 | |
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eat. sleep. overclock.
Join Date: Dec 2002
Location: Chino, California
Posts: 17,744
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trust me.. thousands of dollars is nothing to nvidia. they would of done it if they felt their hardware accomodated it nicely... and at that time the nv30 and 3dmark03 did not agree
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Last edited by jAkUp; 05-23-03 at 11:39 PM. |
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#10 | |
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Registered User
Join Date: Jan 2003
Posts: 101
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Again. Nvidia did not match there PS up with the DX standard. This has nothing to do with Futuremark. Quit blaming futuremark for Nvidia's poor decisions. How long do you think that 60% is going to last with these types of shenanigans? Market share doesn't change overnight. More and more of that market share is going to slide over to ATI. Do you really think developers will like having to write special code to get nv30 cards to perform acceptably with dx9 shaders? No doubt some of them will do it. They won't like spending the extra time that could be used to do other things, but they will do it. Not all will though. The more r300 cards ATI sell, the less developers will be willing to go out of there way to optimize for Nvidia. And ATI has been selling a heck of a lot of r300's. With the type of attitude Nvidia has showed lately, I'm sure more and more people will have ATI cards in there machines. I'm using a 9700 now, but if ATI was using the tactics Nvidia has been using you can rest assured I wouldn't have it in my machine. Last edited by jjjayb; 05-23-03 at 11:41 PM. |
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#11 | |
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Agent-Fx
Join Date: Aug 2002
Location: everywhere
Posts: 2,216
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you have not answered my question JAck... Nvidia can be millionaire ,but their money ,will not be invested in things they dont believe.. so i ask YOU ,would you pay for something say $1 dollar or 1 million ,even if you have the money ,if you strongly feel you dont have to do it ,for X,Y,Z reasons ,because it benefits Nothing you ,and because you dont believe in it.? Last edited by Nv40; 05-23-03 at 11:47 PM. |
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#12 |
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eat. sleep. overclock.
Join Date: Dec 2002
Location: Chino, California
Posts: 17,744
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i would. but i would also believe in it. because like i said, winning in 3dmark03 is not just a nice number to show... it sells more. you will probably double what you put into the futuremark program by just having a *legit* badass 3dmark03 score...
i dont agree with using 3dmark03 as a tool to choose what vcard you need... but millions of people do. since nvidia felt their card wasnt up to speed in 3dmark03, they dropped the program, then said "3dmark03 is useless" then we see them cheating to get good 3dmark03 scores... how strange.... ![]()
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