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#1 | |
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Whaaat?
Join Date: Nov 2005
Posts: 5,674
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not working for me, Any ideas?
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2500K 4.4ghz,P8P67Pro,120gb Force3, 12gb Vengeance,HD6950,TX850v2,W7HP,LaCie Blue 22" crt COMMODORE 64 Silver Label 1Mhz/128D 4Mhz(Z80) |
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#2 | |
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not coming back
Join Date: Nov 2004
Posts: 4,872
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Try a GLIDE wrapper.
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#3 |
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Has a vegetation fetish
Join Date: Jan 2006
Posts: 1,816
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I wouldnt worry about it. the effect was barly noticeable.
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_________________________________________________ Mobo: EVGA 122-ck-nf68 680i sli, CPU: C2D Quad 6600, Video: EVGA GTX 460 1gb SC, Sound: X-fi gaming, Windows 7, Antec P180b,Thermalright Ultra-120 HSF, Antec TruPower TP3-650, 4 Gigs RAM |
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#4 | |
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Registered User
Join Date: Jul 2007
Posts: 224
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in my experience, glide had more detailed graphics. while direct3d had a more blurrier look. Also glide ran a hell of a lot faster for me than normal d3d.
I used this wrapper http://www.zeckensack.de/glide/ its a shame he doesn't update anymore, because it was definitely one of the best wrappers I ever used.
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#5 |
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Whaaat?
Join Date: Nov 2005
Posts: 5,674
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SPORTS CAR GT IS IN THE LIST!!!
![]() I just bought that yesterday!!! ![]() still dont workDiablo's better though, Cheers.
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2500K 4.4ghz,P8P67Pro,120gb Force3, 12gb Vengeance,HD6950,TX850v2,W7HP,LaCie Blue 22" crt COMMODORE 64 Silver Label 1Mhz/128D 4Mhz(Z80) |
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#6 | |
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Join Date: Dec 2005
Location: Barksdale AFB, La
Posts: 1,238
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Quote:
Using a modern GPU, you cannot get better graphics using Glide over D3D (assuming the game isn't glide exclusive), because all the Glide wrapper does is convert Glide calls to D3D. It's a translation layer, nothing more. It should only be used for older titles that were Glide exclusive. |
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#7 |
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Student @ DigiPen
Join Date: Jan 2005
Posts: 4,069
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Yeah, you need to turn off AF/AA so Diablo 2 won't look blurry. It's a weird bug but easily fixable.
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#8 | |
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Registered User
Join Date: Apr 2003
Posts: 2,804
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Quote:
But API wise there shouldnt be a difference, as you say, if the game is designed to run the same stuff under both APIs.
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