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#1 | |
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Registered User
Join Date: Jul 2005
Posts: 169
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Hi People,
I'm getting used to my new Rig and today POCed my XFX 216 (260 Cores) for the first time. I achieved a fairly stable 720Mhz GPU, 1552Mhz Shader and 1200Mhz on the memory - this amounts to a 3D mark Vantage score of 12705 (GPU 10314, CPU 41727 - respectable?). avarage core temp while gaming was around 60c peaking briefly at 65c (GPU fan at 60%), I'm saying its fairly stabkle because after an hour of playing GTA4 (in all its glory, may I add) I did notice some very mild artifects, lkike once in 5 minutes one texture woudl be out of place for a second. It didn't look like 'proper' artifects I have witnessed before. I feel I could go further on the core perhaps also the memory, but I also want to get rid of the artifects. Is there anything I can do? Perhaps incease voltage to the card? Anythign else? Please share yoru thoughts, Thanks! Spec: Intel Core 2 Quad Q6600 (400x9 3.6Ghz - 1.36Vcore) Arctic Cooling AC-FRZ-7P Freezer 7 Pro 4GB Corsair TwinX DDR2 XMS2 Dominator, PC2-8500(1066) XFX GTX 260 (216 Cores) Gigabyte GA-EP45-UD3P iP45 Coolermaster RealPower 700W Antec 300 Three Hundred Case |
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#2 | |
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The Man With Brisk
Join Date: Dec 2004
Location: Canada
Posts: 1,673
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well if youre getting artifacts then you went too far... volt modding the GTX 280/260 doesnt help as much as having water cooling
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Intel Core 2 Quad Q6600 G0 @ 3.6GHZ Asus P5B Deluxe 4GB OCZ Platinum PC8000 EL BFG GTX 280 OC2 1GB @ 729/1512/2538 Dell 2405FPW 24" 3DMark: Vantage - P15397 | 06 - 18734 |
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#3 | |
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Carolina Panthers Rule!!
Join Date: Aug 2005
Posts: 406
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Quote:
Seeing artifacts tells me you need to back down on the OC abit. Might I suggest backing off the shader clock first. BTW, what are you stock speeds? And I would go to a water cooling setup before attempting a voltage mod.....don't want to fry the card. Why are you wanting to push it anyway? Are you having trouble running any games maxed out? My EVGA 216 core runs everything I throw at it full bore @ 1920x1200. Although I did OC mine abit also (see sig).Kapt
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Gigabyte GA-990XA-UD3 motherboard AMD Phenom ll X4 965 BE OC'd @ 3.6GHz Vendetta cooler 120mm fan 16GB G. Skill Ripsaw DDR3 1600MHz memory Powercolor 5870 OC'd to 949/1255 ![]() (OC'd only when gaming of course) 11.8 Cat drivers 650W power supply Seagate 1TB 7200RPM SATA HD Sony dual layer 16X DVD/CD Writer LG 8X Blu-ray Writer ![]() HP w2408h 24" monitor running @ 1920x1200 native rez Win 7 Ultimate 64bit |
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#4 | |
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Registered User
Join Date: Jan 2007
Location: Ireland
Posts: 1,160
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Try with GPU fan at 80% with the same overclock and see if you still get artifacts.
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________________________________ | CPU: Intel Q6600 B3 @ 3Ghz | Cooler: Zalman CNPS9700 LED | Mobo: Intel D975XBX2 | GFX: Inno 3D 8800 GTS 640MB | PhysX: EVGA 8400 GS 256MB | Memory: 2x1GB OCZ Platinum Rev2 PC6400 | PSU: OCZ StealthXtreme 600W PSU | Monitor: Acer G24 | HDD: 320GB Seagate Barracuda | Case: NZXT Lexa Blackline [Blue] | Mouse: Steelseries Xai | Mouse mat: Steelseries 4HD ________________________________ |
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#5 |
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Join Date: Jul 2002
Location: GREENVILLE,TX
Posts: 3,851
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Try turning your shaders down a little and see if that helps you don'nt gain that much with them that high,just taking a chace of messing up your card.If you were running your card that high ,I would log my tempertures and see how hot it gets with a heavy GPU dependent game ,I bet at just 60% with the fan it gets hotter then 65c,thats probally why you are seeing artifacts.
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Intel i7-3820+Corsair H-100+ASROCK X79-Extreme4+16gigs G.Skill PC1600DDR3+2-ASUS DirectCU II GTX-670 in SLI+Crucial 256g-SSD+2- Samsung 1-TB+2-WesternDigtial 640g+LG-12x Blu-Ray Burner+1100w CoolerMaster+Antec-P280 case+50" Plasma PM6700+Logitech Mouse+Keyboard+Pioneer VSX-1020+Polk Audio Speakers |
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#6 | |
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Registered User
Join Date: Jul 2005
Posts: 169
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Hi People,
I added another fan and sorted some air flow issues in the case (who needs a sound card that doesn't work in Vista anyway? ;-) and now reached: Core 780Mhz/Shader 1570Mhz/1150Mhz memory - which is rock stable at Fan running 60% and I'm playign GTA for hours. I'm sure I can go a bit further but can clearly see it's the shader that drags me down, you can unlike them in Riva Tuner but there can only be a certain gap (400Mhz?) that above it you have to increase one to increase the other. I think the memory can go further. Please share your thoughts, Here is my GTA4 Bench result: Statistics Average FPS: 58.03 Duration: 37.09 sec CPU Usage: 71% System memory usage: 65% Video memory usage: 96% Graphics Settings Video Mode: 1680 x 1050 (60 Hz) Texture Quality: High Render Quality: Very High View Distance: 32 Detail Distance: 70 Hardware Microsoft® Windows Vista" Ultimate Service Pack 1 Video Adapter: NVIDIA GeForce GTX 260 (780Mhz/ Shader 1570Mhz/1150Mhz memory) Video Driver version: 180.84 Audio Adapter: Speakers (Realtek High Definition Audio) Intel(R) Core(TM)2 Quad CPU Q6600 @ 3.60GHz |
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#7 |
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Ducking & Dodging
Join Date: Mar 2008
Posts: 3,948
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I doubt thats really stable, try running Furmark for a bit.
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#8 | |
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Mahna Mahna
Join Date: Jul 2006
Location: Madison, Wi
Posts: 6,123
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Quote:
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#9 |
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Registered User
Join Date: Jul 2005
Posts: 169
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#10 |
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Join Date: Jul 2002
Location: GREENVILLE,TX
Posts: 3,851
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Thats why I was saying turn down your shader clock .that is useally the first thing to start crashing.
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Intel i7-3820+Corsair H-100+ASROCK X79-Extreme4+16gigs G.Skill PC1600DDR3+2-ASUS DirectCU II GTX-670 in SLI+Crucial 256g-SSD+2- Samsung 1-TB+2-WesternDigtial 640g+LG-12x Blu-Ray Burner+1100w CoolerMaster+Antec-P280 case+50" Plasma PM6700+Logitech Mouse+Keyboard+Pioneer VSX-1020+Polk Audio Speakers |
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#11 |
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Registered User
Join Date: May 2007
Location: UK
Posts: 6,362
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TB303, you look to have pretty much reached the OC limits or your card. There is much more to be gained by upping your FSB anyway. 450x8 on your CPU would give a nice gain over 400x9. Messing with the GPU OC any more will only gain you a % or two in terms of performance and will really be straining you card.
Just my opinion ![]() EDIT: If you still want to get more out of your card, try dropping the core a little (700mhz ish) and raising the memory OC. |
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#12 | |
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Registered User
Join Date: Jul 2005
Posts: 169
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Quote:
Regarding lowering the Shader clock, they seem to be linked, the more I lower the shader the more I have to Lower the core clock, even if I use Riva Tuner's 'Unlink frequencies'. - Am I missing something? |
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