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Old 03-19-09, 01:56 PM   #37
kailed
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Posts: 9
Default Re: Hall of Fame: Unigine Tropics Demo Results

Quote:
Originally Posted by artem View Post
2kailed:

Gentoo? Overclocked components?
Opensuse 11.1 and yes, CPU a bit overclocked Old athlon 2800 XP...

But system is rock solid !
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Old 03-19-09, 02:27 PM   #38
castor
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Default Re: Hall of Fame: Unigine Tropics Demo Results

Tropics Demo v1.1
FPS: 5.9
Scores: 150

Hardware
Binary: Linux 32bit GCC 4.1.2 Release Oct 29 2008
Operating system: Linux 2.6.26 i686
CPU model: AMD Athlon(tm) Dual Core Processor 4850e
CPU flags: 2487MHz MMX+ 3DNow!+ SSE SSE2 SSE3 HT
GPU model: GeForce 7600 GS PCI Express 180.29 256Mb

Settings
Render: opengl
Mode: 1024x768 fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: disabled
Reflection: enabled
Refraction: enabled
Volumetric: enabled

NVIDIA Driver Version: 180.29

Last edited by castor; 03-19-09 at 02:30 PM. Reason: Added driver version
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Old 03-20-09, 12:42 AM   #39
artem
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Default Re: Hall of Fame: Unigine Tropics Demo Results

2kailed: this test stresses your hardware much more than all other applications so such failures are quite expected.

Try to rerun the test with normal clocks.
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Old 03-20-09, 10:01 AM   #40
kailed
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Default Re: Hall of Fame: Unigine Tropics Demo Results

Quote:
Originally Posted by artem View Post
2kailed: this test stresses your hardware much more than all other applications so such failures are quite expected.

Try to rerun the test with normal clocks.
---- System ----
System: Linux 2.6.27.19-3.2-pae i686
CPU: AMD Athlon(tm) XP 2800+ 2079MHz MMX+ 3DNow!+ SSE
GPU: GeForce 7600 GT AGP 180.37
System memory: 997 Mb
Video memory: 256 Mb

Benchmark running
Unigine~# render_dof 1 && render_restart
Unigine~# render_dof 0 && render_restart

Unigine fatal error
Received invalid memory reference signal

Shutdown

After the last stage..

I can play openGL games (native or emulated with cedega/wine) for hours without issue...
I can compile kernel without issue too...
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Old 03-20-09, 04:38 PM   #41
kailed
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Default Re: Hall of Fame: Unigine Tropics Demo Results

@artem:
well, after a memtest run, replaced one memory bank, lowered memory timings and re-overclocked the CPU.. no more error !

Benchmark finished
Time: 203.805
Frames: 957
FPS: 4.69567
Scores: 118.284
Unigine~# quit
Close "libGL.so.1"
Memory usage: 547b
Allocations: 4
Shutdown

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Old 03-21-09, 12:01 PM   #42
Licaon
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Default Re: Hall of Fame: Unigine Tropics Demo Results

Hardware/Software
Binary: Linux 32bit GCC 4.1.2 Release Oct 29 2008
Binary: Windows 32bit Visual C++ 1500 Release Oct 29 2008
Operating system: Linux 2.6.28-8.slh.1-sidux-amd64 x86_64
Operating system: Windows XP (Service Pack 3) 32bit
CPU model: AMD Athlon(tm) 64 X2 Dual Core Processor 5200+
CPU flags: 2600MHz MMX+ 3DNow!+ SSE SSE2 SSE3 HT
GPU model: GeForce 8600 GT PCI Express 185.13 256Mb
GPU model: NVIDIA GeForce 8600 GT 6.14.11.8208 256Mb

Tropics Demo v1.1
Mode: 1280x1024 fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: disabled
Reflection: enabled
Refraction: enabled
Volumetric: enabled

Results
Linux - OpenGL: 14.3 / 360 ( using 1 core only at 100% )
Linux + WINE - OpenGL: 6.5 / 164 ( using 1 core only at ~50%, while X.org uses ~50% of that core)
Linux + WINE - Direct3D9: shaders are corrupted, no reflection, tints of green everywhere
Windows - OpenGL: 14.1 / 354 ( using 2 cores at ~90% each )
Windows - Direct3D9: 5.4 / 137 ( using 1 core only at ~14-20%, and at ~40% in tests 6&7 )

strange results
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Old 03-21-09, 01:43 PM   #43
mfb
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Default Re: Hall of Fame: Unigine Tropics Demo Results

Code:
Unigine
Tropics Demo v1.1
FPS:
  6.3
  Scores:
  160
  Hardware
Binary:
  Linux 32bit GCC 4.1.2 Release Oct 29 2008
  Operating system:
  Linux 2.6.28-custom x86_64
  CPU model:
  Intel(R) Core(TM)2 Duo CPU P8400 @ 2.26GHz
  CPU flags:
  2266MHz MMX SSE SSE2 SSE3 HT
  GPU model:
  GeForce 9600M GT PCI Express 180.37 512Mb
Really bad results. Caused because of powermizer bug. I have been stuck with this card that is never reaching 3D-clocks because of this stupid bug in the NVIDIA-drivers for almost half a year now.
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Old 03-21-09, 11:34 PM   #44
Jtwizzle
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Smile Re: Hall of Fame: Unigine Tropics Demo Results

Mine:

Code:
Unigine
Tropics Demo v1.1
FPS:	
69.0
Scores:	
1739
Hardware
Binary:	
Windows 32bit Visual C++ 1500 Release Oct 29 2008
Operating system:	
Windows Vista (build 6001, Service Pack 1) 32bit
CPU model:	
Intel(R) Core(TM)2 Duo CPU E7400 @ 2.80GHz
CPU flags:	
2796MHz MMX SSE SSE2 SSE3 HT
GPU model:	
NVIDIA GeForce GTX 260 7.15.11.8208 896Mb
Settings
Render:	
direct3d9
Mode:	
1280x1024 fullscreen
Shaders:	
high
Textures:	
high
Filter:	
trilinear
Anisotropy:	
4x
Occlusion:	disabled
Reflection:	
enabled
Refraction:	
enabled
Volumetric:	
enabled

Where are the big boys at? The guys with Sli etc.
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Old 03-22-09, 12:03 AM   #45
xianthax
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Default Re: Hall of Fame: Unigine Tropics Demo Results

my results, i was lazy and this was with compiz running and some other stuff going like VLC playing a movie. also, the CPU flags are incorrect do to not picked up motherboard overclock settings correctly, the Q6600 is clocked at 3.2Ghz

Unigine
Tropics Demo v1.1

FPS: 48.5
Scores:1220

Hardware
Binary: Linux 32bit GCC 4.1.2 Release Oct 29 2008
Operating system: Linux 2.6.27-11-generic i686
CPU model: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
CPU flags: 3599MHz MMX SSE SSE2 SSE3 HT
GPU model: GeForce GTX 260 PCI Express 180.29 896Mb

Settings
Render: opengl
Mode:1280x1024 fullscreen
Shaders:high
Textures:high
Filter:trilinear
Anisotropy:4x
Occlusion: disabled
Reflection: enabled
Refraction: enabled
Volumetric: enabled
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Old 03-25-09, 11:59 AM   #46
Jtwizzle
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Default Re: Hall of Fame: Unigine Tropics Demo Results

Did a overclock on CPU and got:



Unigine
Tropics Demo v1.1
FPS:
81.1
Scores:
2042
Hardware
Binary:
Windows 32bit Visual C++ 1500 Release Oct 29 2008
Operating system:
Windows Vista (build 6001, Service Pack 1) 32bit
CPU model:
Intel(R) Core(TM)2 Duo CPU E7400 @ 2.80GHz
CPU flags:
4305MHz MMX SSE SSE2 SSE3 HT
GPU model:
NVIDIA GeForce GTX 260 7.15.11.8208 896Mb
Settings
Render:
direct3d9
Mode:
1280x1024 fullscreen
Shaders:
high
Textures:
high
Filter:
trilinear
Anisotropy:
4x
Occlusion: disabled
Reflection:
enabled
Refraction:
enabled
Volumetric:
enabled
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Old 03-25-09, 06:41 PM   #47
mooninite
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Posts: 477
Default Re: Hall of Fame: Unigine Tropics Demo Results

Since this is the *Linux* nVidia board, I think further test results should be restricted to *Linux* runs unless you want to compare the results between OSes.
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Old 03-25-09, 11:54 PM   #48
artem
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Default Re: Hall of Fame: Unigine Tropics Demo Results

At least under Windows we could require using OpenGL mode for testing.

However I bet that OpenGL in Windows and in Linux may have very different results - I remember several years ago there was a comparison of Quake 3 under (probably) Windows 2000 and Linux, and Linux was almost two times faster.

Anyway, please run ./fullscreen_1280x1024.sh for testing as with custom resolutions it's impossible to compare the results.
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