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Old 03-09-09, 03:53 AM   #1
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Default Monkey Island...

This game was great.

I wonder if they have any plans of making the next series in this game...i loved the entire series, 4 was a bit off with its 3d thing, i think the traditional monkey 1-2-3 was the best way to deliver the story in the game...
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Old 03-09-09, 04:18 AM   #2
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Default Re: Monkey Island...

IŽd love a new one, hopefully after learning something from MI4, controls for that make it really hard to play..
Im acctually trying to play that since last week after beating MI3 again, visually the best of them atleast.

Let them cooldown for a few years between playthroughs, but theyŽre still awesome games.. and there isnt much new in the genre, certainly nothing that comes close to the atmosphere of MI games.
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Old 03-09-09, 04:56 AM   #3
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Default Re: Monkey Island...

Agreed. I'd love to see another one in the series. I always enjoy a good adventure game.
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Old 03-09-09, 05:22 AM   #4
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Default Re: Monkey Island...

I think we'll see a new one once the IP is released. Unlike Sam and Max, which was owned by the comic artist. Lucas Arts owns the IP for MI and I doubt they'll do anything with it.
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Old 03-09-09, 05:27 AM   #5
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Default Re: Monkey Island...

One wierd decision about MI4 is that there are seemingly pointless "travel screens", cameras where you dont acctually do anything, but are there to tie your movements over from one screen to another (like the wierd semi top down one between the mansion and the town in the begining).
also, being very old in terms of 3d games, it doesnt look very good, even the rendered backdrops are somewhat lacking in detail.

And the controls, again, arenŽt very useful.
IŽd prefer the classic point and click controls. and the old way the screens were setup, over the new multiple camers at wierd angles to cover a room.. I guess grim also used that, but IMO its just a hassle..
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Old 03-09-09, 09:56 AM   #6
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Default Re: Monkey Island...

Deathspank is the next game from the Monkey Island creator.
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Old 03-09-09, 01:56 PM   #7
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Default Re: Monkey Island...

Hi my name is Guybrush Threepwood and I wanna be a pirate!
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Old 03-09-09, 02:01 PM   #8
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Default Re: Monkey Island...

If they make a new one it will probably be console-only. The PC doesn't have the hardware to "realise" their vision...
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Old 03-09-09, 02:10 PM   #9
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Default Re: Monkey Island...

Quote:
Originally Posted by jolle View Post
One wierd decision about MI4 is that there are seemingly pointless "travel screens", cameras where you dont acctually do anything, but are there to tie your movements over from one screen to another (like the wierd semi top down one between the mansion and the town in the begining).
also, being very old in terms of 3d games, it doesnt look very good, even the rendered backdrops are somewhat lacking in detail.

And the controls, again, arenŽt very useful.
IŽd prefer the classic point and click controls. and the old way the screens were setup, over the new multiple camers at wierd angles to cover a room.. I guess grim also used that, but IMO its just a hassle..
The travel screens are from using the GRIMM engine I think. Grim Fandango had those in-between screens too, I think it's either so show of the art style or they were in fact masked loading screens. MI4 did quite do them as well as the art wasn't that great, but I loved it anyway.
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Old 03-09-09, 02:48 PM   #10
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Default Re: Monkey Island...

Quote:
Originally Posted by crainger View Post
The travel screens are from using the GRIMM engine I think. Grim Fandango had those in-between screens too, I think it's either so show of the art style or they were in fact masked loading screens. MI4 did quite do them as well as the art wasn't that great, but I loved it anyway.
I think its just to tie together the areas really, as its in (rendered) 3d and have all these camera angles.
the old 2d stuff had that sort of stuff too in a sense, but generally just scrolling with the character at places.
Like when you go down to the town and past the scumm bar in the first one for example.
but it felt more natural like that IMO.

Anyway, I felt both MI4 and Grim to be a hassle to play, great games as they are.
and while the MI1-3 point and click style works so well, it feels like a change for the sake of changing.
Sam and Max 2 went back to it, while also in 3d, and that works a treat.
Though the detail conveyed in such low res 3d doesnt really come close to the atmosphere of the classic 2d adventure games of that era, MI, Simon, BASS, Discworld, Dig, DOTT, Indiana jones etc.

Well, those are my 5 cents.
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Old 03-09-09, 02:55 PM   #11
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Default Re: Monkey Island...

Yeah 2D easily has the edge. Especially the hand painted back drops from MI2. Still Grim I consider to be the best Adventure game LA produced. Grim and The Dig, both sold poor, but both were brilliant games.
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Old 03-09-09, 03:06 PM   #12
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Default Re: Monkey Island...

Quote:
Originally Posted by K007 View Post
This game was great.

I wonder if they have any plans of making the next series in this game...i loved the entire series, 4 was a bit off with its 3d thing, i think the traditional monkey 1-2-3 was the best way to deliver the story in the game...
Ceville (Google it) is a bit monkey island style.
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