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Old 08-25-09, 06:03 PM   #145
Ancient76
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

Quote:
Originally Posted by Section-9 View Post
Thanks for the link to that video/info Ancient76.
That's what we Stalkers do
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Old 08-26-09, 03:31 AM   #146
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

The trailer in the best quality in ve3d.ign , streaming and the option of download .250 mb

http://ve3d.ign.com/videos/play/5823...er/Flash-Video

Screens from the video - some have a editing of the colors














And more links to the 3 video of Igromani - "Final Countdown" ,

http://www.sendspace.com/file/qq6qxg

http://narod.ru/disk/12411981000/Sta...eport.rar.html

There is a important polemic about the desertic look of the game and the colour palette in the russian forums
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Old 08-26-09, 12:10 PM   #147
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

Pretty amazing. I still need to play Clear Sky...
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Old 08-28-09, 01:23 AM   #148
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

Can't wait!
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Old 08-29-09, 04:51 PM   #149
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Old 08-29-09, 07:40 PM   #150
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

I alway loved the lighting effects in Stalker.
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Old 08-29-09, 08:07 PM   #151
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

About pripyat, how many of the buildings are explorable (can enter) and how many actually have stuff worth exploring in them? Last thing I want is just to have buildings on the landscape you can't enter or interact with in anyway. I hope for some really detailed interiors with old furniture, artifacts, stashes, bases, quests inside the buildings (like up the top or something). That to me is the appeal of pripyat, not just the buildings but being able to go inside them

Limansk sucked big time in clear sky for a few reasons, it was linear and therefore completely against stalker and you could enter like 2 of the buildings out of the dozens in the region. I understand that pripyat won't be linear (hooray) but if none or very few can be entered then I question their purpose.

Some of those buildings have probably indentical rooms inside them, surely they could use the old copy and past routine for the internals, have somebody pass over it with furniture placement, then focus on a few interesting things inside them and then some scary monsters.

I'm rambling again...but looking at those pictures of the buildings my thoughts are that you can't go inside them in which case it will be a let down for me.
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Old 08-30-09, 11:03 AM   #152
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

Clear Sky was boring compared to SoC.. it just doesn't have the same creepy and self exploritory feel of SoC.. here's to hoping CoP doesn't go down that path too..
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Old 09-04-09, 03:56 PM   #153
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Old 09-10-09, 12:47 PM   #154
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

New video.

http://www.youtube.com/watch?v=norG1xctDBo
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Old 09-10-09, 12:50 PM   #155
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

cant ****ing wait. gonna be one of the best games ever. stalker ftw.
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Old 09-10-09, 04:19 PM   #156
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

And one more

http://www.youtube.com/watch?v=7-e6dTUmeJo
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