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Old 05-01-09, 05:14 PM   #49
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Default Re: S.T.A.L.K.E.R. - Call of Prypiat

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Originally Posted by slaWter View Post
Finally official. This is an instant buy, love the series
Agreed there. I'm thinking of playing Clear Sky again. Boy the pickings for PC games have been pretty lean as of late.
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Old 05-02-09, 05:57 PM   #50
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Default Re: S.T.A.L.K.E.R. - Call of Prypiat

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Originally Posted by Muppet View Post
Agreed there. I'm thinking of playing Clear Sky again. Boy the pickings for PC games have been pretty lean as of late.
That's what I thought, then I found a no DVD patch for Clear Sky, which finally allow me to play it again since my Win7 build, and Cyryostasis was released, so now I've got about 35 hours of fun to keep me busy. I've played Clear Sky three times already, but it never gets old. lol
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Old 05-07-09, 02:40 AM   #51
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Default Re: S.T.A.L.K.E.R. - Call of Prypiat

Gameworld Navigator magazine preview.

Quote:
- The game follows the "true" ending line where Gunslinger destroyed C-Consciousness. But, all the stuff with the grass, birds and green leaves... wasn't meant to be Zone disappearing. Only Gunslinger saw that and this is a mystery what truly happened to him.

- There will be less stalkers than in CS and even SoC, GSC want to show that they're guests in aggressive environment, not rulers of the place.

- Monsters AI will be reworked to make their behavior more interesting and well-looking, especially in combat (for example, a dog won't stand in one place and repeatedly play bite animation, it'll move and attack smart). By the way, the mutant are not the united aggressive pack of creatures thinking only about killing as many stalkers as possible. There will be carnivores and herbivores, various conflicts etc.

- The factions won't be so black-and-white like in CS, with the same members, sharp borders etc. They're just a groups of people with the similar principles, not aggressive freaks looking for opposite faction members. Their leaders are smart and calm men who can solve the problems with words, not bullets

- Developers agree that the main fail points of CS were bugs, weak storyline and faction war. They are going to additionally hire some specialized companies to do very accurate testing together. They wrote the new storyline a lot more accurate, consulting with writers etc. The amount of action will be reduced a lot to help atmosphere of loneliness, desolation and concealed danger.

- There will be the freeplay mode after the game ending - for fans who want to completely solve all the quests, explore the territory and find all the secrets

- Confirmed again: there won't be any of the old locations.
- Confirmed again (!): yes, there will be about 70 unique quests.

- There won't be any significant changes in multiplayer, because developers decided to fully concentrate on singleplayer (yeah, at last!)
http://www.gameru.net/forum/uploads/...142_317040.jpg
http://www.gameru.net/forum/uploads/..._142_44896.jpg
http://www.gameru.net/forum/uploads/...142_338875.jpg
http://www.gameru.net/forum/uploads/...142_284689.jpg
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Old 05-07-09, 03:31 AM   #52
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Default Re: S.T.A.L.K.E.R. - Call of Prypiat

In paper they seem good changes.
Bring it on!!
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Old 05-07-09, 03:44 AM   #53
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Default Re: S.T.A.L.K.E.R. - Call of Prypiat

Quote:
Originally Posted by Muppet View Post
Agreed there. I'm thinking of playing Clear Sky again. Boy the pickings for PC games have been pretty lean as of late.
What?!

Wolverine, Zeno Clash just recently, not to mention the piles just missed. Surely you didn't play them ALL?! I have Prince of Persia, HAWX ready to play. Still need to get FEAR2. Man, so many games. lean pickings my arse!
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Old 05-07-09, 12:39 PM   #54
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Default Re: S.T.A.L.K.E.R. - Call of Prypiat

Seems they've taken the best of, and put it together in a new package. Hopefully it wont be blemished with Tages this time - just give me pure Steam protection i can live with that!
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Old 05-08-09, 10:13 PM   #55
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Default Re: S.T.A.L.K.E.R. - Call of Prypiat

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Originally Posted by Mike89 View Post
I'm not a Stalker (neither one) fan at all. They would really have to make some big changes to the way they calculate aiming and hit points for me to even be remotely interested in it. It has the most frustrating unrealistic weapon aiming/feel/impact of shots/accuracy of shots of any game I've ever played. I could never see what people saw in these two games but what the hell do I know.
Get the STALKER Complete mod.
Not only does it fix many bugs, updates graphics to 2009 quality, but also makes the aiming much more accurate. One thing, though... the enemies are also much more deadly now because of that.
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Old 05-08-09, 10:57 PM   #56
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Default Re: S.T.A.L.K.E.R. - Call of Prypiat

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Originally Posted by Zhivago View Post
Get the STALKER Complete mod.
Not only does it fix many bugs, updates graphics to 2009 quality, but also makes the aiming much more accurate. One thing, though... the enemies are also much more deadly now because of that.
Thanks...time to replay Stalker again...........
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Old 05-15-09, 04:15 PM   #57
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Default Re: S.T.A.L.K.E.R. - Call of Prypiat



http://i4.photobucket.com/albums/y11...b37c75dc87.jpg
http://i4.photobucket.com/albums/y11...8892a22d9a.jpg
http://i4.photobucket.com/albums/y11...4ca282ac1b.jpg
http://i4.photobucket.com/albums/y11...de7f1a573e.jpg
http://i4.photobucket.com/albums/y11..._003_1680w.jpg
http://i4.photobucket.com/albums/y11.../321398433.jpg
http://i4.photobucket.com/albums/y11...r/86043048.jpg
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Old 05-15-09, 04:46 PM   #58
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Thumbs up Re: S.T.A.L.K.E.R. - Call of Prypiat

^ thanks for sharing those Ancient76

The new HUD looks spectacular loving it.
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Old 05-16-09, 12:46 AM   #59
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Default Re: S.T.A.L.K.E.R. - Call of Prypiat

Quote:
Originally Posted by Section-9 View Post
^ thanks for sharing those Ancient76

The new HUD looks spectacular loving it.
+1
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Old 05-16-09, 11:29 AM   #60
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Default Re: S.T.A.L.K.E.R. - Call of Prypiat

Video from KRI 2009 - http://www.gameru.net/forum/index.ph...0&#entry762820
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