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Old 06-14-09, 06:27 PM   #85
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

Jonelo is back! Nice shots there buddy
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Old 06-14-09, 08:00 PM   #86
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

Quote:
Originally Posted by DennisK4 View Post
It would be nice if they just improved the X-ray engine to preserve that S.T.A.L.K.E.R. look which I think is part of the great atmosphere these games create.
+1
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Old 06-15-09, 10:32 AM   #87
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

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Originally Posted by Section-9 View Post
*phew* We just need an improved X-ray engine or they could use the ARMA II engine (Real Virtuality 3)
ARMA 2 has excellent graphics, so realistic.
I think they will improve X-Ray engine for Stalker 2? Besides, developers like to work with it's own engine. CoP should have bigger maps, so X-Ray is already improved in that way. One more thing i would like to see are better foliage textures.
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Old 06-15-09, 01:36 PM   #88
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

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Originally Posted by Ancient76 View Post
ARMA 2 has excellent graphics, so realistic.
I think they will improve X-Ray engine for Stalker 2? Besides, developers like to work with it's own engine. CoP should have bigger maps, so X-Ray is already improved in that way. One more thing i would like to see are better foliage textures.
Yeah, foliage textures seems to hard to get right, I don't think anyone has really nailed it yet.
Gameplay wise, a return to the first game but with bigger map sounds good though I think Clear Sky was a better game than most give it credit for.
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Old 06-16-09, 08:08 AM   #89
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

Quote:
Originally Posted by Jonelo View Post


WTF is wrong with the overblown depth of field here??
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Old 06-16-09, 09:14 AM   #90
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

Quote:
Originally Posted by FastRedPonyCar View Post
WTF is wrong with the overblown depth of field here??
Nothing
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Old 06-16-09, 09:26 AM   #91
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

Quote:
Originally Posted by FastRedPonyCar View Post
WTF is wrong with the overblown depth of field here??
It's not overblown, the focus is on the dude here.

Here:




Also, I accidentally saved the fence pic over the original, so gone it the full res one.

Quote:
Originally Posted by mojoman0 View Post
same crappy hand and gun models?
What... not really - what do you want?
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Old 06-16-09, 09:34 AM   #92
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

Like when you reload in Clear Sky.
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Old 06-16-09, 09:42 AM   #93
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

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Originally Posted by Ancient76 View Post
Like when you reload in Clear Sky.
Basically yes, now the gun is the dude.
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Old 06-27-09, 04:19 PM   #94
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

Sergei Grigorovich interview.

Quote:
- To the rumors and concerns of our intention of using CryEngine2 for S.T.A.L.K.E.R. 2. This engine is not considered seriously for S.T.A.L.K.E.R . 2. I would say more - we are in the process of writing our own new engine. S.T.A.L.K.E.R. 2 - the project of a very distant prospect, as long as we focus on the release of CoP.

- Philosophy S.T.A.L.K.E.R. initially is MMO. We actually emulated online game in the single. STALKER-online was repeatedly debated and is still continue discussed in the company. I can not say any more so far.

- There will be support for DirectX 11, if we have time for qualitative test before release.

- The exact day of release of CoP is autumn. I like the boring expression "when it's done".

- Support of multi-core processors.

- CoP will be exclusive for PC.

- I think the human race will spend more than a decade for carrying AI to completion. We specifically do not improve simulation of life and the AI, because we are afraid that it will get out of control and start a war with us.

- There won't be a coop feature in CoP. But we will make a lot of effort to make it in the future. We find it very promising.

- As in previous games, we left support for DirectX 8 for running of STALKER on the most PCs, but we have had to limit a bit the list of graphic cards rejecting the most old ones. So the game will run on all graphic cards with support for pixel shader version 2 and above.

- There won't be the Pripyat dungeons in the game, but Pripyat itself, its eastern part recreated in great details as well as new dungeons.

- While we will always adhere to severe style of the Zone, we, of course, will add female characters in the game. But you just imagine the number of additional specific animations.

- Filming of the game is a very difficult process, which is preceded to by a large amount of preparatory work. Actually by this we are busy at the moment.

- Stealth-component of the CoP will be more developed than in previous S.T.A.L.K.E.R games, but you shouldn't expect it to be as the stealth of the games Thief.
Boobs in Stalker
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Old 06-28-09, 07:14 PM   #95
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat



From this video - They have a funcional port of STALKER for 360 ,but this video is about Call of Prypiat -

http://narod.ru/disk/10344142000/STA...02%29.avi.html

http://10.dl3sb-narod.yandex.ru/disk...(copy%202).avi

And a german preview

http://www.youtube.com/watch?v=eO4SyqyCABM

http://upload.com.ua/get/900926527/
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Old 06-28-09, 08:38 PM   #96
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Default Re: S.T.A.L.K.E.R. - Call of Pripyat

Quote:
From this video - They have a funcional port of STALKER for 360
yay. /extreme sarcasm.
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