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#13 | |
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Registered User
Join Date: Aug 2002
Location: Rotterdam, Netherlands
Posts: 1,128
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Crysis is faster to (5-6%). With jmanrob's extreme quality config (for some strange reason it's faster, I tweaked some things though) and these drivers to holy grail is finally in hand, the game is smooth in dx10 with
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*Intel i7@3,8gHz*Asus P6T Deluxe* 2x Sapphire HD7970 3GB Crossfire *6 GB Corsair Dominator 1600C8*OCZ Vertex 120 GB SSD*adaptec 19160U160*Intel X25 80 GB Quantum Atlas 15KII SCSI U160 147Gig* WD Raptor 300 GB*Apple 24" LED Cinema *X-Fi Titanium*Logitech Z5500*Coolmaster RP 1000W*W7 64 Home * |
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#14 | |
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The Smite
Join Date: Nov 2005
Posts: 217
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Nvidia controlling how your hardware runs is more like it. The next driver release might slow things down. But I'm still waiting for an SLI/microstuttering fix for games like Crysis/Warhead, Far Cry 2, and GTA 4 that experience serious stuttering when SLI is enabled. And in crysis with SLI, these random textures/polygons appear or the sky will flicker randomly. Anyone ever experience these anomalies in Crysis with SLI?
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Core2Quad Q9550 @ 3.61Ghz (425x8.5) evga 680i SLI (T1 Version) 8GB Corsair XMS PC8500 5-5-5-12 (SPD) DDR2@850Mhz 8800 GTX SLI Corsair 750W PSU |
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#15 |
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Crysis and SLI looks and runs perfect for me. Then again I've been out of the SLI loop for 2 years and now you mention microstutter I'll notice it and you'll be to blame. :
:I'm running 2x260GTX BTW. |
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#16 | |
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*BANNED*
Join Date: Dec 2006
Posts: 214
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Quote:
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() (nana2 )![]() |
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