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Old 04-17-09, 01:20 AM   #1
NarcissistZero
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Default Stardock: Demigod Pirated Over 6 to 1 Versus Sales

Linky: http://kotaku.com/5215528/demigod-18...100000-pirates

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In a post on the game's forums, Stardock's Brad Wardell has revealed that the game's servers have been flooded with users trying to play the game. More users than they would have anticipated going by sales, as Wardell says internal data shows that while the game has been purchased by 18,000 people, there have been around 120,000 people trying to play the game over the past week.
120,000 different users have tried to play Demigod online since launch, but only 18,000 games were sold... that is staggering.

The worst part about it is that the game's multiplayer servers are suffering from it, which gives potential paying customers a bad impresssion of the game on forums.

Add on to that the fact that Stardock is supposedly one of those Valve-like companies that "gets" PC gamers and does not saddle us with intrusive DRM. So what is the excuse to pirate their games? Oh yeah, people are asshats and want free stuff.

And we wonder why we get SecuROM and Steam.
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Old 04-17-09, 02:12 AM   #2
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Default Re: Stardock: Demigod Pirated Over 6 to 1 Versus Sales

Sad really. In my local forums people have been posting screenshots of the game, but I bet a $100 the guy posting the screenie just downloaded it from torrents.
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Old 04-17-09, 02:59 AM   #3
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Default Re: Stardock: Demigod Pirated Over 6 to 1 Versus Sales

They should have used the protection that dark athena has.. still not cracked.
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Old 04-17-09, 03:10 AM   #4
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Default Re: Stardock: Demigod Pirated Over 6 to 1 Versus Sales

18k is pathetic number of sales, surely they mean 18k people who bought it logged on to play multiplayer?
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Old 04-17-09, 03:27 AM   #5
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Default Re: Stardock: Demigod Pirated Over 6 to 1 Versus Sales

i dont get it...how can u play this game online/multiplayer with a pirate copy? U need a valid cdkey..

ps i have no idea what this game is about..
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Old 04-17-09, 03:53 AM   #6
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Default Re: Stardock: Demigod Pirated Over 6 to 1 Versus Sales

They should not allow the pirate users to be able to connect and play online. A CD-key check should be enough for this
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Old 04-17-09, 04:41 AM   #7
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Default Re: Stardock: Demigod Pirated Over 6 to 1 Versus Sales

It's a no wonder game makers are leaning towards consoles. God damn I hate pirates.
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Old 04-17-09, 04:41 AM   #8
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Default Re: Stardock: Demigod Pirated Over 6 to 1 Versus Sales

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They should not allow the pirate users to be able to connect and play online...
He did say 'trying' to play online.

Were all pirates repeatedly trying to log on in the hope they would eventually connect? It is not clear why they should be slowing servers.
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Old 04-17-09, 05:23 AM   #9
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Default Re: Stardock: Demigod Pirated Over 6 to 1 Versus Sales

You need to stop reading into kotaku's sensationalist crapola and look at the article more closely. No where did brad give out sales numbers in his post, he merely points out that 18k legitimate people tried to connect at once.

Quote:
Our stress tests had counted on having maybe 50,000 people playing at once at peak and that wouldn’t be reached for a few weeks by which time we would have slowly seen things becoming problematic. With Sins of a Solar Empire, the game was incredibly successful but its user base grew slowly and steadily over time. Sometimes on a peak time the server would start to get slow and we would adjust so that it would be better next time.
This suggests the sales are where they expected them to be, most likely even beyond as MOST people don't play games online.

He wasn't talking about Sales, piracy or the state of PC gaming, Kotaku took a positive story (the devs working on sorting out issues) and turned it into bull**** like the gutter press they are.
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Old 04-17-09, 05:38 AM   #10
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Default Re: Stardock: Demigod Pirated Over 6 to 1 Versus Sales

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Originally Posted by fizzelopeguss View Post
Kotaku took a positive story (the devs working on sorting out issues) and turned it into bull**** like the gutter press they are.
makes sense
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Old 04-17-09, 06:42 AM   #11
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Default Re: Stardock: Demigod Pirated Over 6 to 1 Versus Sales

so...this was a misleading thread start -.-
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Old 04-17-09, 07:29 AM   #12
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Default Re: Stardock: Demigod Pirated Over 6 to 1 Versus Sales

Quote:
Originally Posted by fizzelopeguss View Post
You need to stop reading into kotaku's sensationalist crapola and look at the article more closely. No where did brad give out sales numbers in his post, he merely points out that 18k legitimate people tried to connect at once.



This suggests the sales are where they expected them to be, most likely even beyond as MOST people don't play games online.

He wasn't talking about Sales, piracy or the state of PC gaming, Kotaku took a positive story (the devs working on sorting out issues) and turned it into bull**** like the gutter press they are.
You should take your own advice then...

http://forums.demigodthegame.com/346815/

Quote:
Sadly, most of the ~120,000 connections are not customers but via warez. About 18,000 are legitimate. So anyway, we spent a lot of time today trying to isolate out the warez users from the legitimate users (it would require a lot of surgery to actually break them and even if we did, there’d be no friendly “ha ha pirate” message which would result in people just saying the game is buggy). Mind you, the game makes relatively few server calls, it’s just the sheer number of people.
The article is about how ****ty an excuse of copyprotection or price is to justify piracy. Demigod is properly priced and features no copy protection and was pirated at a 6:1 ratio...
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